03:33:14 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 05:52:34 <11O​dds> I think there may some recent problem around armour wearing interrupts - twice I've ended up being surprised by enemies while changing armour, which shouldn't be possible with my RC file (as I have all the interrupts on, plus a warning if I start swapping while not safe). Can't pin it down but mentioning it here in case someone else notices and/or has a guess as to what's changed. 06:17:33 <11O​dds> Oh.... what's change is that I broke armour removal interrupts 🙂 07:37:15 RiftRunner1 (L17 GrWn) ASSERT(in_bounds(mg.pos)) in 'mon-place.cc' at line 3165 failed. (Abyss:2) 08:04:32 03CrawlOdds02 07* 0.35-a0-1070-g6fefc84de6: Fix unequip delays being uninterruptible 10(2 hours ago, 2 files, 20+ 7-) 13https://github.com/crawl/crawl/commit/6fefc84de658 08:24:02 <04d​racoomega> When I read that commit first, I was like "Oh no, how did I break that?" and it was nice for a change for it to have definitely not been me ^^; 08:25:30 <11O​dds> Happy to help 🙂 08:25:37 <04d​racoomega> Hehe 09:05:42 New branch created: pull/5445 (1 commit) 13https://github.com/crawl/crawl/pull/5445 09:05:42 03SeijiOokami02 07https://github.com/crawl/crawl/pull/5445 * 0.35-a0-1071-g176944857a: Fix outdated and broken Russian descriptions 10(3 days ago, 5 files, 41+ 44-) 13https://github.com/crawl/crawl/commit/176944857ac1 09:19:42 03hellmonk02 07* 0.35-a0-1071-g03636daa92: Improve and clarify intoxicate duration 10(4 minutes ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/03636daa92f7 09:19:42 03hellmonk02 07* 0.35-a0-1072-g2a0b88d128: Improve englaciation min duration 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/2a0b88d12861 10:40:13 03Sergey Semushin02 07https://github.com/crawl/crawl/pull/5425 * 0.35-a0-1054-g897b9eec9a: Remove braces 10(46 minutes ago, 1 file, 0+ 8-) 13https://github.com/crawl/crawl/commit/897b9eec9ac7 10:52:20 <09h​ellmonk> anyone checked/have feedback for crab claws 10:52:26 <09h​ellmonk> would like to merge that soon 10:53:06 03Sergey Semushin02 07https://github.com/crawl/crawl/pull/5425 * 0.35-a0-1055-g39c8b32665: Fix webtiles build 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/39c8b3266565 11:11:21 03hellmonk02 07* 0.35-a0-1073-g1a3333f06a: Fix a wizmode crash (aliscans) 10(3 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/1a3333f06ab4 11:23:11 03hellmonk02 07* 0.35-a0-1074-g3bd8234f56: Let fear actually affect plants (pisastrish) 10(4 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/3bd8234f566d 11:30:32 <04d​racoomega> I'll take a look at it at some point later today 11:41:27 03hellmonk02 07* 0.35-a0-1075-g6d2641db6e: Nerf the roachtagon (paperrat) 10(2 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/6d2641db6e83 11:55:54 04Build failed for 08master @ 6d2641db 06https://github.com/crawl/crawl/actions/runs/35768835781 11:58:20 <09h​ellmonk> hmm, fulldebug is displeased with a vault I didn't touch 11:58:24 <09h​ellmonk> not sure what's going on here 11:58:37 New branch created: pull/5447 (1 commit) 13https://github.com/crawl/crawl/pull/5447 11:58:37 03RypoFalem02 07https://github.com/crawl/crawl/pull/5447 * 0.35-a0-1050-g88bc415fad: config: Bind dvorak attack-without-move keys (musstard, Zigmound) 10(23 minutes ago, 2 files, 28+ 4-) 13https://github.com/crawl/crawl/commit/88bc415fad61 12:06:35 <08o​____0> Is control v fine to use in terminals? At least for me it works (ctrl+shift+v is paste) 12:21:13 03Rosstin02 07https://github.com/crawl/crawl/pull/5419 * 0.35-a0-1031-g168ffde646: quotes around first person line 10(49 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/168ffde646d8 12:24:56 <08o​____0> "works on my machine" 🙃 12:26:25 <08o​____0> oh maybe I have to clear the cache before launching the game 12:28:16 <08o​____0> ok yeah, I just don't get that error even with -reset-cache 13:09:35 <12g​e0ff> @dracoomega, In a recent game, my GC of Chei got an amazing robe with Harm, but couldn't use it because it also had Rampage. After playing a bunch of GCs of Chei where I rampaged like there's no tomorrow, this really surprised me. Letting one species to use Rampage, but not Rampage+, while forbidding even regular Rampage for all other species feels pretty inconsistent. This is similar to the old Yred's Gr/Statue Form restriction, but 13:09:36 somehow it's ever weirder. What do you think about removing this restriction for all species? 14:02:30 <08o​____0> The stat bonuses and slay make it enticing to switch to unarmed if you haven't found a good weapon yet I think. It kind of reminds me of a shapeshifting form with the limitations and bonuses and I think that's fine for an unrand. Possibly it should also prevent throwing for flavor reasons? I think a UC character would want to switch out of it eventually for a shield/orb/gloves-melding-talisman eventually which seems to be the 14:02:30 intention? Not sure how much it pulls characters to necromancy. Obviously they have to have necromancy spells worth using for that haha. 14:11:29 <08o​____0> (the slay+4 also makes it a little funny with throwing) 14:12:38 03CrawlOdds02 07* 0.35-a0-1076-gc5ed52103c: Fix ctrl+f inventory item preview 10(61 minutes ago, 3 files, 16+ 10-) 13https://github.com/crawl/crawl/commit/c5ed52103c49 15:45:37 Unstable branch on underhound.eu updated to: 0.35-a0-1076-gc5ed52103c (34) 19:00:06 <04d​racoomega> I've taken a look over the code (and tested it briefly) and no major problems jump out at me. I don't have strong feelings on the balance of it (though unrand balance targets are very loose, so I'm not terribly concerned, either). It may be worth noting, if you don't already know, that spectral mist still has a curated list of supposedly 'interesting' spectrals that it can pull from outside of normal floor spawns (which includes 19:00:07 anacondas and hydras) which this can pull regardless of depth. (Was kind of funny seeing it simultaneously create a bat and an anaconda). These are only a ~13% chance per spawn and you don't have the clouds all the time (and you won't usually have it that early), so I'm not sure how much that matters. I also think the proc rate from low-ish level spells might be a bit low compared to the melee chance? Maybe this is okay since lots of things cast 19:00:07 spells and fewer things use probably-formless melee. Anyway, this wasn't exhaustive, but nothing else jumped out at me. 19:01:05 <09h​ellmonk> I did notice getting a 7 headed hydra in testing 19:01:14 <09h​ellmonk> not sure how much it matters either 19:03:19 <09h​ellmonk> can probably do some kind of agent check on that so it only works for ghost crab produced clouds 19:03:54 <09h​ellmonk> or doesn't work for player ones or whatever 19:05:24 <04d​racoomega> I don't feel it's fair to compare Yred once excluding gargoyles (due to some nebulous hatred of statues) versus Chei disliking rampage (for extremely straightforward reasons that are reflected in multiple other conducts.) Like, Chei is very clear that you don't get to do anything that increases your speed, which includes haste, berserk, and yes, rampaging (which is definitely making you move a lot faster). Gale centaur's rampage 19:05:24 is allowed since Chei forgives you for being 'as fast as you already are' (in the same way that spriggans are allowed to worship despite being fast in all directions). You can't help being born that way. But deliberately choosing to make yourself even faster is clearly a no-no. (If I had to pick, I'd be more inclined to make Chei suppress even centaur's rampaging than to have Chei allow everyone to freely rampage. And if that made Chei a trash pick 19:05:25 for GC, so be it.) 19:06:09 <09h​ellmonk> re: the rampage thing I agree it would be better to suppress all rampaging that allow it all 19:06:27 <04d​racoomega> Like, I'm not necessarily jumping at the bit to do that either, but I'd definitely prefer it than the other direction 19:06:42 <09h​ellmonk> Do rampage items cause penance with chei or is the rampage just disabled 19:07:10 <04d​racoomega> You're not allowed to wear things with rampage on them 19:07:25 <04d​racoomega> (As of current trunk; previously it just docked you trivial piety for using it) 19:07:36 <04d​racoomega> But this changed along with making all god-hated items forbidden 19:07:40 <09h​ellmonk> ah, ok 19:08:28 <09h​ellmonk> fr: chei renames quick blades to normal speed blades 19:08:32 <04d​racoomega> Haha 19:09:16 <04d​racoomega> Obviously there's a fuzzy boundary here, since Chei isn't going to object to increasing your attack speed by training weapon skill 19:09:26 <04d​racoomega> But I think rampage items are very safely on the 'frowned upon' side of it 19:09:56 <09h​ellmonk> I agree. Anything that is specifically about accessing faster movement should be disallowed 22:33:02 Unstable branch on crawl.develz.org updated to: 0.35-a0-1076-gc5ed52103c (34) 22:49:33 Windows builds of master branch on crawl.develz.org updated to: 0.35-a0-1076-gc5ed52103c 23:26:30 Unstable branch on cbro.berotato.org updated to: 0.35-a0-1076-gc5ed52103c (34) 23:51:05 Monster database of master branch on crawl.develz.org updated to: 0.35-a0-1076-gc5ed52103c