00:02:14 <11O​dds> Ha, debugging printing is not so very effective when testing a feature that reads the message channel 🙂 00:08:01 <04d​racoomega> I often use fprintf(stderr to just send it to the console if I'm testing in tiles and it's something that wouldn't play nice with the in-game message buffer 00:08:27 <04d​racoomega> (For instance, messages during parts of the UI where the message buffer won't flush immediately) 00:08:49 <11O​dds> Ah yes, targetter messages are another sadness here 00:08:59 <04d​racoomega> Yeah, I've done it lots for targeting UI stuff over the years 00:13:54 <11O​dds> Some bikeshedding on rypo's longwalk PR https://github.com/crawl/crawl/pull/5072/changes: * I'd be mildly inclined to make a single option longwalk_range which is either a number, "los", "visible" or "unlimited", rather than two options. I couldn't spot particularly strong precedents here. * The current default of a constant range of 15 seems sensible to me 00:15:19 <04d​racoomega> I think making it a single option that can take either a number or a special string makes sense to me. We do in fact have many options that have 'special' values already. 00:16:25 <04d​racoomega> (For instance, monster_alert can take a monsters name, but also uniques and such) 00:20:14 <04d​racoomega> I don't really have strong opinions on the specifics of longwalking myself. I do use it sometimes, but have never paid a lot of attention to it wildly overshooting things. Mostly when I'm using it, I'm satisfied enough to be 'moving in that direction, but without monsters in sight' and the specifics don't matter much. (Which is to say that if rypofalem or others have stronger opinions on usability here, I'm generally happy to 00:20:14 defer.) 00:21:22 <11O​dds> Yeah I don't use it much, but I think there have been a few times I'd have been glad to have it capped at 15! 00:23:56 <04d​racoomega> I guess local tiles having actual travel delay does mean that sometimes I can just interrupt it when I notice it overshooting (which default webtiles settings don't really allow) 00:25:57 <11O​dds> Yeah, the zero travel delay means autoexplore and shift walking snafus can be particularly sudden and terrifying 00:27:58 <04d​racoomega> (I have more than a few times caught myself autoexploring into the Elf:3 vault and been like "Okay, let's not go there yet" >.>) 00:28:53 <11O​dds> Lucky you tend not to get very far into it even with instant autoexplore 🙂 01:18:54 03RypoFalem02 {CrawlOdds} 07* 0.35-a0-523-g4de224ac04: feat: Add options to limit longwalking aka shift running 10(4 months ago, 6 files, 102+ 3-) 13https://github.com/crawl/crawl/commit/4de224ac0425 01:21:31 Elf:3 vault, read silence, quaff attract, 50% splat 01:39:06 03CrawlOdds02 07* 0.35-a0-524-g01ae576d11: Add a comment explaining a choice of delay scale 10(2 minutes ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/01ae576d11a0 03:35:14 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 15:45:17 Unstable branch on underhound.eu updated to: 0.35-a0-524-g01ae576d11 (34) 22:31:57 03DracoOmega02 07* 0.35-a0-525-g69cef3c85f: Allow 'feature' to match all features when doing stash search 10(5 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/69cef3c85fea 22:31:57 03DracoOmega02 07* 0.35-a0-526-g5a55508c95: Make stash search sort results by type, by default 10(86 seconds ago, 2 files, 41+ 12-) 13https://github.com/crawl/crawl/commit/5a55508c9521 22:36:05 Unstable branch on crawl.develz.org updated to: 0.35-a0-524-g01ae576d11 (34) 23:00:05 Windows builds of master branch on crawl.develz.org updated to: 0.35-a0-526-g5a55508c95 23:33:26 Unstable branch on cbro.berotato.org updated to: 0.35-a0-526-g5a55508c95 (34) 23:56:21 Monster database of master branch on crawl.develz.org updated to: 0.35-a0-526-g5a55508c95