01:43:40 <04d​racoomega> Hmmm... Perhaps something needs to be done Sequell-side about this? 2937 milestones for * (current alpha ancestor): 1207x knight, 887x hexer, 835x battlemage, remembered their ancestor Udjahorresnet as an elementalist., remembered their ancestor Flugkiller <3 as an elementalist., remembered their ancestor Lucius as an elementalist., remembered their ancestor Nefertari as an elementalist., remembered their ancestor Agathoclea as an 01:43:40 elementalist., remembered their ancestor Arma as an elementalist., remembered their ancestor Djefatnebti as an elementalist., remembered their ancestor Dusana as an elementalist. 01:44:13 <04d​racoomega> @gammafunk 03:34:28 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 05:36:48 Unstable branch on crawl.akrasiac.org updated to: 0.35-a0-420-g7caaed8 (34) 05:44:05 <09g​ammafunk> ok, I can take a look later this weekend 05:44:25 <09g​ammafunk> I assume any issue crawl-side has been fixed though? 06:20:54 <08o​____0> That's just a userdef command yeah? Just needs to be updated 06:23:49 <08o​____0> Oh I see that's not a user defined command disregard 06:30:32 <09g​ammafunk> yeah it's concerning because it's current output, so something in 0.34 or trunk was causing crawl to output different noun forms for that milestone 06:34:25 <08o​____0> Yesterdays patch introduced new ancestor type replacing battlemage 06:39:02 (Per ssm_) Is it intended that Fo isn't moved by gell's gavotte? That feels pretty surprising to me since "gravity stuff" feels like something that stasis wouldn't prevent. 06:39:48 This also makes gavotte /extremely/ strong for Fo since it's a move-all-enemies-away-from-you button which is something you otherwise don't get to have except maybe for golubria 06:42:04 <08o​____0> (In the meantime the !ancestorclasses command happens to work 2946 milestones for * (verb=ancestor.class current alpha): 1209x knight (41.04%), 890x hexer (30.21%), 835x battlemage (28.34%), 12x elementalist (0.41%)) 07:11:26 <08o​____0> !ancestorclasses * hepelementalist 07:11:27 <04C​erebot> 21 milestones for * (verb=ancestor.class hepelementalist): 12x elementalist (57.14%), 5x hexer (23.81%), 4x knight (19.05%) 07:57:36 <09g​ammafunk> oh, is elementalist a new ...I see 08:14:29 <08n​icolae> replacing the elementalist, we have the LMNOPist. alphabet based combat 09:27:45 <08o​____0> It turns your tile_display_mode into glyphs! 11:05:43 <04d​racoomega> Yeah, the milestone formatting should be the exact same as the other classes. I just assume Sequell itself is doing some massaging of it for the old ones 11:10:46 <09g​ammafunk> hrm 11:10:53 <09g​ammafunk> oh, is this done in go or something 11:11:24 <09g​ammafunk> !lm * current alpha ancestor s=noun 11:11:39 <04C​erebot> 2964 milestones for * (current alpha ancestor): 1217x knight, 892x hexer, 835x battlemage, remembered their ancestor Udjahorresnet as an elementalist., remembered their ancestor Numeria as an elementalist., remembered their ancestor Tiberia as an elementalist., remembered their ancestor Titus as an elementalist., remembered their ancestor Agathoclea as an elementalist., remembered their ancestor ... 11:12:53 <09g​ammafunk> !kw ancestor 11:12:55 <04C​erebot> Keyword: ancestor => verb=ancestor.class|ancestor.special 11:12:58 <09g​ammafunk> ahhh 11:13:03 <09g​ammafunk> there are two verbs involved 11:13:15 <09g​ammafunk> !lm * current alpha ancestor.class s=noun 11:13:20 <04d​racoomega> perryprog: It is known and intended. Generally (at the moment, anyway), any non-divine means of voluntarily moving quickly or skipping to some other tile is forbidden for formicids. (There's... some valid argument about whether 'physical' means like spider jumping should be prevented or not, but generally those are also unable to move a formicid. Same with piledriver and such.) I realize it's strong, however it's not 100% clear to 11:13:20 me that it's stronger than being able to actually move yourself. Just different. (And formicids are generally a sufficiently low-winrate species that even if their version of Gavotte is stronger, it doesn't seem unbalancing.) 11:13:23 <04C​erebot> 2964 milestones for * (current alpha ancestor.class): 1217x knight, 892x hexer, 835x battlemage, remembered their ancestor Udjahorresnet as an elementalist., remembered their ancestor Numeria as an elementalist., remembered their ancestor Tiberia as an elementalist., remembered their ancestor Titus as an elementalist., remembered their ancestor Agathoclea as an elementalist., remembered their anc... 11:13:33 <09g​ammafunk> !lm * current alpha ancestor.special s=noun 11:13:40 <04C​erebot> No milestones for * (current alpha ancestor.special). 11:13:43 <04d​racoomega> Nice 11:13:46 <09g​ammafunk> ok but only the one is used, back to the drawing board 11:14:01 <04d​racoomega> I wonder if the ancestor.special was back in the period of time where you got to choose their XL 15 upgrade? 11:14:10 <04d​racoomega> And has been unused for ages 11:14:27 <09g​ammafunk> yes, I think that kw is just trying to cover both cases 11:14:34 dracoomega, I think more it's just a surprise to me as a player—I mean, passage of gol-u-whatever works 11:14:40 <09g​ammafunk> but back to the problem at hand, I'm not seeing where sequell is transforming this verb 11:15:54 <04d​racoomega> The older ancestor types are definitely still using the same templating when creating the milestone, though: C++ const string mile_text = make_stringf("remembered their ancestor %s as %s.", hepliaklqana_ally_name().c_str(), ancestor_type_name.c_str()); mark_milestone("ancestor.class", mile_text); 11:16:24 <04d​racoomega> So something downstream must be doing something with it 11:17:06 <09g​ammafunk> ah I found it 11:17:11 <09g​ammafunk> just didn't git grep the right string 11:18:15 <04d​racoomega> perryprog: There's honestly a reasonable argument from a 'in-world physics' sense that things like Bestial Takedown and whatnot should work on formicids - they're surely not magically prevented from having strong legs. But in a mechanical sense, it feels like the core of their restriction is that they can't use rapid-repositioning moves and having a few of those work feels... maybe against the spirit of it. (It's a little bit 11:18:16 messy though, I admit) 11:18:16 <09g​ammafunk> hrm 11:18:20 <09g​ammafunk> https://github.com/crawl/go-sequell/blob/master/crawl/xlogtools/crawlxlog.go#L205 11:19:00 <09g​ammafunk> this looks general for all forms of the noun 11:19:06 Yeah I don't think there's a clean way to draw a line that also preserves the intent of generally-can't-skip-tiles 11:19:19 <09g​ammafunk> and would work with the new elementalist class 11:19:33 <04d​racoomega> Oh, wait 11:19:36 <08o​____0> a instead of an 11:19:37 <09g​ammafunk> ahhh 11:19:38 <04d​racoomega> It's the 'a' vs. 'an' thing 11:19:40 <09g​ammafunk> yes 11:19:41 <08o​____0> haha 11:19:45 <09g​ammafunk> well all noticed at the same time 11:19:46 <09g​ammafunk> welp 11:20:04 <09g​ammafunk> easilly fixed I guess 11:20:11 <09g​ammafunk> just turn a into an? 11:20:46 <04d​racoomega> I mean, it has to match either, right? 11:20:52 <09g​ammafunk> that's what this does 11:20:56 <09g​ammafunk> it's a regex, remember 11:21:08 <09g​ammafunk> in regex, ? means "0 or 1 matches" 11:21:21 <09g​ammafunk> so an? will match a and an both 11:21:52 <09g​ammafunk> (I'm slowly forcing DO to learn regexes) 11:22:22 <04d​racoomega> I will resist forever, I promise you >.>; 11:22:39 <09g​ammafunk> due to the rest of the pattern having specific requirements of e.g. a following space, this will never have a false positive or failed match 11:24:07 <04d​racoomega> (Though I will admit that I first read that as 'just turn a into an?' which is very different >.>) 11:25:05 <04d​racoomega> I think some of my issue is that I use non-trivial regexes just rarely enough that I have forgotten everything by the next time I do so 11:26:29 <02M​onkooky> wait, did PoG change to not work with formicids? 11:26:34 <04d​racoomega> No 11:26:46 <04d​racoomega> (That one was always explained at changing the dungeon, not yourself) 11:27:07 <04d​racoomega> And like... we can't have transporters not work for formicids 11:27:13 <04d​racoomega> They would literally softlock in some places 11:28:17 Sure but you could give a flag to PoG-created ones that prevents their use with Fo (if you really wanted to nerf Fo more anyway) 11:28:29 <02M​onkooky> Pog portals are distinct enough from transporters that I'm not sure that's a huge issue 11:28:40 <09g​ammafunk> I will have to manually clean up the db after updating the loader, of course, since updating the loader only affects new data 11:29:17 <08o​____0> I use https://regex101.com/ with a few test cases when working with non-trivial regex haha 11:30:09 <02M​onkooky> I don't feel very strongly about any particular configuration of this, to be clear- nothing changing seems entirely fine. 11:30:22 in reference to? 11:31:00 <02M​onkooky> I was referring to tloc with formicids 11:31:21 <08o​____0> On a related note there's still some An games lingering around but only for certain backgrounds 11:31:32 <08o​____0> !lg * char~~^an s=char 11:31:34 <04C​erebot> 313 games for * (char~~^an): 137x AnEn, 97x AnFE, 44x AnEE, 16x AnHW, 10x AnIE, 4x AnFw, 4x AnSu, AnNe 11:32:02 oh, yeah, no I don't think it's really an issue as long as the behavior is consistent to the player (whether via explicit messaging in a spells description or just some consistent methodology for what does/doesn't work) 11:32:05 <08o​____0> Not even from the same source, I dunno if old games are finishing or what 11:35:07 <09g​ammafunk> yep, I was patching that up manually and sort of didn't finish the last 10 or so 11:35:13 <09g​ammafunk> maybe I can go do that right quick 11:35:32 <09g​ammafunk> I also need to do the final cleanup on the race field but want to do that after all char values are fixed 11:36:13 <09g​ammafunk> trying to do the char fixup with a query is doable but unfortunately due to the join table nature of sequell's schema, it's quite elaborate to patch up values like this 11:36:23 <09g​ammafunk> with a query, at least 11:38:09 03DracoOmega02 07* 0.35-a0-421-gd69ba860e0: Fix elementalist ancestors casting LRD on the player for real damage (Lici) 10(35 seconds ago, 1 file, 5+ 2-) 13https://github.com/crawl/crawl/commit/d69ba860e0f0 11:56:15 03DracoOmega02 07* 0.35-a0-422-gba49f14f7d: Allow using Imprint Weapon / Imbue Servitor if spell is usable via Exegesis 10(50 seconds ago, 1 file, 8+ 2-) 13https://github.com/crawl/crawl/commit/ba49f14f7de6 12:19:13 Haven't tested it in practice but I think piety/Sif changes hit the spot on paper. Always felt weridly difficult to get/keep peity on Sif even with mild ability use. And invo was a bad fit for Exegesis that didn't really support the "versatility" theme. Spellcasting is a better fit in many ways. On a side note I feel like cost of the "forget" 12:19:13 ability could be reduced; it is weirdly expensive for something that will only be used if you get unlucky with amnesia scrolls. 12:19:14 If Sif still lags behind the heavyweights like Dith Veh etc. after this, spellbooks earlier might do the trick. It's a common complaint (like 1 guy on Reddit I swear) 12:22:17 <04d​racoomega> (I actually had been pondering lowering amnesia's cost somewhat. Since frankly, I think it's rare not to have enough amnesia scrolls available already, so it's pretty low-impact. Of course, this means a cost reduction is also low-impact) 12:22:51 <04d​racoomega> A bit of a shrug sort of situation 12:27:36 random thought, but I wonder if something that let you memorize spells for reduced costs or something like that would be interesting for Sif. I'm somewhat dubious on how high impact that would be though, especially now that Sif is spellcasting based, so you'll have loads of slots anyway. 12:39:58 Oh oh I just had an idea that is subtler and on brand! Sif could give miscast protection. I was kinda surprised it didn't have it 12:41:37 Turn a miscast into a mrcast 🏳️‍⚧️ 13:05:56 <04m​elvinkitnick> Hey, one of CXC users had a game crash while trying to update its trunk game from ?? to g7caaed802a. Here is one of the multiple samey crash reports I found in /var/local/crawl/DGL/crawl-master/crawl-git-7caaed802a/saves/ Can someone have a look at it ? 13:05:57 <04m​elvinkitnick> https://cdn.discordapp.com/attachments/747522859361894521/1509648944618147840/crash--20260528-145158.txt?ex=6a19f1a4&is=6a18a024&hm=1da227866b04c2d99bf589e0f5826b2825b20cd94210f96078b15e5e7560a9c4& 13:09:28 <09g​ammafunk> !lg * char~~^an s=char 13:09:30 <04C​erebot> No games for * (char~~^an). 13:09:41 <09g​ammafunk> !lg * race=anemocentaur s=char 13:09:42 <04C​erebot> 4401 games for * (race=anemocentaur): 1527x GCHu, 572x GCGl, 486x GCBr, 330x GCFi, 274x GCAE, 137x GCEn, 114x GCCj, 112x GCBe, 111x GCWr, 105x GCHs, 97x GCFE, 97x GCSh, 87x GCWn, 80x GCMo, 71x GCDe, 51x GCRe, 44x GCEE, 35x GCAl, 19x GCCK, 16x GCHW, 10x GCIE, 10x GCAr, 7x GCCA, 4x GCSu, 4x GCFw, GCNe 13:19:55 <09g​ammafunk> !lg * race=anemocentaur 13:19:56 <04C​erebot> No games for * (race=anemocentaur). 13:20:01 <09g​ammafunk> !kw anemocentaur 13:20:05 <04C​erebot> Built-in: anemocentaur => race=anemocentaur 13:20:24 <09g​ammafunk> !lg lightli gcne 1 13:20:27 <04C​erebot> 1. Lightli the Grave Robber (L5 GCNe of Okawaru), slain by an ufetubus on D:5 on 2026-02-23 05:42:45, with 211 points after 3227 turns and 0:06:32. 13:20:35 <09g​ammafunk> !lg lightli gcne 1 x=race,crace,char 13:20:37 <04C​erebot> 1. [race=Gale Centaur;crace=Anemocentaur;char=GCNe] Lightli the Grave Robber (L5 GCNe of Okawaru), slain by an ufetubus on D:5 on 2026-02-23 05:42:45, with 211 points after 3227 turns and 0:06:32. 13:20:43 <09g​ammafunk> aha 13:22:36 <09g​ammafunk> !lg lightli gcne 1 x=race,crace,char 13:22:39 <04C​erebot> 1. [race=Gale Centaur;crace=Anemocentaur;char=GCNe] Lightli the Grave Robber (L5 GCNe of Okawaru), slain by an ufetubus on D:5 on 2026-02-23 05:42:45, with 211 points after 3227 turns and 0:06:32. 13:25:06 yeh, I think that's normal for renamed races (I recall it happening some years back) 13:27:18 <09g​ammafunk> no, it's not actually, in that I patched up the crace incorrectly 13:27:35 <09g​ammafunk> and in fact turned the crace of all Elf species games into Gale Centaur 13:27:43 <09g​ammafunk> which, oops, but I just fixed that 13:28:02 <09g​ammafunk> always double check your SQL commands before running them.... 13:29:23 <09g​ammafunk> !lg lightli gcne 1 x=race,crace,char 13:29:26 <04C​erebot> 1. [race=Gale Centaur;crace=Gale Centaur;char=GCNe] Lightli the Grave Robber (L5 GCNe of Okawaru), slain by an ufetubus on D:5 on 2026-02-23 05:42:45, with 211 points after 3227 turns and 0:06:32. 13:29:30 <09g​ammafunk> there we go 13:29:39 <09g​ammafunk> !lg * elf x=race,crace,char 13:29:43 <04C​erebot> 80547. [race=Djinni;crace=Djinni;char=DjIE] bug7 the Eclecticist (L17 DjIE of Gozag), slain by a sun demon (summoned by a deep elf demonologist) on Elf:3 (grunt_elf_hall_asides) on 2026-05-28 20:05:12, with 135691 points after 28374 turns and 2:38:54. 13:29:50 <09g​ammafunk> oh that's fun 13:29:55 <09g​ammafunk> ahhh, oops 13:30:03 <09g​ammafunk> !lg * race=elf x=race,crace,char 13:33:07 <04C​erebot> 180s limit exceeded: killed !lg * race=elf x=race,crace,char 13:51:28 The messaging for Yred when you clear an undead-only floor (e.g., an ossuary) ends up being a bit silly since you can't get any valid kills giving the message that you "feel Yredelemnul's disdain for your failure." I can PR a fix but I'm curious if there's any suggestions on what the message for the edge case should be. Is Yred ambivalent? Confused? Bored? 13:54:46 yred is mad you are killing their army 13:55:31 But they aren't undead "bound in their service", y'know? 13:56:03 well yeah, service, you'll encounter death knights and other yred-related hostile entities 13:56:26 ah you're right 13:56:46 worst case you die yred gets another soldier 13:56:54 as implied by the death message 14:04:27 <04d​racoomega> It's unclear to me exactly what might be happening there from the crashlog alone? I don't suppose I could have the save file? 14:05:58 <04m​elvinkitnick> Here it is. And thanks ! 14:05:58 <04m​elvinkitnick> https://cdn.discordapp.com/attachments/747522859361894521/1509664051368689814/happinesssam.cs?ex=6a19ffb6&is=6a18ae36&hm=0ec956de9705a4657c8630d300abc7bae897a94285b7ebed8547811468248ffe& 14:09:58 <04d​racoomega> Thanks! 14:13:46 <11O​dds> Huzzah piety rework! 14:14:10 <04d​racoomega> Thank you very much for all your efforts here ^^ 14:15:36 <11O​dds> And the same to you! 14:17:36 <04d​racoomega> Well, this crash seems related to their .rc file specifically. (I mean, the crashlog suggested it might be the case, but the save loads fine with a default .rc and when I copy their .rc into mine, Crawl crashes on startup) 14:17:57 <11O​dds> Ah so in the end oka gets a stepdown 14:18:14 <11O​dds> Makes sense, every other option seemed a biggish change 14:20:40 <04m​elvinkitnick> Good to know ! I suggested them to try without but haven't heard from them since. I'll tell them. Thanks 🙏 14:21:02 <04d​racoomega> I mean, I will continue to investigate to see what is breaking here (and whether any of it might still be a fault on our end) 14:21:44 <04d​racoomega> I spent a lot of effort trying quite a few more involved or divergent things, actually, before eventually conceding on that point 14:22:17 <04d​racoomega> I think I was tangled up in Oka piety specifically for over a week 14:22:59 <11O​dds> Yeah it did seem a thorny one 14:39:33 <04d​racoomega> Oh, actually, I think this crash is remarkably straightforward and I just misread something 14:42:16 New branch created: pull/5275 (1 commit) 13https://github.com/crawl/crawl/pull/5275 14:42:16 03Perry Fraser02 07https://github.com/crawl/crawl/pull/5275 * 0.35-a0-423-g8a6d0c4d9e: feat: tweak messaging for Yred on zero-kill floors 10(13 minutes ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/8a6d0c4d9eb6 14:44:24 03DracoOmega02 07* 0.35-a0-423-g0b3d453736: Fix a startup crash with force_ability_targeter 10(41 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/0b3d4537367d 15:43:32 Unstable branch on underhound.eu updated to: 0.35-a0-423-g0b3d453736 (34) 16:06:15 <09g​ammafunk> I'm wondering how high level elementalists will perform damage-wise versus the omni-resistant monsters 16:06:22 <09g​ammafunk> ??permafrost eruption 16:06:22 <04C​erebot> permafrost eruption[1/1]: L6 Ice/Earth. Radius 1 AC-ignoring cold explosion, plus extra AC-checking (earth) damage to the target. Auto-targets the foe with the most other foes adjacent. Will never target a foe adjacent to the player. New in 0.32. 16:06:49 <09g​ammafunk> Is the ice component of this completely resistable? 16:08:30 <09g​ammafunk> I should play with the ancestor in wizmode a bit to see. Sounds like a nice direction for ancestors in general in terms of offering more distinctiveness, but I was wondering if their having one spell that is completely resistible by enemies with relec+rf3 could be an issue 16:08:31 <09g​ammafunk> *??orb of fire 16:08:33 <04C​erebot> ansi orb of fire (*) | Spd: 15 | HD: 30 | HP: 134-175 | AC/EV: 20/20 | non-living, see invisible, fly, unbreathing, insubstantial | Res: will(invuln), fire+++, cold, elec+++, poison+++, drown, miasma, neg+++, torm, napalm | Vul: silver | XP: 4654 | Sp: b.fire (3d40) [!sil], fireball 16:08:33 (3d43) [!sil], malmutate [!sil] | Sz: little | Int: human. 16:08:57 <09g​ammafunk> *??elementalist hd:24 16:08:57 <04C​erebot> ansi elementalist (R) | Spd: 10 | HD: 24 | HP: 2-3 | AC/EV: 12/10 | Dam: 18 | non-living, items, doors, spellcaster, see invisible, fly, regen, unbreathing, insubstantial | Res: will(160), fire, cold, poison+++, drown, miasma, neg+++, torm, napalm | XP: 1 | Sp: deflect missiles, rapid 16:08:58 deconstruction, plasma beam (2x3d24), permafrost eruption (2x3d19) | Sz: Medium | Int: 16:08:58 <04C​erebot> ansi human. 16:09:06 <09g​ammafunk> oh there is still lrd though 16:10:16 <09g​ammafunk> it is nice that all 4 elemental schools are covered at the most powerful spellbook 16:28:18 <04d​racoomega> It is true that this might perform worse specifically against things like orbs of fire than LCS did, but even if permafrost damage against them is lower, it does have nearly full-screen range and can't miss (and their AoE lets them clear other things more quickly in the process). 16:28:42 <04d​racoomega> (Conveniently, some number of omniresistant things are very vulnerable to LRD themselves, also) 16:28:51 <04d​racoomega> Like crystal guardians 16:33:48 <06p​leasingfungus> oh, rip battlemage 16:33:53 <06p​leasingfungus> good news for the learndb entry, tho 16:34:20 <06p​leasingfungus> obviously there's now ambiguity when talking about types of elementalist (deep elf, etc). solution: rename the deep elf ones to hellementalists 16:35:29 <06p​leasingfungus> re: 5de6068901f3e0783869ed87ac892ecb0a424807 / knight Bind - back when i was first designing ancestors, i wanted to give knights something that "pulled aggro" and redirected enemies toward them (away from the player). 16:35:47 <06p​leasingfungus> i didn't do it because it seemed hard. but happy to see something else playing in a related space of "making the knight protect" 16:37:23 <04d​racoomega> I actually pondered a number of different variants on a 'taunt' style effect (including some that happened when the knight was about to die or when the player hit low HP), but one fundamental issue with that in Crawl is that stuff actually focusing directly on another monster becomes stabbable. And it felt like a flavor miss to risk turning that into a 'stabber status'. But bind conveniently lets them take heat off you without 16:37:24 actually distracting monsters, and felt like it player quite well in my playtesting of it. 16:37:56 <09g​ammafunk> knight attac but he also protec 16:40:09 <06p​leasingfungus> hm 16:40:43 <06p​leasingfungus> ah, ok, i'm two weeks behind and also a genius 16:40:49 <06p​leasingfungus> anyway, as always, happy to see dev happening 🙂 16:40:59 <06p​leasingfungus> ty to all for yr hard work & gaming powyr 16:41:10 <04d​racoomega> Happy to have your blessing here ^^; 16:42:48 oh, hey, PF 16:42:57 <06p​leasingfungus> 👋 16:43:01 glimmer when >:( 16:43:10 I want iiiiit 16:43:13 <06p​leasingfungus> hoping for end of year 2027 16:43:18 \o/ 16:43:18 <06p​leasingfungus> busy with day job and 2x kid 16:43:26 <06p​leasingfungus> not making any promises lol 16:43:41 if it isn't done by that date I will... be absolutely okay with that 16:43:49 <06p​leasingfungus> 🙂 18:25:18 <09g​ammafunk> !lm * current alpha ancestor s=noun 18:25:35 <04C​erebot> 2980 milestones for * (current alpha ancestor): 1220x knight, 895x hexer, 835x battlemage, 30x elementalist 18:25:52 <09g​ammafunk> @dracoomega fixed that issue in Sequell with the elementalist ancestors 18:26:02 <04d​racoomega> Thank you very much 22:35:53 Unstable branch on crawl.develz.org updated to: 0.35-a0-423-g0b3d453736 (34) 22:59:15 Windows builds of master branch on crawl.develz.org updated to: 0.35-a0-423-g0b3d453736 23:13:36 Unstable branch on cbro.berotato.org updated to: 0.35-a0-423-g0b3d453736 (34) 23:56:07 Monster database of master branch on crawl.develz.org updated to: 0.35-a0-423-g0b3d453736