00:13:12 Unstable branch on cbro.berotato.org updated to: 0.35-a0-53-g511dc2e70d (34) 00:56:04 Monster database of master branch on crawl.develz.org updated to: 0.35-a0-53-g511dc2e70d 01:10:30 Stable (0.34) branch on cbro.berotato.org updated to: 0.34.0-6-gc09a8b0c2f 01:13:58 Stable (0.34) branch on underhound.eu updated to: 0.34.0-6-gc09a8b0c2f 03:59:01 do the crawl 'makefiles' have a 'make install' or do I have to do some of that manually? After more people are playing the tiles version, I'm trying to get crawl.SlackBuild to build the tiles version, and then install it, and then build crawl-ascii and do the same... something happens to the tiles version (doesn't seem to get saved) which makes me think I did something wrong ( old: http://slackbuilds.org/repository/15.0/games/crawl/ , new: 03:59:01 http://davidchmelik.com/math/slackbuilds/wip/crawl.tar.xz , also mirror.davidchmelik.com) 04:36:19 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 04:39:36 Yes - see Installing For All Users in crawl/crawl-ref/INSTALL.md 05:09:18 Unstable branch on crawl.akrasiac.org updated to: 0.35-a0-53-g511dc2e (34) 08:26:37 I'm testing a change I'm working on and want to look back at some of the morgue files from my tests, but they don't seem to be in the normal \AppData\Roaming\crawl\morgue location I would expect. Do they go somewhere else when you're working on the project? 08:29:30 <08w​ormsofcan> does # not tell you where the files are 08:31:05 It just says "character dumped to morgue/CharacterName.txt" (with the actual character name of course 08:31:36 And that doesn't seem to exist anywhere in the directory I'm working in. 09:11:21 <02M​onkooky> was thinking about aux armour egos, and I was thinking that there's a lot of design space if you allow overenchanted aux armours 09:14:07 <02M​onkooky> things like ponderous don't work as aux egos, since the enchant is limited to 2 and that's extremely achievable on auxes without bad or tradeoff egos 09:57:00 <08n​icolae> armour of fortitude, double the enchant 09:57:13 <08n​icolae> or i guess in practice "enchant armor scrolls count as +2 on this one" 11:01:50 <04d​racoomega> A concern with any egos that are close to 'just more AC' is that they historically tend to dominate more interesting options 11:02:18 <08n​icolae> an ego that's less AC. 11:02:31 <08n​icolae> armor of negation. gives you -X instead of +X. everyone will love it 11:02:45 <04d​racoomega> (Ponderous doesn't; partially due to its downside, but also I suspect in part because it isn't 'more AC on top' but just a 'head start' and other armour can eventually match or surpass it via enchantment) 12:12:28 <09h​ellmonk> if we wanted to do an overenchanted aux I think it should plug into the heavy armour space somehow, like it puts a floor on your er or the boost depends on er or something 16:45:05 Unstable branch on underhound.eu updated to: 0.35-a0-53-g511dc2e70d (34) 17:59:21 <09h​ellmonk> Rolling this around some more: crystal aux ego (can spawn on any aux piece) that raises base ac of the piece by 1 but caps your er from below at 15 (chain) 18:36:52 <02M​onkooky> Would it be more interesting as a separate ER? 18:37:12 <02M​onkooky> a while ago I was tooling around with a artefact bow which lower bounded your ER, but one of my concerns was it'd make armour choices too one note 19:46:51 <09h​ellmonk> Maybe that's better. A bit worried this just turns into all species barding. Maybe er penalty boosted enchant is the way. 19:56:15 <04d​racoomega> By that, do you mean 'gives more AC the heavier your body armour'? 20:40:05 <02M​onkooky> Well, barding is a flat EV penalty 20:40:18 <02M​onkooky> which yeah is pretty boring 21:59:34 <09h​ellmonk> Yeah. No idea what the numbers would actually need to look like on this but there it seems like there should be a design that works here. Especially now that fractional AC is real. 22:56:06 <04d​racoomega> I guess I sort of feel like "More AC" is one of the more boring modifiers something could get as an ego unless it comes with interesting downsides or is conditional on something that is itself somewhat interesting. 'More AC when you also wear armour with more AC' feels like what most of the appropriate character just wants to do anyway, if that makes sense? 23:19:42 <09g​ammafunk> @hellmonk I put you in the devil's team clan rc if you're going to play in tournament, but of course you'd have to update your RC by tomorrow 8pm UTC. If using a different account let me know, and no worries if you're not playing, just letting you know. 23:20:04 <09h​ellmonk> I am probably not going to get any games in this time 23:20:08 <09h​ellmonk> Thanks tho 23:58:21 does $APPNAME not work with the Makefile?