00:34:45 Stable (0.33) branch on cbro.berotato.org updated to: 0.33.1-8-g8f697b7bc7 00:37:33 03regret-index02 07* 0.34-a0-941-g55c375fb90: Rearrange terrain-setting lines in collectors'_demense (Omelet) 10(20 minutes ago, 1 file, 6+ 11-) 13https://github.com/crawl/crawl/commit/55c375fb906b 00:37:33 03regret-index02 07* 0.34-a0-942-g1dbdc781f8: Cut down the Shoals (entrance) sun 10(19 seconds ago, 1 file, 0+ 0-) 13https://github.com/crawl/crawl/commit/1dbdc781f8cd 00:51:50 <06m​umra> @regret-⸸nde※ nice tile change (amazing how such a tiny edit can completely change the vibe, it looks decidedly foreboding now) 00:59:48 -!- indigaz20 is now known as indigaz2 01:14:46 03WizardIke02 07* 0.34-a0-943-ga3357b45eb: Fix parchment highlights not drawing correctly in water/clouds 10(4 hours ago, 2 files, 68+ 36-) 13https://github.com/crawl/crawl/commit/a3357b45eb7e 01:20:41 <04d​racoomega> I was actually aware of that one, incidentally, but decided that in practice (at least to me) it just made the magical glow effect look like it was glowing stronger and was thus fine to leave as-is without going to the trouble of fixing it. 01:21:01 <04d​racoomega> (Our tile rendering code is so miserable to work with T.T) 01:30:11 <07w​izardike> That's fair, it did look fine without the fix. In fact the only reason a noticed is that it shows under the water when you xv the tile 01:30:48 <04d​racoomega> Huh 01:35:06 <07w​izardike> Before the change it looked like this when examining it (it still should as I didn't change it) 01:35:06 <07w​izardike> https://cdn.discordapp.com/attachments/747522859361894521/1427213039958097990/Screenshot_2025-10-13_164244.png?ex=68ee0b39&is=68ecb9b9&hm=8ddd60c7ac8287d9b226dc5b8bc8a3105f63c972b8f466eddc974353c3786566& 01:35:31 <07w​izardike> For reference here is how it looked on the ground 01:35:31 <07w​izardike> https://cdn.discordapp.com/attachments/747522859361894521/1427213146782695485/Screenshot_2025-10-13_164234.png?ex=68ee0b52&is=68ecb9d2&hm=7c78cbf5dc4fb66054b17eb0ec61e5f61424bd7b02dce2a6f008498dcd6c8e2c& 01:37:03 <04d​racoomega> Yeah, of course those are drawn in a completely different way 02:56:26 <06m​umra> How is it on webtiles? As that is of course another entirely different rendering path 03:06:16 <07w​izardike> I updated both local and web tiles. Webtiles used to draw clouds over it but not water. Not sure how webtiles handles examining the tile, I should probably check that 03:09:08 <07w​izardike> I checked and webtiles has the same behaviour as local when examining a tile (except it scales the tile up in size) 03:11:11 03WizardIke02 07* 0.34-a0-944-g5e4d60c372: Don't use gameplay random to draw umbras 10(19 minutes ago, 5 files, 27+ 7-) 13https://github.com/crawl/crawl/commit/5e4d60c37238 03:11:11 03WizardIke02 07* 0.34-a0-945-g587c5a4573: Bring umbra animation to web-tiles 10(14 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/587c5a457333 03:19:43 03dolorous02 07* 0.34-a0-946-g2d8feda9de: Checkwhite. 10(5 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/2d8feda9dea0 03:30:26 04Build failed for 08master @ 587c5a45 06https://github.com/crawl/crawl/actions/runs/18462373304 03:32:44 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 05:04:34 Stable (0.33) branch on crawl.akrasiac.org updated to: 0.33.1-8-g8f697b7 05:31:41 Unstable branch on crawl.akrasiac.org updated to: 0.34-a0-946-g2d8feda (34) 10:46:19 03LiciTheCrawler02 {Implojin} 07* 0.34-a0-947-g92558d7288: feat: Adjust Body Armour acquirement 10(22 hours ago, 2 files, 8+ 7-) 13https://github.com/crawl/crawl/commit/92558d7288f0 12:07:31 -!- jfcaron_ is now known as jfcaron 13:44:37 03dolorous02 07* 0.34-a0-948-gf66e048957: Make Reflect ego desc match artprop ego desc. 10(77 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/f66e04895736 15:40:20 Unstable branch on underhound.eu updated to: 0.34-a0-948-gf66e048957 (34) 18:02:42 *snicker* Halloween Baking Championship's challenge this episode is to create Nobody 18:20:14 <06m​umra> autoexplore has gone really weird on webtiles for me 18:20:29 <06m​umra> i think it's since i bound jorgrun's soul 18:20:49 <06m​umra> i think his constant digging antics are making the display update in a really weird way during autoexplore 18:55:01 -!- werekitten is now known as Autumn 20:07:59 03dolorous02 07* 0.34-a0-949-g07a09a4f98: Add proper #ifdefs for scarves of spirit shield. 10(19 minutes ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/07a09a4f983d 21:42:56 03dolorous02 07* 0.34-a0-950-g2d9baa426d: Sort art-data fields alphabetically. 10(72 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/2d9baa426dbe 21:42:56 03dolorous02 07* 0.34-a0-951-gec41f428ff: Move _preferred_max_level() to art-data.txt. 10(37 minutes ago, 4 files, 197+ 202-) 13https://github.com/crawl/crawl/commit/ec41f428ff52 22:35:33 Unstable branch on crawl.develz.org updated to: 0.34-a0-951-gec41f428ff (34) 22:58:53 Windows builds of master branch on crawl.develz.org updated to: 0.34-a0-951-gec41f428ff 23:08:08 Stable (0.33) branch on underhound.eu updated to: 0.33.1-8-g8f697b7bc7 23:34:01 Unstable branch on cbro.berotato.org updated to: 0.34-a0-951-gec41f428ff (34) 23:55:42 Monster database of master branch on crawl.develz.org updated to: 0.34-a0-951-gec41f428ff