00:59:24 -!- indigaz28 is now known as indigaz2 03:31:51 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 05:09:29 Unstable branch on crawl.akrasiac.org updated to: 0.34-a0-759-g3927eee (34) 13:23:39 -!- MakMorn_ is now known as MakMorn 15:40:55 Unstable branch on underhound.eu updated to: 0.34-a0-759-g3927eee56e (34) 20:36:13 New branch created: pull/4788 (1 commit) 13https://github.com/crawl/crawl/pull/4788 20:36:13 03RypoFalem02 07https://github.com/crawl/crawl/pull/4788 * 0.34-a0-760-g4e81252af0: fix: undisplayable spell failure changes in talisman description 10(16 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/4e81252af0f8 20:42:11 <04d​racoomega> @o____0 For the record, that call will want to set the temp argument of cannot_put_on_talisman_reason to false for the same reason cannot_evoke_item_reason's was false - otherwise it won't let you preview stuff if you're, say, currently a tree and can't change shape. (But otherwise, thanks ^^; ) 20:42:53 <08o​____0> Let me look at it again there was a reason that made me think it should be false haha 20:42:58 <08o​____0> Oh protean talismans 20:43:32 where is regret-index i need him to look at this new frilled lizard 20:43:35 <08o​____0> uuuugh, trye, I meant 20:43:43 <08o​____0> true* 20:44:35 <04d​racoomega> What about protean talismans? 20:46:37 <08o​____0> If temp is false (and shapeshifting is a usable skill), cannot_put_on_talisman_reason returns an empty string, as if the talisman can be worn. Isn't that an issue? 20:47:41 <08o​____0> for this purpose I mean 20:47:44 <04d​racoomega> is_usable_talisman is used only for the spell success menu 20:47:50 <02M​onkooky> her 20:48:01 <04d​racoomega> And so it ought to return true if the talisman is ever usable, not just currently usable 20:48:07 <08o​____0> oh ok 20:48:28 <04d​racoomega> (Otherwise people will be unable to bring up the spell success popup if they're in tree form, etc.) 20:48:39 <08o​____0> Can change that real quick thanks! 20:56:27 03RypoFalem02 07https://github.com/crawl/crawl/pull/4788 * 0.34-a0-761-gf0b4b3b5a0: fix: don't consider temporary transformations when checking if talisman 10(4 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/f0b4b3b5a094 21:23:02 03SentientSupper02 07https://github.com/crawl/crawl/pull/4751 * 0.34-a0-770-ga969e6acb0: Tweak MM recommended jobs 10(2 minutes ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/a969e6acb096 21:23:09 <02D​arby> re: super`radish: she has already seen the new tile - in my own opinion, the body shading has improved, and it looks less imposing in keeping as an early-game monster, but the most important part, the head and frill, remain flat-looking, the lines of the hyoid bones supporting the frill remain a little overemphasized, the shading is still a markedly brighter yellow and not quite as 3-dimensional as the giant newt, and the 21:23:09 monochromatic color scheme better fit and continues to fit the original newt than an actual frilled lizard - the feet now look a little splayed out and all flush with the bottom of the tile, as if the frilled lizard is now floating in some manner, in a sidescroller's perspective - ultimately, even if all of this were resolved, we may or may not yet end up changing them back into actual giant newts as the current tile implies, since the rename was a 21:23:10 result of conflicting decisions in the first place, in which case any future frilled lizards would not have the same tile pressure to be small and inconspicuous 21:24:23 i can work with that. further revisions incoming :) 21:24:34 i don't care if it gets used or not it's a fun project 21:24:44 plus i can't find the page with all the art requests 21:24:54 or i'd work on some of those too 21:25:42 <03i​mplojin> https://github.com/crawl/crawl/wiki/Art-Requests 21:26:15 <03i​mplojin> would recommend coordinating with index before jumping in on the art requests because some of them may already be being worked on 21:26:58 is there a dump of all the art somewhere i can use as references 21:27:19 pulling from screenshots doesn't give me accurate pixelation for obvious reasons 21:27:21 <02D​arby> yes, do you have a local build? 21:27:27 <03i​mplojin> https://github.com/crawl/crawl/tree/master/crawl-ref/source/rltiles 21:27:55 <02D​arby> (that is also usable, though not in single-giant-image form) 21:27:58 <03i​mplojin> all of the individual tiles are in the subfolders of source/rltiles, they get transformed into tilesheets during the build process 21:28:03 yeah i have a local build somewhere i tried adding the potion of beneficial mutation back in locally and failed miserably 21:28:48 <02D​arby> in the case of local, it's in dat/tiles and there are huge tilesheets for each basic category, like features, floors, walls, monsters, etc 21:32:38 <03i​mplojin> my feedback on the current frilled lizard tile, darby's notes on possibly going in a different direction with the base monster aside, is that you might wanna use some more color contrast and shading to emphasize the frills, the tile still feels very /flat/, could easily see tossing some burnt umber in there 21:33:11 <03i​mplojin> also i'm not sure that the toes fit the art direction of the other crawl monster tiles, they feel comical? 21:35:44 they're kinda mirroring the newt, that's one of the reasons i picked the color scheme i did - to replace it with mostly just updated art instead of a completely new tile and color scheme 21:36:11 but i'll revisit them, not like it's super hard 21:36:42 if anyone wants to make revisions and pass things back and forth to me i'm also used to working on a team to do pixel art, it's very productive 21:37:10 i can post other projects i've done work on if someone wants to look at my credentials :) 21:53:35 <03i​mplojin> thanks rypo! 21:53:53 03RypoFalem02 {Implojin} 07* 0.34-a0-760-gc40730ba34: Fix spell failure display with '!' in talisman descriptions 10(2 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/c40730ba343c 22:35:33 Unstable branch on crawl.develz.org updated to: 0.34-a0-760-gc40730ba34 (34) 22:58:46 Windows builds of master branch on crawl.develz.org updated to: 0.34-a0-760-gc40730ba34 23:13:25 Unstable branch on cbro.berotato.org updated to: 0.34-a0-760-gc40730ba34 (34) 23:55:42 Monster database of master branch on crawl.develz.org updated to: 0.34-a0-760-gc40730ba34