00:59:19 -!- indigaz29 is now known as indigaz2 03:32:58 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 04:48:10 -!- kptjnk1r1 is now known as kptjnk1rk 06:21:44 03DracoOmega02 07* 0.34-a0-721-gb454e72584: Account for certain allies being immune when autotargeting (CarefulOdds) 10(57 seconds ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/b454e72584ec 07:07:36 <07a​crobat> @redhairedenigma @regret-⸸nde※ 07:07:36 <07a​crobat> https://cdn.discordapp.com/attachments/747522859361894521/1411351652228661381/1.PNG?ex=68b45727&is=68b305a7&hm=74554cc04ed70628f2295bf192ae14486acf930fc88ad48ebdf9f29fc38f8e0a& 07:07:40 <07a​crobat> is this the vault branch-only crystal wall completely identical to normal crystal wall? if it is, I think it might be better for it to have the exact same name and description as other crystal wall tiles (for consistency and to avoid confusion). 07:07:47 <07a​crobat> https://cdn.discordapp.com/attachments/747522859361894521/1411351696017461308/2.PNG?ex=68b45731&is=68b305b1&hm=d2ac410125f3edc638ee0cfc2adc263f129064eab6dec6be7c044926b3f8f044& 07:07:48 <07a​crobat> https://cdn.discordapp.com/attachments/747522859361894521/1411351696625631242/3.PNG?ex=68b45732&is=68b305b2&hm=ac7b71bdbab6f47c7c1b10e6a953461f1cfe79b2de787a4f8bc5d25907fc2d90& 07:07:48 <07a​crobat> https://cdn.discordapp.com/attachments/747522859361894521/1411351697011245107/4.PNG?ex=68b45732&is=68b305b2&hm=bfe03f85b9b5646acc7b202fdf0724beeab44d6b0b42f51caa0c33c605022f09& 07:07:49 <07a​crobat> https://cdn.discordapp.com/attachments/747522859361894521/1411351697552441535/5.PNG?ex=68b45732&is=68b305b2&hm=bb8ae7265e1790b3b1fc56d81d1a763ce9d54166b747b395f2a78b37beeaf61b& 07:08:54 <07a​crobat> new tiles are really cool btw 07:09:12 <07a​crobat> I especially like changed atmosphere of lair 07:13:54 <06r​egret-⸸nde※> This has actually been part of the descriptions of V:5 walls for... 07:13:57 <06r​egret-⸸nde※> %git 1b6a047 07:13:58 <04C​erebot> kilobyte * 0.11-a0-398-g1b6a047496: Evict custom feature descriptions from vaults to the database. (13 years ago, 14 files, 242+ 105-) https://github.com/crawl/crawl/commit/1b6a047496a1 07:14:05 <06r​egret-⸸nde※> ...More than half of Crawl's development. 07:15:16 <07a​crobat> oh wow 07:15:49 <07a​crobat> Has this tile always been existing? 07:15:52 <06r​egret-⸸nde※> (I'm not greatly fond of it as a description, and it could probably be changed, but the branch end description differences for V:5, Cocytus:7, and Gehenna:7 have been around for basically forever, and I don't know how strongly the console-only players feel about that.) 07:27:49 <06r​egret-⸸nde※> (The new crystal wall tiles are used for the rest of Vaults in the slim chance crystal walls appear, with both normal and Vaults:5 names / descriptions. Darby has mentioned she's not very enthusiastic about making tiles actually match the description, so it's likely it will be replaced with... something? at some point?) 07:31:19 <07a​crobat> https://cdn.discordapp.com/attachments/747522859361894521/1411357620610007100/1.PNG?ex=68b45cb6&is=68b30b36&hm=65687512be352ec0d8a71438f16348805a22240b55b4c7cc427ed1c5328d27d9& 07:31:36 <07a​crobat> etched crystal wall originally had the same tiles as normal crystal wall. that's why I didn't notice it! 09:31:53 <08r​edhairedenigma> in agreement with index: I myself only noticed it after having already drawn the Vaults wall tiles, and when I did, felt that actually replacing them with art of said etched murals in V:5 in under 32x32 would not be a visual improvement 09:31:56 <08r​edhairedenigma> they work fine as descriptions with the flat, abstract tiles (where it's easier to imagine that what you're seeing is not quite what's actually there), and in console, and console is my sole concern against just flatly removing the descriptions, it feels wrong to me to take that away from console purely due to changes in the tiles build, but I admit I'm not a console player to begin with 09:42:09 <08r​edhairedenigma> main plausible routes are: 1. "keep things as they are." 2. "remove the custom V:5 description." 3. "draw gruesome (torture? execution?) mural tiles to match." 4. "make a different description that matches the existing tiles." 5. "make a different description and another two sets of Vaults walls for the same materials to match." 3 and 5 aren't impossible but I don't prefer them. I think I like 4 best? 1 and 2 are both fine 09:42:09 though. 09:46:41 <06d​olorous_84348> I figure console is fine, given its limitations. Short of using different characters for those walls, anyway. (Font limitations are why there aren't a lot of roguelikes making use of all the extra Unicode characters, which I personally think is a shame, but I digress, and it would be a lot more work to set it up if it were feasible.) If we go with 4, maybe just tweak the description to make the etchings a written description of 09:46:41 what gruesome things will happen to Vaults thieves? 09:47:32 <04d​racoomega> To be honest, the flavor of that description doesn't even feel a great fit for Vaults as exists these days (imo) 09:48:47 <04d​racoomega> Admittedly subjective, but they don't exactly give the vibe of an organization that's going to decorate their own inner sanctum with gruesome torture art 09:49:50 <08r​edhairedenigma> I also subjectively feel this way, although it's not a complete dealbreaker (they are still the kinds of people who would kill e.g. the most devout Ely worshipper on sight) 09:55:41 <08r​edhairedenigma> but I do imagine the Ironbound Order as they've developed in the decade since as more the "show off your wealth and protect it with ruthless brutality" types than the "show off your ruthless brutality on every wall" types 10:18:52 -!- nabru- is now known as nabru 11:57:45 <12e​bering> So tasteful intimations of brutality 11:57:57 <12e​bering> Intricate carvings of mighty weapons 11:58:04 <12e​bering> Ceremonial axes and maces 11:59:28 <12g​e0ff> ...with happy little trees here and there 12:19:42 <09h​ellmonk> Intricate carvings of cool ogres summoning lightning 12:31:47 -!- matta_ is now known as matta 13:36:31 <08r​edhairedenigma> clearly the answer is to put even more medieval brutality in Depths to sustain the balance of overt and subtle evil 13:36:34 <08r​edhairedenigma> (actually I'm pretty sure if alt Erolcha the Hells torturer becomes a thing that might even literally come true) 13:47:46 <12e​bering> this but the iron order is winning 13:47:46 <12e​bering> https://cdn.discordapp.com/attachments/747522859361894521/1411452358218617073/image.png?ex=68b4b4f1&is=68b36371&hm=9a7a7fc2fcde17f38ade0a1cbe58864c371edbc24a775dd0107706f8cae2a0a0& 13:49:58 <08r​edhairedenigma> oh I never actually saw the whole piece, just a small crop of it, that's cool 14:57:20 -!- wvc5 is now known as wvc 15:41:54 Unstable branch on underhound.eu updated to: 0.34-a0-721-gb454e72584 (34) 16:58:51 <09g​ammafunk> ok that picture does get one thing wrong 16:59:07 <09g​ammafunk> if that stone giant is from BiA, which it's implied to be, it can't be throwing a large rock! 16:59:22 <09g​ammafunk> I suppose it could have survived long enough to be post berserk 17:00:00 <09g​ammafunk> but come on no way a stone giant survives that long vs a ton of vault guards 17:03:03 <08r​edhairedenigma> I have been trying to figure out the stone giant 17:03:18 <08r​edhairedenigma> (can tell I never played a berserker, it just Did Not Occur To Me) 17:05:43 <08r​edhairedenigma> (well, except for the trog turn 1 abandon challenge) 17:58:24 <12e​bering> the stone giant has the rock but cant throw it bc berserk 17:58:30 <12e​bering> its wielding it 18:28:37 <09h​ellmonk> Has the rock but won't pass or shoot smh 20:43:32 03SentientSupper02 07https://github.com/crawl/crawl/pull/4751 * 0.34-a0-709-gc617638da1: Improve MM channeled spell handling attempt 2 10(45 seconds ago, 2 files, 12+ 8-) 13https://github.com/crawl/crawl/commit/c617638da186 22:35:37 Unstable branch on crawl.develz.org updated to: 0.34-a0-721-gb454e72584 (34) 22:58:57 Windows builds of master branch on crawl.develz.org updated to: 0.34-a0-721-gb454e72584 23:13:49 Unstable branch on cbro.berotato.org updated to: 0.34-a0-721-gb454e72584 (34) 23:55:43 Monster database of master branch on crawl.develz.org updated to: 0.34-a0-721-gb454e72584