00:39:32 03dolorous02 07* 0.34-a0-365-g1673ddcb0a: Make Zonguldrok's reaping count as evil (#4655). 10(60 minutes ago, 1 file, 5+ 0-) 13https://github.com/crawl/crawl/commit/1673ddcb0ae9 00:45:05 <06d​olorous_84348> This fix could be better, but I don't quite understand enough of some parts of the attack and warning prompt code to fix the related deficiencies without risking breaking something else. 00:59:02 -!- indigaz25 is now known as indigaz2 03:34:09 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 05:09:28 Unstable branch on crawl.akrasiac.org updated to: 0.34-a0-365-g1673ddc (34) 15:41:03 Unstable branch on underhound.eu updated to: 0.34-a0-365-g1673ddcb0a (34) 16:01:16 New branch created: gohome (1 commit) 13https://github.com/crawl/crawl/tree/gohome 16:01:17 03hellmonk02 07[gohome] * 0.34-a0-366-g4c6382bb59: Dismiss monsters that are lured too far. 10(10 minutes ago, 8 files, 63+ 0-) 13https://github.com/crawl/crawl/commit/4c6382bb59ae 16:02:21 New branch created: pull/4659 (1 commit) 13https://github.com/crawl/crawl/pull/4659 16:02:21 Branch pull/4659 updated to be equal with gohome: 13https://github.com/crawl/crawl/pull/4659 20:50:18 <04d​racoomega> @hellmonk I'm curious why you decided to have them disappear completely instead of just stay put, which I thought was the original plan for this sort of thing? Like, I realize that this is already the sort of thing that shouldn't really come up in normal play, but it feels a lot weirder to me for a monster to just go poof than to stop following you. (And I wonder if it could result in unpleasant whiplash if an unthinking/uninformed 20:50:19 player in a weird situation sometimes ends up accidentally nuking gear they wanted off some unique whose fight went very badly.) 20:57:00 <09h​ellmonk> discussion in another discord, someone was worried you'd kite a unique up and then use stair reset to kill it more easily for gear 20:58:06 <09h​ellmonk> I am not convinced that would be a big issue, but simply denying any reward seemed the least abusable way 21:00:22 <04d​racoomega> Is 'Can sometimes deliberately expunge something from reality' really any less of a theoretical issue? Poor Mennas next to an elevator vault, etc, etc. (Like, I also don't think that will come up terribly often, but it seems probably about as likely?) 21:02:49 <04d​racoomega> But I wonder if it would be possible to just toss them back to their original floor somewhere, instead of either. 21:03:02 <04d​racoomega> "They go home." 21:03:24 <04d​racoomega> Surely that isn't exploitable for resets in any reasonable way, is it? 21:04:00 <04d​racoomega> Can probably be handled the same way that shaft are. 21:05:34 <09h​ellmonk> Oh, maybe 21:05:55 <09h​ellmonk> I can see if that is implementable tomorrow 21:06:12 <04d​racoomega> Sounds good to me 21:06:51 <04d​racoomega> (Also, I know I said I'd implement the amulet of alchemy change today, but I have been an insomnia zombie, sorry. "In the very near future.") 22:35:20 Unstable branch on crawl.develz.org updated to: 0.34-a0-365-g1673ddcb0a (34) 22:57:36 Windows builds of master branch on crawl.develz.org updated to: 0.34-a0-365-g1673ddcb0a 23:13:19 Unstable branch on cbro.berotato.org updated to: 0.34-a0-365-g1673ddcb0a (34) 23:55:11 Monster database of master branch on crawl.develz.org updated to: 0.34-a0-365-g1673ddcb0a