Dungeon Crawl Stone Soup version 0.30-a0-58-gc070334 (webtiles) character file. Game seed: 7382323041733301522 76 wwf the Conjurer (level 4, -2/24 HPs) Began as a Tengu Conjurer on Sept 12, 2022. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:21:38 (3569 turns). wwf the Conjurer (Tengu Conjurer) Turns: 3569, Time: 00:21:39 Health: -2/24 AC: 4 Str: 7 XL: 4 Next: 32% Magic: 1/9 EV: 12 Int: 21 God: Gold: 268 SH: 0 Dex: 12 Spells: 5/8 levels left rFire + . . SeeInvis . a - +2 spear (freeze) rCold . . . Faith . (no shield) rNeg + . . Spirit . w - +2 robe {rN+} rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn F - ring of protection from fire MPRegen 0.11/turn Y - +4 ring of slaying @: lethally poisoned (-2 -> -28), hasted, very quick A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 268 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: + Level 1.4 Polearms - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting * Level 6.6 Conjurations + Level 0.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Freeze Ice 8% 1d3 14% 1 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Hailstorm Conj/Ice 16% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Frozen Ramparts Ice 4% 1d1 38% 3 Inventory: Hand Weapons a - a +2 spear of freezing (weapon) b - a +1 vorpal sling d - a +0 dagger p - a +0 spear D - a +0 short sword of venom Missiles k - 29 stones (quivered) t - a throwing net {=f} x - 2 poisoned darts Armour c - a +0 leather armour h - a +0 robe w - a +2 robe of positive energy (worn) B - a +0 scale mail C - an orb of wrath Jewellery f - a ring of fire F - a ring of protection from fire (left hand) Y - a +4 ring of slaying (right hand) Wands z - a wand of flame (5) Scrolls e - a scroll of magic mapping g - 2 scrolls of enchant weapon {unknown} i - a scroll of identify {unknown} n - a scroll of silence {!r} o - a scroll of fear {unknown} q - 2 scrolls of vulnerability {unknown} r - a scroll of amnesia {unknown} u - a scroll of noise {unknown} v - 2 scrolls of poison {unknown} y - 2 scrolls of enchant armour {unknown} A - a scroll of blinking {unknown} Potions j - a potion of heal wounds {unknown} m - a potion of curing {unknown} s - a potion of magic E - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Zin ##.....#..#'#...## .......#.##†##...## ....^....#...#....# #.......#######.#.# #.......#....)#.#.# ##......'..†..#...# ###....#########..# # ##.#.#:......#..# # #.#.#$.....ls@.# # #.#.#(......#.## # #...#########.# # ###..†.....#..# ## ##.#.....#.## .## #.#######.# ..#####..#...#..# #........##†##..# ##........#'#...# You could see a scorpion and an iguana. Message History Press: ? - help, Shift-Dir - straight line The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) The scorpion stings you. The searing ray hits the scorpion! The scorpion is severely wounded. The searing ray hits the iguana. The iguana is moderately wounded. The scorpion stings you. The searing ray misses the scorpion. The searing ray hits the iguana! The iguana is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of haste. You feel yourself speed up. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.6 Polearms | 1 | 1.4 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.7 Hexes | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 31 | 15 || 46 Peck | 2 | || 2 Kick | 2 | || 2 Throw: Stone | 6 | 1 || 7 Cast: Magic Dart | 21 | || 21 Searing Ray | 3 | 4 || 7 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Stab: Sleeping | 6 | 1 || 7 Armor: Robe | 3 | 7 || 10 Dodge: Dodged | 15 | 13 || 28 Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_corners D:2: layout_basic, nicolae_ecumenical_lake_church D:3: layout_rooms, mainiacjoe_overflow_big_doors, minmay_misc_feat_iff, minmay_divided_ellipse Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wwf the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 581 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 584 | D:1 | Learned a level 2 spell: Searing Ray 2461 | D:2 | Reached skill level 6 in Conjurations 2515 | D:2 | Found a faded altar of an unknown god. 2678 | D:2 | Reached XP level 3. HP: 14/19 MP: 4/7 3004 | D:3 | A sourceless malevolence fills the Dungeon... and a | teleportation trap spontaneously manifests! 3057 | D:3 | Found a glowing silver altar of Zin. 3062 | D:3 | Found a stormy altar of Qazlal. 3222 | D:3 | Reached skill level 1 in Polearms 3378 | D:3 | Reached XP level 4. HP: 23/24 MP: 8/8 3558 | D:3 | Noticed a scorpion 3569 | D:3 | Succumbed to a scorpion's poison Vanquished Creatures 3 adders (D:3) 2 worms (D:3) 2 dart slugs (D:2) 4 bats 3 endoplasms A giant cockroach (D:3) 4 goblins 4 hobgoblins 2 jackals (D:1) 2 kobolds (D:3) 3 ball pythons 5 frilled lizards 6 rats 41 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3573 | 3403 | 170 | 398 | 2153 | 3 | 1191.0 | Dungeon | 3573 | 3403 | 170 | 398 | 2153 | 3 | 1191.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2131 daAuts D:2: 761 daAuts D:3: 679 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 73 | 36 | 33.0 | 30 | 11 | 26.8 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 16 | 0 | 0.0 | 7 | 0 | 0.0 D:3 | 39 | 36 | 48.0 | 11 | 11 | 50.0 +---------+---------+-------+---------+---------+-------