Dungeon Crawl Stone Soup version 0.11-a0-2882-g9cfd290 (console) character file. 8584008 swinepaste the Archmage (level 27, 139/183 HPs) Began as a Deep Elf Venom Mage on July 8, 2012. Was the Champion of Vehumet. Escaped with the Orb ... and 15 runes on July 16, 2012! The game lasted 20:30:51 (206067 turns). swinepaste the Archmage (Deep Elf Venom Mage) Turns: 206067, Time: 20:30:52 HP 139/183 AC 30 Str 12 XL: 27 MP 4/50 EV 55 Int 38 God: Vehumet [******] Gold 9677 SH 20 Dex 26 Spells: 16 memorised, 0 levels left Res.Fire : + + + See Invis. : + a - +9 quick blade (distort) Res.Cold : . . . Warding : + N - +3 salamander hide armour {+Rage rF++} Life Prot.: + . . Conserve : . r - +3 buckler {AC+3} Res.Poison: . Res.Corr. : . l - +0 helmet of Phomuul {Str+3 Dex+5 Int+1} Res.Elec. : . Clarity : . P - +3 cloak of Flash {+Lev EV+4} Sust.Abil.: . . Spirit.Shd : . O - +2 pair of fencer's gloves {EV+3 Dex+3 Acc Res.Mut. : . Stasis : . S - +2 pair of boots of Failure {MR SInv Stlth Res.Rott. : . Ctrl.Telep.: x k - brooch of Shielding {Ward AC+4 EV+4} Saprovore : . . . Levitation : . F - ring "Puatip" {EV+5 Dex+3 Acc+4} Ctrl.Flight: . I - ring "Vedofykk" {rF+ Str+2 Int+5} @: extremely resistant to hostile enchantments, quite stealthy A: no striking features a: Renounce Religion, Evoke Berserk Rage, Evoke Levitation }: 15/15 runes: decaying, slimy, silver, golden, iron, obsidian, icy, bone, abyssal, demonic, glowing, magical, fiery, dark, gossamer You escaped. You worshipped Vehumet. Vehumet was exalted by your worship. You were very full. You visited 18 branches of the dungeon, and saw 111 of its levels. You visited Pandemonium 4 times, and saw 33 of its levels. You visited the Abyss 3 times. You visited 2 Ziggurats, and saw 32 of their levels (deepest: 18). You also visited: Labyrinth, Trove, Bailey, Ice Cave and Wizlab. You collected 19453 gold pieces. You spent 1296 gold pieces at shops. You used 8500 gold pieces for miscellaneous purposes. Inventory: Hand weapons a - a +9,+9 quick blade of distortion (weapon) g - the cursed +2,+1 dagger of the Fifty Ships (quivered) {flame, Str+2} (You found it on level 7 of the Iron City of Dis) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (+2). It has a curse placed upon it. D - the +7,+7 Sceptre of Asmodeus (You took it off Asmodeus on level 7 of Gehenna) G - the +4,+4 Staff of Dispater (You took it off Dispater on level 7 of the Iron City of Dis) R - the cursed +6,+6 Sword of Cerebov {flame} (You found it in Pandemonium) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has a curse placed upon it. Armour l - the +0 helmet of Phomuul (worn) {Str+3 Dex+5 Int+1} (You acquired it in Pandemonium) It affects your strength (+3). It affects your intelligence (+1). It affects your dexterity (+5). r - a +3 buckler of protection (worn) N - the +3 salamander hide armour (worn) {+Rage rF++} (You acquired it in a wizard's laboratory) It greatly protects you from fire. It lets you go berserk. O - the +2 pair of fencer's gloves (worn) {EV+3 Dex+3 Acc+8} (You acquired it on level 24 of the Dungeon) It affects your evasion (+3). It affects your dexterity (+3). It affects your accuracy (+8). P - the +3 cloak of Flash (worn) {+Lev EV+4} (You acquired it in a bailey) It affects your evasion (+4). It lets you levitate. S - the +2 pair of boots of Failure (worn) {MR SInv Stlth++} (You bought it in a shop on level 4 of the Orcish Mines) It increases your resistance to enchantments. It enhances your eyesight. It makes you much more stealthy. V - the cursed +3 hat of Pondering {ponderous, MR MP+10 Int+5} (You found it on level 3 of the Tomb of the Ancients) It affects your intelligence (+5). It increases your resistance to enchantments. It affects your mana capacity (+10). It has a curse placed upon it. Magical devices q - a wand of teleportation (3) Comestibles c - 3 bread rations p - 4 meat rations Scrolls j - 3 scrolls of teleportation t - 2 scrolls of fear x - 2 scrolls of remove curse y - 3 scrolls of fog Q - 2 scrolls of identify Jewellery k - the brooch of Shielding (around neck) {Ward AC+4 EV+4} (You found it on level 7 of Gehenna) [amulet of warding] It affects your AC (+4). It affects your evasion (+4). n - the cursed amulet of Roudae {Gourm rN+ Acc+2} (You found it on level 13 of a ziggurat) [amulet of the gourmand] It affects your accuracy (+2). It protects you from negative energy. It has a curse placed upon it. o - a cursed ring of teleportation s - a cursed amulet of resist corrosion v - a cursed amulet of clarity w - the ring of Shadows {+Inv rN+ EV+4 Acc-4 SInv Stlth++} (You found it on level 4 of the Elven Halls) [ring of invisibility] It affects your evasion (+4). It affects your accuracy (-4). It protects you from negative energy. It enhances your eyesight. It makes you much more stealthy. z - the cursed ring of the Mage {Wiz MR Int+3} (You found it on level 4 of a ziggurat) [ring of wizardry] It affects your intelligence (+3). It increases your resistance to enchantments. It has a curse placed upon it. A - the cursed ring "Shetaud" {+Rage rPois rN+ MR Str+3} (You found it in Pandemonium) [ring of strength] It affects your strength (+3). It protects you from poison. It protects you from negative energy. It increases your resistance to enchantments. It lets you go berserk. It has a curse placed upon it. F - the ring "Puatip" (right hand) {EV+5 Dex+3 Acc+4} (You took it off a crimson imp in Pandemonium) [ring of evasion] It affects your evasion (+5). It affects your dexterity (+3). It affects your accuracy (+4). H - the cursed amulet of Gruntele {rMut +Lev rF+} (You found it on level 11 of a ziggurat) [amulet of resist mutation] It protects you from fire. It lets you levitate. It has a curse placed upon it. I - the ring "Vedofykk" (left hand) {rF+ Str+2 Int+5} (You found it on level 6 of a ziggurat) [ring of intelligence] It affects your intelligence (+5). It affects your strength (+2). It protects you from fire. K - the cursed amulet of Stem {+Rage rC++ SInv} (You found it on level 12 of a ziggurat) [amulet of rage] It greatly protects you from cold. It enhances your eyesight. It has a curse placed upon it. M - a cursed amulet of stasis U - a cursed amulet of conservation X - the ring of Shaolin {EV+8} (You took it off a deep elf knight on level 11 of a ziggurat) [ring of evasion] It affects your evasion (+8). Potions b - 4 potions of heal wounds d - 10 potions of curing e - a potion of invisibility u - 4 potions of resistance B - 2 potions of brilliance L - a potion of might Y - a potion of restore abilities Z - 2 potions of cure mutation Orbs of Power m - the Orb of Zot Miscellaneous W - the horn of Geryon Skills: + Level 21.8 Fighting - Level 14.1 Short Blades - Level 12.0 Staves - Level 19.1 Armour O Level 27 Dodging - Level 22.8 Stealth - Level 12.2 Stabbing - Level 10.0 Shields - Level 19.1 Traps & Doors O Level 27 Spellcasting O Level 27 Conjurations - Level 21.3 Charms - Level 15.7 Necromancy - Level 13.1 Translocations O Level 27 Ice Magic O Level 27 Air Magic O Level 27 Poison Magic - Level 7.1 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Poison Arrow Conj/Pois #########. 0% 6 None b - Blink Tloc N/A 0% 2 None c - Chain Lightning Conj/Air #########. 1% 8 None d - Deflect Missiles Chrm/Air #########. 0% 6 None h - Haste Chrm ######### 0% 6 None s - Swiftness Chrm/Air #########. 0% 2 None t - Sting Conj/Pois ##### 0% 1 None v - Flight Chrm/Air #########. 0% 3 None A - Apportation Tloc #########. 0% 1 None B - Controlled Blink Tloc N/A 1% 7 None C - Control Teleport Chrm/Tloc #########. 0% 4 None D - Death's Door Chrm/Necr #########. 1% 8 None F - Freezing Cloud Conj/Ice/Air #########. 0% 6 None P - Cure Poison Pois #########. 0% 2 None T - Tornado Air #########. 1% 9 None X - Ice Storm Conj/Ice #########. 1% 9 None Dungeon Overview and Level Annotations Branches: Dungeon (27/27) Temple (1/1) D:5 Orc (4/4) D:11 Elf (4/4) Orc:3 Lair (8/8) D:8 Swamp (5/5) Lair:6 Spider (5/5) Lair:5 Slime (6/6) Lair:7 Vaults (8/8) D:15 Blade (1/1) Vaults:6 Crypt (5/5) Vaults:4 Tomb (3/3) Crypt:2 Dis (7/7) Hell Geh (7/7) Hell Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) D:27 Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin the Shining One Jiyva Lugonu Shops: D:17: / D:19: / D:23: ( D:26: ! Orc:3: ?+ Orc:4: /[[=! Elf:1: ? Elf:4: ! Vaults:6: [ Abyss: (((((((((((( Portals: Dungeon: Abyss***** Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27 Abyss: D:25 D:27 Crypt:4 Pandemonium: D:24 D:27 Annotations Abyss Lom Lobon Message History You feel your power returning. A hell hound is nearby! Casting: Poison Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poison Arrow Press: ? - help, Shift-Dir - straight line, f - hell hound Aim: a hell hound (heavily wounded, hasn't noticed you) The poison arrow hits the hell hound. The hell hound partially resists. You kill the hell hound! You start resting. A blue devil comes into view. Casting: Poison Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poison Arrow Press: ? - help, Shift-Dir - straight line, f - blue devil Aim: a blue devil (hasn't noticed you) The poison arrow misses the blue devil. A hell hound comes into view. Are you sure you want to win? 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