Dungeon Crawl Stone Soup version 0.29.1 (webtiles) character file. Game seed: 15533089282674132415 1015 seyes the Conjurer (level 8, 52/52 HPs) Began as a Demonspawn Conjurer on Sept 15, 2022. Was an Initiate of Sif Muna. Quit the game on level 6 of the Dungeon. The game lasted 00:28:12 (8088 turns). seyes the Conjurer (Demonspawn Conjurer) Turns: 8088, Time: 00:28:12 Health: 52/52 AC: 5 Str: 7 XL: 8 Next: 1% Magic: 10/16 EV: 16 Int: 27 God: Sif Muna [......] Gold: 266 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . SeeInvis . n - +2 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . E - +1 cloak {Will+} rCorr . Rampage . (no gloves) Will +.... u - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.17/turn e - +6 ring of intelligence MPRegen 0.15/turn k - +4 ring of evasion @: no status effects A: horns 1, ignite blood 1, demonic magic 3 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 266 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 dagger m - a +2 dagger of protection n - a +2 dagger of electrocution (weapon) Missiles f - 59 stones (quivered) Armour a - a +0 robe (worn) u - a +0 pair of boots (worn) x - a +0 cloak z - a +1 helmet E - a +1 cloak of willpower (worn) Jewellery e - a +6 ring of intelligence (left hand) k - a +4 ring of evasion (right hand) y - a ring of willpower C - a ring of resist corrosion Wands v - a wand of light (15) B - a wand of flame (14) Scrolls h - 3 scrolls of vulnerability i - 2 scrolls of fear q - a scroll of enchant weapon {unknown} D - a scroll of teleportation Potions b - 2 potions of magic g - 4 potions of curing j - 5 potions of brilliance l - 3 potions of invisibility o - 2 potions of flight {unknown} p - a potion of might {unknown} r - a potion of ambrosia {unknown} s - a potion of haste {unknown} t - 2 potions of lignification {unknown} w - a potion of cancellation {unknown} A - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.5 Spellcasting + Level 6.9 Conjurations + Level 4.5 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Searing Ray Conj 88% 2d7 1% 2 j - Fulminant Prism Conj/Hex 19% 3d11 6% 4 r - Iskenderun's Mystic Conj/Tloc 26% 2d7 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 76% N/A 1% 3 Sublimation of Blood Necr 7% N/A 11% 2 Irradiate Conj/Tmut 13% 3d16 41% 5 Animate Dead Necr 7% N/A 56% 4 Passage of Golubria Tloc 7% N/A 56% 4 Petrify Tmut/Erth 7% N/A 56% 4 Silence Hex/Air 9% N/A 58% 5 Haunt Necr/Summ 3% N/A 100% 7 Infestation Necr 3% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 13% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Shops: D:5 ( Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your demonic aura sometimes causes spilled blood to erupt in flames. Spells you cast and wands you use may paralyse nearby enemies. Message History You open the door. There is an open door here. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 whip. 2 gnolls come into view. A gnoll sergeant comes into view. It is wielding a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Malevolent energies surge around you. The gnoll sergeant shouts! The gnoll shouts! A fulminant prism comes into view. You hear a shout! A scorpion comes into view. You hear a loud crackle. You hear an explosion! Sif Muna accepts your kill. You feel a bit more experienced. Sif Muna accepts your kill. You feel a bit more experienced. Sif Muna accepts your kill. You feel a bit more experienced. Sif Muna accepts your kill. You feel a bit more experienced. Sif Muna accepts your kill. You feel a bit more experienced. Sif Muna accepts your kill. You feel a bit more experienced. You have reached level 8! You feel agile. You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Your +1 helmet falls away! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ##########........ #........#......>.. #........#.........# #........#.........# #........#.........#### #.....@..'............. #...######............. #...#.................. s....#.................. ..gg*..#.......†.......... ..g....#...............).. ..######.........<........ .. ................#### ................# There were no monsters in sight! Vanquished Creatures Edmund (D:6) 2 phantoms A bullfrog (D:6) A gnoll sergeant (D:6) 2 scorpions (D:6) A howler monkey (D:4) A hound (D:4) A gnoll bouda (D:4) Crazy Yiuf (D:6) An iguana (D:6) 2 orc wizards (D:5) 12 gnolls 8 adders A shadow imp (D:5) An ufetubus (D:5) A worm (D:4) 5 dart slugs 4 orcs 9 endoplasms 5 giant cockroaches 8 goblins 10 hobgoblins 6 jackals 8 kobolds 2 quokkas 16 ball pythons 6 bats A frilled lizard (D:3) 5 rats 122 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms (D:6) A plant (D:5) 6 creatures vanquished. Grand Total: 128 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seyes the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 473 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 473 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 497 | D:1 | Learned a level 2 spell: Searing Ray 1104 | D:1 | You fall into a shaft and drop 1 floor! 1134 | D:2 | Found a hazy altar of Hepliaklqana. 1235 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1921 | D:2 | Found a faded altar of an unknown god. 2382 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 2600 | D:2 | Reached skill level 5 in Conjurations 2607 | D:2 | Learned a level 4 spell: Fulminant Prism 3370 | D:3 | Found a shadowy altar of Dithmenos. 3374 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3374 | D:3 | Found a sacrificial altar of Ru. 3374 | D:3 | Found an iron altar of Okawaru. 4399 | D:3 | Found a stormy altar of Qazlal. 4453 | D:4 | Reached skill level 1 in Hexes 4453 | D:4 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 4453 | D:4 | Reached XP level 5. HP: 35/35 MP: 2/10 4532 | D:4 | Noticed a phantom 5202 | D:4 | Gained mutation: Spells you cast and wands you use may | paralyse nearby enemies. [demonic ancestry] 5202 | D:4 | Reached XP level 6. HP: 35/41 MP: 4/12 5894 | D:5 | Entered Level 5 of the Dungeon 5953 | D:5 | Found Lontiaha's Hydra Hut. 5957 | D:5 | Noticed an eight-headed hydra 6098 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 6255 | D:5 | Found a staircase to the Ecumenical Temple. 6271 | Temple | Entered the Ecumenical Temple 6531 | D:5 | Reached skill level 6 in Conjurations 6571 | D:5 | Found a radiant altar of Vehumet. 6571 | D:5 | Found a blossoming altar of Fedhas. 6571 | D:5 | Found a shimmering blue altar of Sif Muna. 6578 | D:5 | Became a worshipper of Sif Muna the Loreminder 6669 | D:5 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 6669 | D:5 | Reached XP level 7. HP: 46/46 MP: 3/13 7418 | D:6 | Noticed Edmund 7430 | D:6 | Killed Edmund 7603 | D:6 | Reached skill level 5 in Spellcasting 7742 | D:6 | Found a runed translucent door. 7743 | D:6 | Noticed Crazy Yiuf 7751 | D:6 | Killed Crazy Yiuf 8088 | D:6 | Discovered your monstrous ancestry. 8088 | D:6 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 8088 | D:6 | Reached XP level 8. HP: 52/52 MP: 10/16 8088 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic D:2: minmay_chambers_of_twos, layout_basic, ebering_ecumenical_altar_petrified, basic_altar, columned_hall_lemuel D:3: layout_loops_ring, nicolae_overflow_hidden_temple, grunt_temple_overflow_open, dreamdust_wishing_well D:4: layout_cave_pods D:5: layout_basic, gammafunk_temple_overflow_claw, minmay_temple_entry_glassed_door, doesnt_shop_hydraphobe D:6: layout_gridville, centaur_isle, uniq_crazy_yiuf_cottage, uniq_edmund Temple: grunt_temple_mini_profane Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.5 Conjurations | 5 6 | 6.9 Hexes | 1 2 3 4 | 4.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Dagger | 12 | 5 | 1 || 18 Throw: Stone | 1 | 2 | 3 || 6 Cast: Magic Dart | 19 | 1 | || 20 Searing Ray | 32 | 61 | 11 || 104 Fulminant Prism | | | 5 || 5 Evoke: Wand | | 1 | 1 || 2 Use: Scroll | | 9 | || 9 Stab: Paralysed | | | 1 || 1 Armor: Robe | 5 | 2 | || 7 Dodge: Dodged | 25 | 12 | 2 || 39