Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb2 (webtiles) character file. Game seed: 7702824307571696000 924 seyes the Conjurer (level 7, -2/46 HPs) Began as a Demonspawn Conjurer on July 6, 2022. Was an Initiate of Sif Muna. Killed from afar by Ijyb (31 damage) ... with a bolt of acid ... on level 5 of the Dungeon. The game lasted 00:17:26 (6053 turns). seyes the Conjurer (Demonspawn Conjurer) Turns: 6053, Time: 00:17:26 Health: -2/46 AC: 1 Str: 8 XL: 7 Next: 84% Magic: 8/14 EV: 12 Int: 21 God: Sif Muna [......] Gold: 275 SH: 0 Dex: 11 Spells: 5/16 levels left rFire . . . SeeInvis . j - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . n - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.14/turn (no ring) @: corroded A: claws 1, yellow scales 1, powered by death 1, spiny 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 275 gold pieces. Inventory: Hand Weapons i - the +10 short sword of Hinoam {freeze, rC+ rN+ rCorr Dex+2} (You found it on level 4 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rC: It protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Missiles b - 139 stones (quivered) Armour a - a +0 robe (worn) n - a +0 cloak (worn) Magical Staves j - a staff of conjuration (weapon) Wands m - a wand of digging (5) Scrolls d - 3 scrolls of teleportation e - a scroll of immolation {unknown} f - a scroll of vulnerability g - a scroll of identify h - a scroll of fear {unknown} k - a scroll of magic mapping {unknown} l - a scroll of amnesia {unknown} Potions c - a potion of degeneration o - a potion of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.0 Spellcasting + Level 6.5 Conjurations - Level 5.0 Hexes + Level 0.5 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Searing Ray Conj 98% 2d8 1% 2 e - Iskenderun's Mystic Conj/Tloc 30% 2d8 26% 4 j - Fulminant Prism Conj/Hex 22% 3d13 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 88% N/A 3% 3 Conjure Flame Conj/Fire 28% 6-21 9% 3 Mephitic Cloud Conj/Pois/Air 21% N/A 13% 3 Sticky Flame Conj/Fire 28% 2d5 28% 4 Ignite Poison Fire/Tmut/Pois 5% N/A 32% 3 Freezing Cloud Conj/Ice/Air 10% 6-21 77% 5 Borgnjor's Revivificati Necr 2% N/A 100% 8 Necromutation Tmut/Necr 2% N/A 100% 8 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Makhleb Nemelex Xobeh Qazlal Sif Muna Zin Shops: D:1 ? Annotations: D:5 Ijyb Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in yellow scales. (AC +2) You regenerate a little health from kills. You are partially covered in sharp spines. Message History The iguana is lightly wounded. (Press . to maintain the ray.) The iguana bites you but does no damage. The searing ray hits the iguana but does no damage. The iguana is lightly wounded. The iguana bites you but does no damage. The searing ray hits the iguana! The iguana is almost dead. The iguana barely misses you. The searing ray hits the iguana. You kill the iguana! Sif Muna accepts your kill. You finish channelling your searing ray. You start resting. You feel your willpower return. You start resting. Magic restored. You see here an adder corpse. You see here a +0 whip. g - a scroll of identify Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of acid (6). Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Ijyb zaps a wand. The bolt of acid hits you! The acid corrodes you! Casting: Fulminant Prism (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! You die... +.....†..# ###.†<...# ###......# .........# ...........# ...........# ...........# #..##+##...# #.. #@..# .....g....# ....*.....# ..........# ########### You could see Ijyb (ally target) and a friendly fulminant prism. Vanquished Creatures Sigmund (D:4) A necrophage (D:2) Blork the orc (D:4) A scorpion (D:4) A water moccasin skeleton (D:4) A centaur zombie (D:4) 3 bullfrog zombies (D:4) Crazy Yiuf (D:4) A bullfrog skeleton (D:4) 2 iguanas (D:5) A scorpion zombie (D:4) 3 hound skeletons (D:4) A howler monkey zombie (D:4) 8 gnolls (D:4) 6 adders An adder skeleton (D:4) 3 adder zombies (D:4) 2 dart slugs 2 orcs 8 ball pythons 7 endoplasms 2 giant cockroaches 3 goblins (D:2) 9 hobgoblins 8 kobolds 3 bats A frilled lizard (D:1) 7 rats 88 creatures vanquished. Vanquished Creatures (others) 10 fulminant prisms (D:4) 3 withered plants (D:4) 13 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seyes the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 381 | D:1 | Found Byatiphu's Magic Scroll Shop. 529 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 529 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 607 | D:1 | Learned a level 2 spell: Searing Ray 670 | D:1 | Found a faded altar of an unknown god. 670 | D:1 | Noticed a shining eye 673 | D:1 | Noticed an eye of devastation 673 | D:1 | Noticed a golden eye 673 | D:1 | Noticed a shining eye 1402 | D:2 | Identified the +2 ring mail "Erphoschod" {-Tele rF+ Int+2 | Dex+9} 1489 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1998 | D:2 | Found a stormy altar of Qazlal. 2260 | D:2 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 2260 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 2370 | D:2 | Noticed a necrophage 2377 | D:2 | Learned a level 4 spell: Fulminant Prism 2385 | D:2 | Killed a necrophage 2386 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2386 | D:2 | Reached XP level 5. HP: 35/35 MP: 3/9 3673 | D:4 | Noticed Sigmund 3673 | D:4 | Found a shadowy altar of Dithmenos. 3763 | D:4 | Reached skill level 5 in Conjurations 3787 | D:4 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 3787 | D:4 | Reached XP level 6. HP: 12/41 MP: 1/11 4228 | D:4 | Identified the +10 short sword of Hinoam {freeze, rC+ rN+ | rCorr Dex+2} 4418 | D:4 | Found a runed translucent door. 4419 | D:4 | Noticed Crazy Yiuf 4521 | D:4 | Killed Sigmund 4522 | D:4 | Reached XP level 7. HP: 46/46 MP: 7/13 4787 | D:4 | Reached skill level 6 in Conjurations 5041 | D:4 | Noticed Blork the orc 5066 | D:4 | Killed Blork the orc 5383 | D:4 | Found a staircase to the Ecumenical Temple. 5389 | Temple | Entered the Ecumenical Temple 5393 | Temple | Became a worshipper of Sif Muna the Loreminder 5831 | D:4 | Killed Crazy Yiuf 5832 | D:4 | Reached skill level 5 in Hexes 5847 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5890 | D:5 | Entered Level 5 of the Dungeon 5890 | D:5 | Found a sparkling altar of Nemelex Xobeh. 5894 | D:5 | Reached skill level 5 in Spellcasting 6051 | D:5 | Noticed Ijyb 6053 | D:5 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_watching_god, minivault_5 D:2: layout_loops_ring, basic_altar D:3: layout_basic D:4: layout_gridville, grunt_dithmenos_smoke, minmay_temple_entry_offerings, serial_undead, serial_undead_c, serial_undead_c, serial_undead_a, serial_undead_a, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_blork_the_orc D:5: layout_gridville, overflow_temple_1_default, marbit_many_paths, nicolae_kikubaaqudgha_miasma_corner, minmay_hollow_rounded_squares, uniq_duvessa, uniq_ijyb Temple: pf_slimified_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.0 Hexes | 2 3 4 5 | 5.0 Conjurations | 5 6 | 6.5 Dodging | | 1.7 Stealth | | 1.7 Translocations | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | 6 | 1 | || 7 Short sword | | 5 | || 5 Throw: Stone | 2 | | || 2 Cast: Magic Dart | 13 | | || 13 Searing Ray | 23 | 24 | 28 || 75 Fulminant Prism | | 3 | 8 || 11 Use: Scroll | | | 4 || 4 Armor: Robe | 1 | 9 | 7 || 17 Dodge: Dodged | 4 | 13 | 6 || 23