Dungeon Crawl Stone Soup version 0.26-a0-712-ga5a9c9c (webtiles) character file. Game seed: 7748919142676749316 6 morshu the Covered (level 1, -3/20 HPs) Began as a Deep Dwarf Fighter on Nov 1, 2020. Slain by Edmund ... wielding a +0 flail of venom (4 damage) ... on level 4 of the Dungeon. The game lasted 00:00:32 (159 turns). morshu the Covered (Deep Dwarf Fighter) Turns: 159, Time: 00:00:32 Health: -3/20 AC: 6 Str: 19 XL: 1 Next: 75% Magic: 1/1 EV: 7 Int: 8 God: Gold: 11 SH: 9 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: mighty, lethally poisoned (-3 -> -5), non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Potions e - a potion of curing {unknown} Skills: + Level 2.8 Fighting * Level 2.5 Axes + Level 3.4 Armour - Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Edmund. Edmund is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Edmund barely misses you. Edmund hits you with a +0 flail of venom. You die... ..#####....# #. , , , ...........###.#** , ** .≈≈.............* ,**,* , ≈≈≈≈§.....(.. .## # , * ○.≈≈ ,.....,,, ..#*.# ## ,, ○§≈§####.#######.##.#... ○gB≈<..................! ≈≈≈≈..###<...........(.. , §≈§...# ########@.#.?... ##....# .......@.# ... ##...# .........#* . , , ,....# *.........# ..#### *.......... , ..., ...$......# , * ..........# , , , ..........# , , You could see Edmund. Vanquished Creatures A giant cockroach (D:2) A goblin (D:1) 2 hobgoblins (D:1) A rat (D:2) 5 creatures vanquished. Vanquished Creatures (others) A scorpion (D:4) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | morshu the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 140 | D:4 | Found a shimmering altar of Xom. 140 | D:4 | Noticed a scorpion 140 | D:4 | Noticed a worker ant 144 | D:4 | Killed a scorpion 152 | D:4 | Noticed Edmund 159 | D:4 | HP: 1/20 [poisoned by Edmund] 159 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, minmay_box_of_dots D:2: layout_basic D:3: layout_basic, dk_noncrumbling_3, chequers_garden D:4: layout_basic, serial_shops, nicolae_shop_crystal, xom_confusion_cloud, uniq_edmund Action || total -------------------------++------- Melee: War axe || 15 Use: Potion || 1 Armor: Scale mail || 3 Dodge: Dodged || 5 Block: Kite shield || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 148 | 16 | 0 | 99 | 4 | 41.0 | Dungeon | 164 | 148 | 16 | 0 | 99 | 4 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts D:2: 60 daAuts D:4: 20 daAuts D:3: 15 daAuts