Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 8422092646091774469 1666 Senkrad the Trooper (level 8, -7/58 HPs) Began as a Demonspawn Wanderer on Nov 29, 2022. Was a Follower of Hepliaklqana. Mangled by an eight-headed hydra (9 damage) ... on level 6 of the Dungeon. The game lasted 00:43:11 (7541 turns). Senkrad the Trooper (Demonspawn Wanderer) Turns: 7541, Time: 00:43:13 Health: -7/58 AC: 9 Str: 14 (15) XL: 8 Next: 69% Magic: 0/16 EV: 5 Int: 25 (26) God: Hepliaklqana [*.....] Gold: 110 SH: 4 Dex: 12 Spells: 18/18 levels left rFire . . . SeeInvis . a - +2 broad axe (vamp) rCold . . . Faith . v - +0 buckler rNeg . . . Spirit + G - +0 chain mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . s - +0 pair of gloves Will ..... (no boots) Stlth .......... D - amulet of regeneration HPRegen 0.99/turn n - +6 ring of intelligence MPRegen 0.30/turn C - +6 ring of strength @: no status effects A: reduced essence, antennae 2, powered by death 1, magic shield, magic regeneration a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 6 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 398 gold pieces. You spent 288 gold pieces at shops. Inventory: Hand Weapons a - a +2 vampiric broad axe (weapon) b - the +2 mace "Qeucul" {freeze, rN+ Stlth+} (You found it on level 3 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. Stlth: It makes you more stealthy. i - a +0 flail of protection r - a +0 dagger t - a +0 war axe z - a +0 flail Missiles e - 80 stones o - 2 curare-tipped darts w - 11 poisoned darts y - a boomerang E - 5 silver javelins (quivered) Armour d - a +0 robe k - a +0 helmet s - a +0 pair of gloves (worn) v - a +0 buckler (worn) G - a +0 chain mail (worn) H - the +1 leather armour "Orhyph" {Int+4} (You found it on level 4 of the Dungeon) Int: It affects your intelligence (+4). Jewellery n - a +6 ring of intelligence (left hand) C - a +6 ring of strength (right hand) D - an amulet of regeneration (around neck) Wands F - a wand of roots (13) Scrolls c - 5 scrolls of teleportation f - a scroll of enchant weapon {unknown} g - 2 scrolls of brand weapon {unknown} j - 4 scrolls of fear {unknown} l - a scroll of summoning {unknown} m - 6 scrolls of identify {unknown} u - a scroll of vulnerability {unknown} x - 2 scrolls of butterflies {unknown} Potions h - 2 potions of curing {unknown} p - a potion of heal wounds q - a potion of attraction {unknown} A - a potion of degeneration B - a potion of mutation {unknown} I - a potion of might {unknown} Skills: + Level 6.7 Fighting * Level 5.5 Axes - Level 1.0 Throwing + Level 1.8 Armour - Level 1.0 Stealth + Level 1.3 Shields - Level 5.5 Spellcasting - Level 1.7 Ice Magic - Level 1.0 Earth Magic - Level 1.0 Evocations You had 18 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 60% 1d8 80% 1 Sandblast Erth 22% 2d7 88% 1 Stone Arrow Conj/Erth 18% 3d8 100% 3 Ice Form Ice/Tmut 11% N/A 100% 4 Summon Ice Beast Ice/Summ 11% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Xom Shops: D:5 * Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You have a pair of antennae on your head. You regenerate a little health from kills. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f - seven-headed hydra Aim: a seven-headed hydra (ally target, 79% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the seven-headed hydra. Throw: 3 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (ally target, 79% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the seven-headed hydra. Shatamurrim hits the seven-headed hydra! The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you. The seven-headed hydra barely misses you. The seven-headed hydra bites you. The seven-headed hydra bites you! The seven-headed hydra bites you. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You lop one of the seven-headed hydra's heads off! The six-headed hydra grows two more! You slash the eight-headed hydra! You feel better. The eight-headed hydra is lightly wounded. Shatamurrim hits the eight-headed hydra. You block the eight-headed hydra's attack. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You block the eight-headed hydra's attack. The eight-headed hydra bites you! * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you! * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you! * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * The eight-headed hydra attacks as you move away! You block the eight-headed hydra's attack. The eight-headed hydra bites you! * * * LOW MAGIC WARNING * * * You die... ####################### ###### #.....................# #....# #†###################.# ##.#.# #†# #.# #..#.###.# #.# #....s...############ #.# ####...######..........# #.# ...#...######..........# ###.# ................@......# #.#.# .....#s#####(..DR......######.#.# .........# #(#......[.........#R# ...###...# # #.############.....# #+#......# #. .........### #.##.....###.#. #####....... #.{........... #.........## #s###.######+# #<####...... #.##......... #...### You could see the friendly Shatamurrim the ancestor and an eight-headed hydra (ally target). Vanquished Creatures Grinder (D:5) Edmund (D:6) A water moccasin (D:6) A black bear (D:6) 2 ogres A kobold brigand (D:6) 2 necrophages 3 scorpions A hound (D:6) An orc priest (D:5) An iguana (D:6) 2 orc wizards 8 adders A white imp (D:6) 2 worms 2 dart slugs 19 orcs 3 ball pythons (D:1) 8 endoplasms 2 giant cockroaches 7 goblins 3 hobgoblins 7 jackals (D:4) 6 quokkas 6 bats 3 frilled lizards 13 kobolds 10 rats 117 creatures vanquished. Vanquished Creatures (collateral kills) A shadow (D:6) A bullfrog (D:6) A hound (D:5) An orc wizard (D:5) 3 ufetubi An orc (D:5) 8 creatures vanquished. Vanquished Creatures (others) 3 ancestors (D:6) A fungus (D:2) A plant (D:2) 5 creatures vanquished. Grand Total: 130 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Senkrad the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | Senkrad set off with the following items: a +0 dagger, 11 | poisoned darts, a scroll of teleportation, a +0 robe; and | the following spells available to memorise: Freeze, | Sandblast, Stone Arrow, Ice Form, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 414 | D:1 | Reached skill level 2 in Fighting 424 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 424 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 1653 | D:2 | Reached skill level 3 in Fighting 1653 | D:2 | Discovered your monstrous ancestry. 1653 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1653 | D:2 | Reached XP level 3. HP: 13/29 MP: 6/6 2208 | D:2 | Found a shimmering altar of Xom. 3066 | D:2 | Found a faded altar of an unknown god. 3472 | D:3 | Reached XP level 4. HP: 35/35 MP: 7/7 3760 | D:3 | Identified the +2 mace "Qeucul" {freeze, rN+ Stlth+} 4359 | D:4 | Noticed a scorpion 4363 | D:4 | Killed a scorpion 4364 | D:4 | Reached skill level 4 in Fighting 4364 | D:4 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 4364 | D:4 | Reached XP level 5. HP: 42/42 MP: 9/9 4397 | D:4 | Found a hazy altar of Hepliaklqana. 4417 | D:4 | Became a worshipper of Hepliaklqana the Forgotten 4561 | D:4 | Identified the +1 leather armour "Orhyph" {Int+4} 5110 | D:3 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 5110 | D:3 | Reached XP level 6. HP: 26/50 MP: 6/11 5431 | D:5 | Entered Level 5 of the Dungeon 5485 | D:5 | Noticed Grinder 5602 | D:5 | Reached skill level 5 in Fighting 6081 | D:5 | Found Angebani's General Store. 6382 | D:5 | Killed Grinder 6383 | D:5 | Reached skill level 6 in Fighting 6383 | D:5 | Reached skill level 5 in Spellcasting 6383 | D:5 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 6383 | D:5 | Reached XP level 7. HP: 57/58 MP: 12/14 6474 | D:5 | Reached * piety under Hepliaklqana 6811 | D:5 | Bought a +2 vampiric broad axe for 288 gold pieces 6864 | D:6 | Found a broken altar of Ashenzari. 6985 | D:6 | Noticed Edmund 6996 | D:6 | Reached XP level 8. HP: 58/58 MP: 16/16 7124 | D:6 | Killed Edmund 7359 | D:6 | Reached skill level 5 in Axes 7395 | D:6 | Reached skill level 1 in Shields 7432 | D:6 | Noticed a seven-headed hydra 7540 | D:6 | HP: 2/58 [eight-headed hydra (11)] 7541 | D:6 | Mangled by an eight-headed hydra Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, st_stairs_1, roderic_serpentine_path D:2: cheibrodos_helix_gallery, layout_basic, basic_altar, shapermc_ecumenical_altar_petra, chequers_avenue D:3: layout_loops_ring, minmay_misc_feat_tiny D:4: layout_gridville, mainiacjoe_overflow_small_starburst D:5: layout_rooms, tso_oasis_becter, serial_shops, shop, uniq_grinder D:6: hangedman_cross_stitches, layout_basic, nicolae_ashenzari_skybound, mainiacjoe_overflow_chevrons, nicolae_ru_the_path_less_chosen, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 3 4 6 | 6.7 Spellcasting | 3 5 | 5.5 Axes | 2 5 | 5.5 Shields | 1 | 1.3 Throwing | | 1.0 Armour | | 1.8 Stealth | | 1.0 Ice Magic | | 1.7 Earth Magic | | 1.0 Evocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 157 | 14 | || 171 Mace | | 130 | 46 || 176 Punch | | 2 | || 2 Broad axe | | | 84 || 84 Throw: Dart | 66 | 37 | 5 || 108 Javelin | | 7 | 3 || 10 Use: Potion | | | 4 || 4 Stab: Sleeping | 4 | 9 | 2 || 15 Distracted | | | 1 || 1 Armor: Robe | 23 | 11 | || 34 Leather armour | | 31 | 48 || 79 Chain mail | | | 30 || 30 Dodge: Dodged | 71 | 83 | 106 || 260 Block: Buckler | | | 11 || 11