Dungeon Crawl Stone Soup version 0.29-a0-717-g6dac4ea (webtiles) character file. Game seed: 3349572257426719139 74641 Rhaal the Swashbuckler (level 15, -10/95 HPs) Began as a Vampire Brigand on June 26, 2022. Was a Follower of Uskayaw. Mangled by an ettin ... wielding a +0 dire flail (33 damage) ... on level 2 of the Orcish Mines. The game lasted 01:16:05 (27522 turns). Rhaal the Swashbuckler (Vampire Brigand) Turns: 27522, Time: 01:16:06 Health: -10/95 AC: 0 Str: 8 (10) XL: 15 Next: 7% Magic: 18/20 EV: 32 Int: 11 (13) God: Uskayaw [*.....] Gold: 911 SH: 0 Dex: 27 (29) Spells: 18/20 levels left rFire . . . SeeInvis + (weapon currently unavailable) rCold + + . Faith . (shield currently unavailable) rNeg + + + Spirit . (body armour currently unavailable) rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will +.... (boots currently unavailable) Stlth ++++++++.. U - amulet of the acrobat HPRegen 0.00/turn (ring currently unavailable) MPRegen 0.17/turn (ring currently unavailable) @: bat-form, flying, bloodless, inhibited regen, very quick A: fast, flying, no casting, tiny, bloodless, fangs 3, see invisible, vampiric 2 a: Revivify, End Transformation, Renounce Religion, Stomp You were on level 2 of the Orcish Mines. You worshipped Uskayaw. Uskayaw was noncommittal. You were a vampire bat. You visited 3 branches of the dungeon, and saw 20 of its levels. You also visited: Volcano. You collected 2452 gold pieces. You spent 1541 gold pieces at shops. Inventory: Hand Weapons c - the +8 quick blade of Guile (melded) {flame, SInv} (You acquired it on level 1 of the Orcish Mines) It burns those it strikes, dealing additional fire damage. SInv: It lets you see invisible. B - a +1 short sword of electrocution S - a +0 rapier of freezing Missiles d - 36 poisoned darts h - 4 curare-tipped darts o - 3 datura-tipped darts y - 2 throwing nets D - 2 atropa-tipped darts Armour a - the +1 troll leather armour of Cowardice (melded) {rC+ Regen+} (You bought it in a shop on level 1 of the Dungeon) rC: It protects you from cold. Regen: It increases your rate of health regeneration. b - the +3 cloak of Intense Wonder {rF+++ Str-2 Dex-3 SInv} (You acquired it on level 7 of the Dungeon) Str: It affects your strength (-2). Dex: It affects your dexterity (-3). rF: It renders you almost immune to fire. SInv: It lets you see invisible. p - a +2 pair of boots of rampaging (melded) q - the +3 pair of gloves of the Thinker (melded) {Will+ Int+2 Stlth+} (You found it in a volcano) Int: It affects your intelligence (+2). Will: It increases your willpower. Stlth: It makes you more stealthy. r - a +1 cloak of fire resistance (melded) C - +0 acid dragon scales Q - a +2 pair of gloves Jewellery g - a ring of ice k - a ring of wizardry n - a ring of flight (melded) v - a +6 ring of intelligence K - a +6 ring of strength L - a +4 ring of evasion (melded) U - an amulet of the acrobat (around neck) V - an amulet of magic regeneration Wands e - a wand of mindburst (4) G - a wand of charming (6) (quivered) H - a wand of flame (31) Scrolls f - 2 scrolls of enchant armour i - 4 scrolls of amnesia m - 2 scrolls of poison w - 3 scrolls of enchant weapon z - 4 scrolls of teleportation R - a scroll of fog Potions j - 2 potions of haste t - 6 potions of curing u - 2 potions of magic x - a potion of invisibility {unknown} E - 2 potions of resistance F - 3 potions of might I - 2 potions of brilliance N - a potion of mutation Miscellaneous l - a phial of floods Skills: + Level 11.4 Fighting - Level 15.0 Short Blades - Level 2.0 Throwing - Level 10.0 Armour - Level 10.0 Dodging + Level 13.7 Stealth - Level 3.0 Spellcasting - Level 3.0 Transmutations - Level 3.0 Earth Magic + Level 7.6 Invocations - Level 5.0 Evocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Passwall Tmut/Erth 6% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 16% 2d6 8% 1 Apportation Tloc 2% N/A 26% 1 Magic Dart Conj 4% 1d3 26% 1 Necrotize Necr 4% 1d4 26% 1 Summon Small Mammal Summ 4% N/A 26% 1 Searing Ray Conj 2% 2d4 36% 2 Static Discharge Conj/Air 1% N/A 36% 2 Stone Arrow Conj/Erth 8% 3d7 38% 3 Dazzling Flash Conj/Hex 2% N/A 61% 3 Summon Guardian Golem Hex/Summ 1% N/A 61% 3 Lee's Rapid Deconstruct Erth 4% 3d6* 91% 5 Fulminant Prism Conj/Hex 0% 3d6 95% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 95% 4 Olgreb's Toxic Radiance Pois 1% N/A 95% 4 Agony Necr 1% N/A 100% 5 Lightning Bolt Conj/Air 0% 1d11 100% 5 Silence Hex/Air 0% N/A 100% 5 Orb of Destruction Conj 0% 9d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Ignition Fire 0% 3d3 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (0/1) D:7 Lair (6/6) D:10 Shoals (0/4) Lair:2 Spider (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 Volcano (visited) Altars: Dithmenos Elyvilon Makhleb Qazlal Ru Trog Uskayaw Wu Jian Xom Zin Beogh Shops: D:1 [ D:5 ? Orc:1 ** Orc:2 ([ Annotations: Orc:1 1 runed translucent door, exclusion: downstairs, Culeutug's ghost, journeyman TeAE Innate Abilities, Weirdness & Mutations You are a vampire bat. You are tiny and dextrous. You move quickly. You are flying. You are immune to poison. Your equipment is almost entirely melded. You are incapable of wielding weapons or throwing items. You cannot cast spells. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You hit the ettin but do no damage. The ettin is lightly wounded. The ettin hits you with a +0 dire flail!! The ettin closely misses you. 66/95 (-29) You completely miss the ettin. The ettin is lightly wounded. You hit the ettin. You burn the ettin. The ettin is lightly wounded. You puncture the ettin! You burn the ettin. You bite the ettin. You draw the ettin's blood! You feel better. The ettin is moderately wounded. The ettin completely misses you. The ettin hits you but does no damage. 72/95 (+6) You barely miss the ettin. The ettin is moderately wounded. You hit the ettin but do no damage. You bite the ettin. You draw the ettin's blood! You feel better. The ettin is moderately wounded. 75/95 (+3) You completely miss the ettin. The ettin is moderately wounded. The ettin hits you with a +0 dire flail!! x2 * * * LOW HITPOINT WARNING * * * 23/95 (-52) You turn into a vampire bat. The +8 quick blade of Guile {flame, SInv} melds into your body. Your +1 cloak of fire resistance melds into your body. The +3 pair of gloves of the Thinker {Will+ Int+2 Stlth+} melds into your body. Your +2 pair of boots of rampaging melds into your body. The +1 troll leather armour of Cowardice {rC+ Regen+} melds into your body. Your ring of flight melds into your body. Your +4 ring of evasion melds into your body. The +8 quick blade of Guile {flame, SInv} stops flaming. You feel less resistant to fire. You no longer feel able to rampage towards enemies. You float gracefully downwards. You feel weakened. You feel dopey. You feel clumsy. The ettin hits you with a +0 dire flail!! You die... .#.P.......[........)>........... .....8...[....................... ..P....∩).[...................... #.......o[....................... .#......)........................ .....)o[......................... ....o....)....................... ..o[..oP......................... )o.