Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 6839165659032418013 21 Lemuel the Magician (level 3, -2/25 HPs) Began as a Djinni Venom Mage on Nov 26, 2022. Slain by a gnoll ... wielding a +0 club (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (1330 turns). Lemuel the Magician (Djinni Venom Mage) Turns: 1330, Time: 00:02:05 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 2% Gold: 37 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . j - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn c - ring of protection from cold MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons j - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold (left hand) d - a ring of protection from cold i - a ring of fire Scrolls g - a scroll of silence {unknown} h - a scroll of noise {unknown} Potions b - a potion of degeneration {unknown} e - a potion of resistance {unknown} f - a potion of invisibility {unknown} k - a potion of lignification {unknown} Skills: + Level 0.1 Fighting + Level 2.3 Dodging + Level 1.5 Stealth * Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 52% 1d5 4% 1 m - Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 n - Necrotise Necr 52% 1d6 4% 1 o - Olgreb's Toxic Radia Pois 13% N/A 41% 4 v - Poisonous Vapours Pois/Air 26% N/A 7% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 75% to hit) The sting misses the gnoll. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 75% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 whip. A gnoll comes into view. It is wielding a +0 club. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 halberd. The gnoll hits you with a +0 whip. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, very poisoned, chance to affect: 76%) The gnoll writhes in agony. The gnoll shouts! * * * LOW HITPOINT WARNING * * * You kill the gnoll! The gnoll hits you with a +0 club! You die... ##########.# #..#........#.# #..#.######.#.# #..#.###....#.#### #..#.#............ #..#.#.#.#..†<#### #..#.# #......# #..#.# ###....# ####.#@.#.# #....# ......g)...# #....# #####.#g#### ##.#.# #.... ..#.# ###.# .#.#.# ### You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 ball pythons A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lemuel the Djinni Venom Mage began the quest for the Orb. 0 | D:1 | Lemuel set off with the following spells memorised: Sting, | Poisonous Vapours, Mephitic Cloud, Olgreb's Toxic Radiance. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 281 | D:1 | Found a faded altar of an unknown god. 301 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 802 | D:1 | Reached skill level 3 in Spellcasting 1304 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 1304 | D:2 | Learned a level 1 spell: Necrotise 1330 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic, ebering_ecumenical_altar_box, st_stairs_8, corexii_hall_statues_deadend D:2: layout_basic, chequers_jeans, grunt_decor_arrowhead Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Fighting | | 0.1 Dodging | | 2.3 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 4 Cast: Sting || 17 Poisonous Vapours || 8 Necrotise || 2 Stab: Sleeping || 1 Dodge: Dodged || 3