Dungeon Crawl Stone Soup version 0.28-a0-1291-g91df554 (webtiles) character file. Game seed: 5858017653028636587 324 BeardTony the Magician (level 6, -9/35 HPs) Began as a Deep Elf Conjurer on Dec 27, 2021. Mangled by an ice beast (13 damage) ... on level 6 of the Dungeon. The game lasted 00:05:06 (3218 turns). BeardTony the Magician (Deep Elf Conjurer) Turns: 3218, Time: 00:05:07 Health: -9/35 AC: 6 Str: 6 XL: 6 Next: 23% Magic: 8/16 EV: 10 Int: 23 God: Gold: 84 SH: 0 Dex: 13 Spells: 7/16 levels left rFire . . . SeeInvis . o - +4 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . i - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.15/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons j - a +0 trident k - a +0 rapier o - a +4 dagger of electrocution (weapon) Armour a - a +0 robe i - a +0 cloak (worn) l - a +0 ring mail (worn) p - a +0 scale mail Jewellery d - a ring of fire f - a ring of see invisible Scrolls c - 3 scrolls of immolation {unknown} e - a scroll of brand weapon {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of flight {unknown} h - a potion of brilliance {unknown} m - 2 potions of heal wounds {unknown} n - a potion of mutation {unknown} Skills: + Level 1.8 Fighting + Level 1.5 Armour - Level 2.7 Dodging - Level 2.4 Stealth * Level 5.5 Spellcasting + Level 5.2 Conjurations * Level 2.4 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 60% 2d6 6% 2 c - Mephitic Cloud Conj/Pois/Air 18% N/A 34% 3 d - Swiftness Air 17% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 92% 1d8 7% 1 Slow Hex 24% N/A 34% 1 Dazzling Flash Conj/Hex 36% N/A 34% 3 Confusing Touch Hex 6% N/A 71% 3 Ignite Poison Fire/Tmut/Pois 6% N/A 71% 3 Vampiric Draining Necr 6% 2d6 71% 3 Fulminant Prism Conj/Hex 9% 3d7 75% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 75% 4 Airstrike Air 8% N/A 77% 4 Freezing Cloud Conj/Ice/Air 9% 6-21 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 14/16 mp. Unknown command. Unknown command. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (79% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) You now have 12/16 mp. The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you! You take 13 damage, and have 18/35 hp. MASSIVE DAMAGE!! You now have 11/16 mp. The searing ray hits the ice beast! The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 5/35 hp. MASSIVE DAMAGE!! You now have 10/16 mp. The searing ray hits the ice beast! The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you but does no damage. You now have 9/16 mp. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 79% to hit) The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ..)....... .# #.......# ..#.......+ .##.#.......###.# ................. ........#.#### .............# ........#.##.#######.# ........#......Y@....# ........####.######..# .#..###.# #.# # #......# #.# ##.########.# #.........#.# #..#..###.#.# .## #..#..###.#.#..... #..#..............# You could see an ice beast. Vanquished Creatures A water moccasin (D:6) 3 howler monkeys (D:3) A hound (D:3) An adder (D:2) A shadow imp (D:6) A dart slug (D:2) An orc (D:2) 2 endoplasms A giant cockroach (D:2) 7 goblins 5 hobgoblins 6 jackals (D:3) 5 quokkas 5 ball pythons 3 bats (D:1) 3 frilled lizards 2 kobolds A rat (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BeardTony the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 437 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1562 | D:2 | Learned a level 2 spell: Searing Ray 1712 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 2248 | D:2 | Learned a level 3 spell: Mephitic Cloud 2719 | D:3 | Reached skill level 1 in Fighting 2724 | D:3 | Reached XP level 4. HP: 25/25 MP: 5/12 2790 | D:3 | Reached skill level 1 in Armour 2790 | D:3 | Reached skill level 1 in Air Magic 2851 | D:3 | Reached skill level 5 in Spellcasting 2851 | D:3 | Reached skill level 5 in Conjurations 2851 | D:3 | Reached XP level 5. HP: 29/29 MP: 8/14 3048 | D:3 | You fall into a shaft and drop 3 floors! 3057 | D:6 | Learned a level 3 spell: Swiftness 3129 | D:6 | Noticed a water moccasin 3137 | D:6 | Killed a water moccasin 3138 | D:6 | Reached XP level 6. HP: 23/35 MP: 6/16 3207 | D:6 | Noticed an ice beast 3218 | D:6 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, minmay_misc_feat_tiny, minmay_tromino_v4_c D:2: layout_loops_cross, fountainhead, minmay_misc_feat_room, minmay_small_reverse_x D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_basic, chequers_serial_rivers_micro_e D:6: layout_basic, minmay_shop_damaged, chequers_serial_rivers_small_3, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.5 Fighting | 1 | 1.8 Armour | 1 | 1.5 Air Magic | 1 2 | 2.4 Conjurations | 5 | 5.2 Dodging | | 2.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Rapier | 5 | || 5 Dagger | 1 | 12 || 13 Cast: Magic Dart | 49 | 7 || 56 Searing Ray | 5 | 7 || 12 Stab: Sleeping | 1 | || 1 Armor: Ring mail | 2 | 10 || 12 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3222 | 3072 | 150 | 1233 | 1427 | 4 | 805.5 | Dungeon | 3222 | 3072 | 150 | 1233 | 1427 | 4 | 805.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1549 daAuts D:2: 1131 daAuts D:3: 371 daAuts D:6: 169 daAuts