03:35:17 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 14:37:43 03WizardIke02 07https://github.com/crawl/crawl/pull/4906 * 0.35-a0-243-g8a49fa38b7: Don't display short lived frames in console take 2 10(5 months ago, 75 files, 85+ 238-) 13https://github.com/crawl/crawl/commit/8a49fa38b74b 14:44:14 03CrawlOdds02 {WizardIke} 07* 0.35-a0-257-gf9e06672e4: Fix a zero division error in describing monster hits 10(26 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/f9e06672e492 15:43:21 Unstable branch on underhound.eu updated to: 0.35-a0-257-gf9e06672e4 (34) 16:04:49 <08o​____0> @dracoomega is Beogh not sending challengers in sprint intentional? _is_invalid_challenge_level() returns true in (most if not all) sprints because it's technically D:1 16:07:40 <08o​____0> THough in sprints beogh's just gonna constantly spam challengers because of the 9x piety gain haha 16:12:08 <08o​____0> https://tavern.dcss.io/t/belog-advice/1763 a tavern poster brought it to my attention) 16:24:39 <09h​ellmonk> Just add !sprint || x_chance_in_y(8,9) to the invalid challenge level condition and it will replicate a normal amount of challengers 16:25:39 <08o​____0> haha well you probably want an elevated amount of challengers but maybe not after every single fight haha 22:36:25 Unstable branch on crawl.develz.org updated to: 0.35-a0-257-gf9e06672e4 (34) 23:00:06 Windows builds of master branch on crawl.develz.org updated to: 0.35-a0-257-gf9e06672e4 23:13:13 Unstable branch on cbro.berotato.org updated to: 0.35-a0-257-gf9e06672e4 (34) 23:56:30 Monster database of master branch on crawl.develz.org updated to: 0.35-a0-257-gf9e06672e4