03:34:15 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 04:19:05 -!- NotPapaman is now known as NotBatman 11:04:11 namarukai (L13 OnSh) ERROR in 'mon-util.cc' at line 3199: bogus mc (no monster data): invalid monster_type 1000 (1000) (Orc:1) 13:15:11 03DracoOmega02 07* 0.35-a0-253-g8808f4c986: Fix monsters sometimes hitting their own sleeping allies 10(78 seconds ago, 1 file, 5+ 4-) 13https://github.com/crawl/crawl/commit/8808f4c9864a 13:23:08 <06p​leasingfungus> initially misread the earlier commit title as "remove thorn hunters" and was very upset 13:23:17 <06p​leasingfungus> literacy is just so important. 13:24:23 <02D​arby> the grim task of removing a feature that you yourself first implemented: averted 13:24:27 <06p​leasingfungus> i am glad that ynoxinuls still have both iron shot and oof a tubas. internally anti-synergistic monsters is real design space 13:24:35 <06p​leasingfungus> (sincere) 13:25:00 <06p​leasingfungus> "give a monster an ability that would be powerful, except for the rest of the monster" is a cool recontextualization 13:25:15 <04d​racoomega> I thought it was fine for them to keep it, regardless of it not necessarily playing well with their more forefronted thing now. It's still 'another thing' for them to have 13:25:15 <06p​leasingfungus> the flipside of "an ability that would normally be weak, except for this synergy..." 13:26:20 <04d​racoomega> Some of it was 'It was a different time', but even at the time there were comments from me to the effect of "This surely isn't the best way to make these walls, yet here we are" ^^; 13:27:10 <02D​arby> "I'll fix it a little later" 13:27:23 <02D​arby> "almost immediately, really, in geological time" 13:27:27 <04d​racoomega> Haha 13:27:47 <06p​leasingfungus> me when i remove my ten-year-old misfeature 13:27:47 <06p​leasingfungus> https://cdn.discordapp.com/attachments/747522859361894521/1489360720456843334/90ced4fa-6509-4f7a-9da7-efc70de6f90c.png?ex=69d022c2&is=69ced142&hm=c88c35b1499f42759e948f8743f70a219fbfb98f1f4351cdccc0c8af244f4b2a& 13:28:01 <04d​racoomega> Ha 13:31:02 <04d​racoomega> For a little while, we were toying around with giving them some kind of smite-targeted iron shot (iron rain?) that could shoot past the ufetubi and thus synergize with them. But I felt we already had multiple 3s defined by doing smite-targeted damage, while none of the other mid-tier demons were summoner, and so chose to lean harder in on that part instead. 13:31:28 <06p​leasingfungus> the commit comment was very helpful in documenting the reasoning! 13:31:44 <04d​racoomega> Oh, I can't recall what I did or didn't say there. It was days ago 😛 13:34:09 <06r​egret-⸸nde※> (It'd be nice to have something else using the whole Rain of X effect ascendant monstrosities are planned to have in with the whole direct one-tile bolts like Call Down Lightning, channeled for multiple turns like Searing Ray, random proportion of allies onscreen like Shadow Tempest already being fancy before it attaches the flesh effect, though between Neqoxec Brain Bite and Smoke Demon Smiting it would have been a bit 13:34:10 much on ynoxinuls, yes. Maybe something else will get it eventually....) 13:34:25 <06p​leasingfungus> never rains but it pours... 13:35:20 <04d​racoomega> I forgot about brain bite, tbh. (I was thinking Soul Eaters) 13:35:34 <06r​egret-⸸nde※> Three things! 13:36:09 <09h​ellmonk> Introducing a smite targeted shaft spell: call down 13:36:13 <11O​dds> BTW @dracoomega, after 453fa3c there's some dead code in beam.cc (blocked() is no longer called, and the variables it changes are now dead) 13:37:02 <04d​racoomega> Oh, huh 13:37:37 <04d​racoomega> Didn't notice at all 13:37:58 <11O​dds> (I noticed because I made the same change myself before flip-flopping and deciding this should be a warning) 13:38:14 <04d​racoomega> Haha 13:38:44 <04d​racoomega> (Playing with new thorn hunters a few times is what motivated me to do away with the prompt idea for this altogether) 13:38:54 <11O​dds> Fair, and my feelings on that point are extremely weak 13:39:07 <04d​racoomega> Technically old thorn hunters could also land you in this situation 13:39:21 <04d​racoomega> But they were less likely to actually put up a barrier since you would have had to step towards them 13:39:41 <11O​dds> With either solution, you can now shoot at a granite statue and have no feedback whatsoever on that (though you have to really go out of your way to do so) 13:39:49 <08n​icolae> rain of ufetubim 13:39:57 <08n​icolae> new cloud type 13:40:10 <04d​racoomega> Yeah, I tried a few things around statues and decided that like... the targeter is very clear about what you're doing 13:40:16 <04d​racoomega> You don't get messages for shooting at walls either 13:40:34 <04d​racoomega> (At least I don't think you do?) 13:40:49 <11O​dds> Yeah, I don't think the player should be confused here, it's not like the targetter is ever going to make you make the mistake (unlike plants) 13:41:16 <11O​dds> (Indeed walls give you no feedback either) 13:41:44 <11O​dds> TBH half the reason I preferred a prompt to no message is just being slightly scared there's still a way to hit this with autofight 13:42:00 <04d​racoomega> I feel fairly confident there isn't 13:42:01 <11O​dds> I don't think there is, but they are quite different code paths and it's hard to be super confident 13:42:18 <11O​dds> And if there is someone will shout about it soon enough 13:42:32 <04d​racoomega> (In any case, if there actually is, I'd consider that a bug to be fixed on its own and probably not worth keeping all this around just in case somehow) 13:42:49 <04d​racoomega> I am cleaning up the other stuff you pointed out now 13:56:22 03DracoOmega02 07* 0.35-a0-254-gbd006bb7f2: Remove some dead code (Odds) 10(57 seconds ago, 4 files, 5+ 28-) 13https://github.com/crawl/crawl/commit/bd006bb7f276 14:11:03 04Build failed for 08master @ bd006bb7 06https://github.com/crawl/crawl/actions/runs/23921577070 15:43:03 Unstable branch on underhound.eu updated to: 0.35-a0-254-gbd006bb7f2 (34) 19:30:33 hm. think we might have a sporadic lua error. /home/runner/work/crawl/crawl/crawl-ref/source/dat/des/portals/trove.des:561 (map regret_index_trove_storm_queen): attempt to index a boolean value (local 'i_glyphs') 19:30:52 (got this after my weekly fork update) 19:31:40 <06r​egret-⸸nde※> It's a pretty trivial fix I recognized a few hours ago, I've just been working on a new portal monster today and thus haven't gotten around to it. 19:44:32 03regret-index02 07* 0.35-a0-255-g7484870de7: Fix Storm Queen's Trove lua errors 10(73 seconds ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/7484870de736 22:35:37 Unstable branch on crawl.develz.org updated to: 0.35-a0-255-g7484870de7 (34) 22:58:58 Windows builds of master branch on crawl.develz.org updated to: 0.35-a0-255-g7484870de7 23:33:47 Unstable branch on cbro.berotato.org updated to: 0.35-a0-255-g7484870de7 (34) 23:55:50 Monster database of master branch on crawl.develz.org updated to: 0.35-a0-255-g7484870de7