00:29:54 03RypoFalem02 07https://github.com/crawl/crawl/pull/4902 * 0.34-a0-1162-gbe95447da0: feat(text): generalize paralysis wand message 10(9 minutes ago, 1 file, 2+ 4-) 13https://github.com/crawl/crawl/commit/be95447da0c4 00:32:05 03WizardIke02 07https://github.com/crawl/crawl/pull/4900 * 0.34-a0-1168-ga4dacd6738: Fix Vaults:4 down stairs description (acrobat3) 10(4 hours ago, 4 files, 19+ 19-) 13https://github.com/crawl/crawl/commit/a4dacd673843 00:33:36 Unstable branch on cbro.berotato.org updated to: 0.34-a0-1169-gab067d3732 (34) 00:55:41 Monster database of master branch on crawl.develz.org updated to: 0.34-a0-1169-gab067d3732 01:45:01 03RypoFalem02 {Implojin} 07* 0.34-a0-1170-gb3fd7c6d43: Fix messaging when paralyzing sleeping enemies (qwarkbark) 10(5 hours ago, 1 file, 3+ 5-) 13https://github.com/crawl/crawl/commit/b3fd7c6d4359 01:57:21 <02M​onkooky> What would be the best way to detect if an adjacent enemy dies during the player's turn? 01:59:25 -!- indigaz27 is now known as indigaz2 02:50:32 03Implojin02 07* 0.34-a0-1171-gce413c7a67: Rename moninf cannot_move to cannot_act 10(8 minutes ago, 2 files, 3+ 4-) 13https://github.com/crawl/crawl/commit/ce413c7a676e 04:28:14 03Implojin02 07* 0.34-a0-1172-g35e14e3077: Quiet a gcc warning [-Wmaybe-uninitialized] 10(59 minutes ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/35e14e307726 04:32:59 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 04:44:23 03nlavsky02 07* 0.34-a0-1173-ge5db3684d5: fix: Prince Ribbit zombie having a non-zombie tile (tekkud) 10(3 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/e5db3684d554 05:34:11 Unstable branch on crawl.akrasiac.org updated to: 0.34-a0-1173-ge5db368 (34) 09:52:03 03dolorous02 07* 0.34-a0-1174-g55c4f4719a: More properly fix "the " monster names. 10(3 minutes ago, 2 files, 2+ 2-) 13https://github.com/crawl/crawl/commit/55c4f4719a22 09:59:35 04Build failed for 08master @ 55c4f471 06https://github.com/crawl/crawl/actions/runs/19339180730 10:06:01 03dolorous02 07* 0.34-a0-1175-gfd5d032a44: Fix naming of the placed zombified Enchantress. 10(2 minutes ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/fd5d032a44f0 10:18:55 03dolorous02 07* 0.34-a0-1176-g6eb87179c3: Remove now-redundant monster enum setting. 10(4 minutes ago, 4 files, 0+ 4-) 13https://github.com/crawl/crawl/commit/6eb87179c30e 10:50:49 -!- TAS-2012v is now known as TAS_2012v 12:35:23 -!- Changesite1 is now known as Changesite 13:46:09 03dolorous02 07* 0.34-a0-1177-g5a2a1e7401: Remove "the " from Serpent of Hell help lookups. 10(40 minutes ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/5a2a1e7401b3 13:50:28 03dolorous02 07* 0.34-a0-1178-ga1d8492f13: Fix simulacrum movement messages again. 10(2 minutes ago, 1 file, 5+ 2-) 13https://github.com/crawl/crawl/commit/a1d8492f13ae 14:11:41 04Build failed for 08master @ a1d8492f 06https://github.com/crawl/crawl/actions/runs/19345448283 14:21:38 03dolorous02 07* 0.34-a0-1179-ga2439a7204: Fix key-based searches for "the " monsters. 10(10 minutes ago, 1 file, 5+ 1-) 13https://github.com/crawl/crawl/commit/a2439a720428 14:37:48 <09h​ellmonk> wondering about the potential of bringing back sludge elf with innate protean grace (coolest of the new muts) and a mutation that gives them ac and int while transformed. Plus maybe a random goodmut on top. 14:37:58 <09h​ellmonk> everybody loved sludge elf 14:47:29 <12g​e0ff> Let them have a built-in mid tier talisman, which is revealed at xl13. This talisman should have a 30% discount for the Shapeshifting skill required 14:51:59 <09h​ellmonk> ah, the djinn of shapeshifting 15:48:47 03dolorous02 07* 0.34-a0-1180-gac7b574f70: Put 'prepended "the " removal' in its own func. 10(41 minutes ago, 7 files, 19+ 18-) 13https://github.com/crawl/crawl/commit/ac7b574f7058 15:48:47 03dolorous02 07* 0.34-a0-1181-gd1bae87cbb: Fix spell message lookups for "the " monsters. 10(7 minutes ago, 1 file, 19+ 15-) 13https://github.com/crawl/crawl/commit/d1bae87cbbc7 15:54:12 03dolorous02 07* 0.34-a0-1182-gf6d26d3853: Remove obsolete ref to SoH casting LCS. 10(2 minutes ago, 1 file, 0+ 4-) 13https://github.com/crawl/crawl/commit/f6d26d3853cb 16:31:59 <06d​olorous_84348> I think I finally got all the "the " issues fixed. There's one issue where looking up the exact string "serpent of hell" in the help will crash, but it's a case where the problem's moved; in 0.34-a0-1051, the version just before all the "the "-related changes started coming in, it would crash the same way if you looked up the exact string "the serpent of hell". I'll be filing a bug report on it momentarily. 16:41:28 Unstable branch on underhound.eu updated to: 0.34-a0-1182-gf6d26d3853 (34) 18:16:11 03dolorous02 07* 0.34-a0-1183-gace6acc8d7: Remove obsolete ref to SoH casting LCS in zh too. 10(53 seconds ago, 1 file, 0+ 4-) 13https://github.com/crawl/crawl/commit/ace6acc8d795 19:02:22 03dolorous02 07* 0.34-a0-1184-gf20446e8b0: Fix crash when looking up "serpent of hell". 10(7 minutes ago, 1 file, 3+ 2-) 13https://github.com/crawl/crawl/commit/f20446e8b00c 19:04:04 <06d​olorous_84348> And with that fixed, I can finally get back to writing the detailed bug report on all the (non-"the ") monster naming bugs that I was doing today until I got sidetracked. 19:05:01 <06d​olorous_84348> It. Never. Ends. 19:15:15 99 bugs in the code, take one down, patch it around, 101 bugs in the code… 19:18:40 <02D​arby> going to have flashbacks to these ordeals every time you see the word "the" 19:39:55 New branch created: pull/4906 (1 commit) 13https://github.com/crawl/crawl/pull/4906 19:39:59 03WizardIke02 07https://github.com/crawl/crawl/pull/4906 * 0.34-a0-1184-gfae0a31ab2: Don't display short lived frames in console take 2 10(3 days ago, 75 files, 87+ 236-) 13https://github.com/crawl/crawl/commit/fae0a31ab210 20:23:32 <07w​izardike> @dolorous_84348 I think the serpent of hell gets its branch type in _mons_desc_key which is called from the lookup menu when you select a monster. However, I think this menu might get bypassed if you type the exact name of a monster into the search. Do we even still need _mons_desc_key? as it just removes 'the' from monster names and fixes up SoH names. 21:22:05 <06d​olorous_84348> Good to know. The fixups in _mons_desc_key() are still needed in some form, as there are monsters other than the SoH which need "the " removed. It could probably stand to be simplified at some point, though. 21:39:12 New branch created: pull/4907 (1 commit) 13https://github.com/crawl/crawl/pull/4907 21:39:13 03yrdzrfxndfvh02 07https://github.com/crawl/crawl/pull/4907 * 0.34-a0-1185-g3b3589ad79: Make demon weapon randart generation more interesting 10(10 minutes ago, 1 file, 11+ 11-) 13https://github.com/crawl/crawl/commit/3b3589ad79f0 23:35:33 Unstable branch on crawl.develz.org updated to: 0.34-a0-1184-gf20446e8b0 (34) 23:44:52 03gammafunk02 07* 0.34-a0-1185-g982c9fe40d: Don't discard Lua stack output in crash logs 10(9 minutes ago, 3 files, 11+ 11-) 13https://github.com/crawl/crawl/commit/982c9fe40d30 23:58:49 Windows builds of master branch on crawl.develz.org updated to: 0.34-a0-1185-g982c9fe40d