00:59:41 -!- indigaz26 is now known as indigaz2 01:27:49 -!- Changesite1 is now known as Changesite 03:32:54 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 05:58:36 <07a​crobat> @dracoomega There is an error here in the description. It should be headgear instead of hat (because it can also wear helmet). Or is it a bug that it can wear helmet? 05:58:37 <07a​crobat> https://cdn.discordapp.com/attachments/747522859361894521/1383430425019682957/1.PNG?ex=684ec37c&is=684d71fc&hm=ff02e0e78975b83bda3daebc0264893f2409c3e89609663b4df5f755011dda74& 08:20:30 lol dracoomega 09:17:21 <07a​crobat> oh actually, It seems that zonguldrok being able to wear helmet was just bug. If I'm Hu or DE wearing skull of zonguldrok, I can wear two helmet. but If I'm On or Tr wearing skull of zonguldrok, I can't wear helmet. I only can wear two hat. 09:46:05 <04d​racoomega> No, that is actually a different bug, alas 09:46:31 <04d​racoomega> (Which is that the skull cares about whether you yourself can wear a helmet) 09:48:17 <04d​racoomega> I didn't really see a good reason why the skull couldn't wear a helmet (but 'Hat+' was more concise, though the longer text should probably be more specific). However, while I've known about the skull caring about the player's own headgear situation for a while, fixing this is actually sufficiently hard that I still hadn't done so. Would like to in the future! (But it really does seem quite complex on the backend, believe it or 09:48:18 not) 09:49:17 <04d​racoomega> I think things like, say, hive form will also meld the hat on the skull too, even while not melding the skull 09:49:35 <09g​ammafunk> hah 09:49:59 <04d​racoomega> Probably needs its own slot type that only functions like a helmet slot in some ways 09:50:45 <04d​racoomega> I did end up giving fortress crab a weird 'offhand' slot that can only use weapons (so it can still use a two-hander without a normal offhand slot) 09:51:00 <04d​racoomega> The hat part is a bit more complex than that, though 10:08:02 <09g​ammafunk> lol, wow, what a time to find the first one 10:08:02 <09g​ammafunk> https://cdn.discordapp.com/attachments/747522859361894521/1383493195010408620/image.png?ex=684efdf1&is=684dac71&hm=ba4ce30c42613ed269050827ccbd34f072b60a82f433910b379afecaad1ae28b& 10:10:08 <09g​ammafunk> how fitting...it gave me....a mundane plog... 10:10:09 <09g​ammafunk> https://cdn.discordapp.com/attachments/747522859361894521/1383493723576340650/image.png?ex=684efe6f&is=684dacef&hm=b72593636b65ddc2c03ea029d3aa598fda11c12bd0a056ec88a180d6dadf1b75& 10:16:46 <09g​ammafunk> man, the dith shadow has some serious anti-synergy with hellfire mortar 10:16:57 <09g​ammafunk> it frequently appears in front of its movement pth 10:17:11 <09g​ammafunk> which causes to bump into the shadow when the shadow can't be pushed 10:18:22 <04d​racoomega> Shadow can't be pushed? 10:18:38 <04d​racoomega> (I mean, that may have been intentional, but don't remember it) 10:18:58 <04d​racoomega> Doesn't seem like there's an obvious reason why it couldn't be pushed, though 10:18:59 <09g​ammafunk> it can be pushed, but once the mortar pushes the shadow into something 10:19:03 <04d​racoomega> Oh, okay 10:19:05 <09g​ammafunk> the mortar is done 10:19:11 <09g​ammafunk> it happens pretty frequently 10:19:21 <04d​racoomega> (Was definitely worse when the mortar couldn't push anything at all >.>) 10:19:28 <09g​ammafunk> and can the mortar shoot through the shadow? 10:19:34 <09g​ammafunk> that's something I need to pay more attention to 10:20:01 <04d​racoomega> Pretty sure only you can 10:20:09 <09g​ammafunk> yeah it's rough in corridors 10:20:23 <04d​racoomega> (Has some obvious antisynergy with orb of destruction sometimes also) 11:53:08 <03w​heals> fair enough, i'll merge soon unless @wizardike has anything to say about it. we could probably safely say we require msvc 2022, but that would mean dropping support for compiling on windows 7 and 8 (no idea if anyone uses that either, and they could use msys2 in that case) 13:05:03 <04C​gettys> I get your point, I just thought I'd share the official support status to maybe avoid surprises in another n years when eventually targeting VS 2019 becomes more annoying when it leaves even extended support 😄 14:18:06 03Medrano8302 07* 0.34-a0-147-g63c1f0f1fb: Android: Fix crash when showing the system keyboard 10(55 minutes ago, 1 file, 1+ 8-) 13https://github.com/crawl/crawl/commit/63c1f0f1fb91 15:39:06 Unstable branch on underhound.eu updated to: 0.34-a0-147-g63c1f0f1fb (34) 16:52:51 <07w​izardike> I'm already building in Visual Studio 2022, it shouldn't be to hard for me to grab the VS 2019 build tools if I don't have them installed already 22:35:31 Unstable branch on crawl.develz.org updated to: 0.34-a0-147-g63c1f0f1fb (34) 22:57:49 Windows builds of master branch on crawl.develz.org updated to: 0.34-a0-147-g63c1f0f1fb 23:13:13 Unstable branch on cbro.berotato.org updated to: 0.34-a0-147-g63c1f0f1fb (34) 23:55:07 Monster database of master branch on crawl.develz.org updated to: 0.34-a0-147-g63c1f0f1fb