00:59:14 -!- indigaz21 is now known as indigaz2 03:33:22 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 05:07:23 Unstable branch on crawl.akrasiac.org updated to: 0.34-a0-99-g3711a3b (34) 14:06:18 <08n​icolae> iirc the gist of these is mostly "thematic sets of monsters and features from pre-temple/pre-lair/S-branches and then put a ghost in it", right? i never really did much with ghost vaults, i think that one yred overflow was it 14:18:23 <06r​egret-⸸nde※> Ideally they're themes that can recur in a later harder / alternate configuration, but yes. 14:22:48 <06r​egret-⸸nde※> (There's some loose plans for pre-Depths Abyss entrances that need more monsters to be done, some vague notions of more subvaulted portals that need more monsters to be done, and I'd like to have more Purgatory subvaults once that's done. No timelines set on any of those, though.) 19:42:56 03Hellmonk02 {GitHub} 07* 0.34-a0-100-g98ae272499: fix descent dungeon overview (#4587) 10(66 seconds ago, 4 files, 53+ 23-) 13https://github.com/crawl/crawl/commit/98ae27249950 22:35:33 Unstable branch on crawl.develz.org updated to: 0.34-a0-100-g98ae272499 (34) 22:57:58 Windows builds of master branch on crawl.develz.org updated to: 0.34-a0-100-g98ae272499 23:21:00 Unstable branch on cbro.berotato.org updated to: 0.34-a0-100-g98ae272499 (34) 23:55:31 Monster database of master branch on crawl.develz.org updated to: 0.34-a0-100-g98ae272499