00:14:03 Unstable branch on cbro.berotato.org updated to: 0.33-a0-746-g8ce5bd8831 (34) 00:55:15 Monster database of master branch on crawl.develz.org updated to: 0.33-a0-746-g8ce5bd8831 04:33:52 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5261-gd9800d219b 05:08:17 Unstable branch on crawl.akrasiac.org updated to: 0.33-a0-746-g8ce5bd8 (34) 05:41:40 03nlavsky02 07* 0.33-a0-747-g0e3914b0de: fix: don't show moonshine potions on the action panel 10(5 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/0e3914b0de20 06:03:20 03nlavsky02 07* 0.33-a0-748-gc71af56701: fix: pluralize "Oni" as "Oni" 10(3 minutes ago, 1 file, 6+ 6-) 13https://github.com/crawl/crawl/commit/c71af56701c9 06:46:35 New branch created: pull/4247 (1 commit) 13https://github.com/crawl/crawl/pull/4247 06:46:36 03Yi Yang @ Anteros02 07https://github.com/crawl/crawl/pull/4247 * 0.33-a0-749-gdbad38ca8a: fix: Bring Asterion's ability names in line with overhauled Makhleb 10(4 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/dbad38ca8a8b 07:03:55 03Yi Yang @ Anteros02 07https://github.com/crawl/crawl/pull/4247 * 0.33-a0-749-g5e6b020ccc: fix: Bring Asterion's ability name in line with overhauled Makhleb 10(21 minutes ago, 3 files, 3+ 3-) 13https://github.com/crawl/crawl/commit/5e6b020ccc94 07:06:24 :'( Realized the monster spell names are more nuanced than I thought. Still... 07:49:19 03DracoOmega02 07* 0.33-a0-749-g64b092adc6: Fix Justicar's Regalia having the wrong word in its inscription (Ge0FF) 10(53 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/64b092adc61c 09:23:28 03Yi Yang @ Anteros02 07https://github.com/crawl/crawl/pull/4247 * 0.33-a0-749-g9d3fe50906: fix: Bring Asterion's ability name in line with overhauled Makhleb 10(3 hours ago, 3 files, 3+ 3-) 13https://github.com/crawl/crawl/commit/9d3fe5090626 09:24:34 03Yi Yang @ Anteros02 07https://github.com/crawl/crawl/pull/4247 * 0.33-a0-749-gc2063c5c92: fix: Bring Asterion's ability name in line with overhauled Makhleb 10(3 hours ago, 3 files, 3+ 3-) 13https://github.com/crawl/crawl/commit/c2063c5c9217 09:24:35 No code change, but removed the factually incorrect claim in commit message :S 10:15:21 -!- TAS-2012v is now known as TAS_2012v 11:05:05 New branch created: pull/4248 (1 commit) 13https://github.com/crawl/crawl/pull/4248 11:05:07 03Aliscans02 07https://github.com/crawl/crawl/pull/4248 * 0.33-a0-750-g1e7777d748: Automatically identify some obsolete items. 10(2 minutes ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/1e7777d7488b 11:10:33 <[> cgettys: it supports both OpenGL 2.1 and OpenGL ES 2.0 11:10:38 <[> ... they quit 12:20:02 <04d​racoomega> I just spent an embarrassingly long time trying to figure out why Crawl kept mangling the transparency on this poltergeist player tile (as far as pulling out multiple different image editors in the hope of finding one that could encode it in a way that Crawl's tilesheet builder would read properly) before realizing that there was an unnoticed %rim 1 somewhere a fair ways up the file from where I put the tile >.> 12:20:28 <04d​racoomega> And it wasn't obvious because of all the translucency 13:04:21 <09g​ammafunk> to this day, I still don't understand the lore of %rim 13:04:57 <09g​ammafunk> it puts a border of the given rgb value around the tile in the tilesheet? 13:07:03 <12g​e0ff> https://crawl.develz.org/wiki/doku.php?id=dcss:help:rltiles#rim When the rim setting is turned on, a one-pixel black outline is added to the image before being packed into the tile sheet. 13:07:42 <12g​e0ff> "one-pixel black", no other colours allowed! 13:10:17 <12g​e0ff> (even though rltiles' rim supports colours: add_rim(const tile_colour &rim)) 13:10:40 <09g​ammafunk> oh so it's just binary on/off for the value 13:14:13 <09g​ammafunk> cool thx, now I know the lore 16:09:15 03regret-index02 07* 0.33-a0-750-gbcc7e3493b: New trap: tyrant's trap, weakening players + mighting monsters 10(4 days ago, 12 files, 146+ 28-) 13https://github.com/crawl/crawl/commit/bcc7e3493b41 16:09:15 03regret-index02 07* 0.33-a0-751-g81da222250: New trap: archmage's trap, draining player mp + granting brilliance 10(4 days ago, 11 files, 82+ 35-) 13https://github.com/crawl/crawl/commit/81da2222505c 16:09:15 03regret-index02 07* 0.33-a0-752-g4b739738c5: New trap: harlequin's trap, granting AF_CHAOS to monsters 10(2 days ago, 32 files, 140+ 29-) 13https://github.com/crawl/crawl/commit/4b739738c541 16:09:15 03regret-index02 07* 0.33-a0-753-gb98e54cbae: New trap: devourer's trap, corroding players 10(2 days ago, 11 files, 49+ 6-) 13https://github.com/crawl/crawl/commit/b98e54cbaef7 16:09:15 03regret-index02 07* 0.33-a0-754-g19588f4062: Initial distribution of the new trap quartet 10(12 hours ago, 10 files, 174+ 99-) 13https://github.com/crawl/crawl/commit/19588f4062ee 16:42:38 Unstable branch on underhound.eu updated to: 0.33-a0-749-g64b092adc6 (34) 16:59:58 <08n​icolae> q: should i do something about that tartarus vault i made with the silent spectre to tone it down and/or remove it entirely 😬 17:03:25 <09g​ammafunk> don't we have a few tartarus spectre vaults? 17:03:44 <09g​ammafunk> or rather, what's the fundamental problem with it? people complaining that it's cheap/unfair? 17:26:21 <06r​egret-⸸nde※> I presume it's nicolae_tar_ssshhh out of the four tartarus silent spectre vaults, which is notable compared to the others in being an entirely-stone encompass vault with no floor areas not covered in silence? 17:32:54 <09g​ammafunk> I wonder 17:33:46 <09g​ammafunk> !lg * recent tar !tar:7 map!= s=map% 17:33:58 <04C​erebot> 43 games for * (recent tar !tar:7 map!=): 6x nicolae_tar_liches_on_tour (13.95%), 5x nicolae_hells_fiendish_ambush (11.63%), 5x nicolae_tar_ssshhh (11.63%), 4x nicolae_tar_honey_stairs (9.30%), 3x door_vault (6.98%), 3x evilmike_ambush; evilmike_ambush_inner_basic (6.98%), 2x evilmike_ambush (4.65%), 2x nicolae_hells_titanomachy (4.65%), 2x nicolae_tar_entranced (4.65%), nicolae_tar_four_comb_roo... 17:42:11 <06r​egret-⸸nde※> (I can add adjusting the monsters to my own vault review list, which I was planning on returning to after a new monster and another tiles project. I think it wouldn't take much more than rescaling the monster list to not include hellions or tzitzimimeh, anyway.) 20:04:16 <06w​ensley> it occurs to me that if stat drain is going away, then there's no longer any need to have str/dex/int on the main tactical UI, since they're no longer a tactical consideration 20:11:55 still relevant with stat-reducing mutations and equipment swaps (which is to say, rarely, but stat drain was already rare) 20:11:58 <09g​ammafunk> that's not really the case, because permanent and temporary mutations can lower your stats, giving you stat 0 20:12:17 <09g​ammafunk> oops 2 slow I guess 20:32:01 New branch created: pull/4249 (1 commit) 13https://github.com/crawl/crawl/pull/4249 20:32:02 03tianmaster02 07https://github.com/crawl/crawl/pull/4249 * 0.33-a0-755-gcbb4711b7b: When you use mon-tile as a player-tile, display their changes in water 10(3 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/cbb4711b7b67 21:42:50 RE: having the stats on the main tactical screen, sure, but is there a better place for them? 21:43:21 I guess skill screen, but they're still maybe helpful early game when making tactical but not combat decisions 21:43:52 e.g. "oh, is my dex reasonable enough on this species + background that a pivot to a different weapon type makes sense on D:2" 21:45:45 <09h​ellmonk> didn't realize we decided to remove stat drain, I thought it was just statzero that was leaving 21:47:42 <09g​ammafunk> statzero remains, with 0 in any stat giving you permaslow 22:21:12 <04d​racoomega> (I've got some ideas for things to replace it that should capture a similar spirit of 'medium-term damage/penalties' that aren't intrinsically tied to stat effects and distribution, and will hopefully be more interesting in practice. ...a few to-dos down the list ^^; ) 23:04:50 Ah, the perennial problem 23:04:57 TODO: ok, fixed that 23:05:02 2 more wild TODO's appear :D 23:35:27 Unstable branch on crawl.develz.org updated to: 0.33-a0-754-g19588f4062 (34) 23:58:28 Windows builds of master branch on crawl.develz.org updated to: 0.33-a0-754-g19588f4062