00:13:06 Unstable branch on cbro.berotato.org updated to: 0.33-a0-511-g5569844878 (34) 00:54:43 Monster database of master branch on crawl.develz.org updated to: 0.33-a0-511-g5569844878 04:32:55 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5249-g4a8afe7061 09:02:43 New branch created: pull/4154 (2 commits) 13https://github.com/crawl/crawl/pull/4154 09:02:44 03Juan Barbosa02 07https://github.com/crawl/crawl/pull/4154 * 0.33-a0-501-gf01f912153: Added messages where to make edits to the game for expanding feature set. Created text file with notes on what to do and relevant changes. 10(80 minutes ago, 3 files, 43+ 0-) 13https://github.com/crawl/crawl/commit/f01f912153b1 09:02:44 03Juan Barbosa02 {GitHub} 07https://github.com/crawl/crawl/pull/4154 * 0.33-a0-513-gf737b05f6d: Merge branch 'crawl:master' into master 10(2 minutes ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/f737b05f6d8b 09:53:33 <06w​ensley> Bring back sludge elves, let them shift their slots at will 09:58:21 In Stoat Soup they brought themselves back without me doing anything, sneaky elves 09:59:59 (there was a bug in vanilla which I don't think ever got exposed to the servers where removed races were playable; as it happened I did deploy in that state so hilarita came to me and said, I just zigsprinted a sludge elf, and I said what, they're not in the game...) 10:05:26 <06w​ensley> Next step is to expose a modding interface and let players define their own species to play on the online servers 10:05:58 https://github.com/crawl/crawl/wiki/DCSS-Mods from ebering comes to mind 10:08:15 I think it was exposed on the servers? 10:08:49 I could be wrong - it's a while ago - but IIRC I couldn't find any records of impossible games around the right time 14:26:59 burgertutor (L11 DsGl) ERROR in 'dungeon.cc' at line 287: ASSERT failed: you.depth of 1 out of range 0 + 1 (1) .. brdepth[you.where_are_you] + 1 (0) (Bazaar:1 (Sprint)) 14:30:57 <04d​racoomega> Oh, cute. Probably Xom trying to teleport them to a non-existant bazaar in Sprint. 14:59:22 <09h​ellmonk> have there been any intentional monster AI changes wrt moving out of clouds recently 15:07:34 <04d​racoomega> No, why? 15:08:15 <09h​ellmonk> enemies are retreating out of blazeheart explosion clouds 15:08:23 <09h​ellmonk> pretty annoying 15:08:28 <04d​racoomega> Oh, I didn't fix that bug yet, right 15:08:39 <09h​ellmonk> ah, ok. at least it's known behavior 15:08:41 <04d​racoomega> (I don't think it's the clouds. They're running away from the dead blazeheart, now at 0,0) 15:09:03 <04d​racoomega> I meant to fix, but got distracted by a few other things 15:09:32 <09h​ellmonk> enjoying the spell other than that bug 15:09:32 <04d​racoomega> (The blame string for dying to the explosion seems to have also gotten messed up) 15:09:53 <04d​racoomega> After I fixed a previous problem about not earning XP from it exploding >.> 15:11:58 <04d​racoomega> Properly attributing things in all regards to a monster that no longer exists is a bit tricky, as it turns out >.> 15:12:24 <04d​racoomega> (Making death explosions fineffs fixed a number of things, but did make a different set of things more buggy) 17:25:39 03DracoOmega02 07* 0.33-a0-512-ge6a5942adc: Try again to fix assorted buggy behavior with exploding monsters 10(57 minutes ago, 3 files, 20+ 9-) 13https://github.com/crawl/crawl/commit/e6a5942adcea 17:25:39 03DracoOmega02 07* 0.33-a0-513-g7056299157: Prevent a rare Call Down Lightning crash 10(29 minutes ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/705629915794 17:25:39 03DracoOmega02 07* 0.33-a0-514-g74c169a5b7: Fix being able to deconstruct blazeheart cores with ctr+direction (Ge0FF) 10(26 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/74c169a5b742 17:25:39 03DracoOmega02 07* 0.33-a0-515-gf291e87058: Have clockwork bee remember its target focus between windings 10(5 minutes ago, 1 file, 21+ 3-) 13https://github.com/crawl/crawl/commit/f291e87058da 17:25:39 03DracoOmega02 07* 0.33-a0-516-g862ef21dcb: Fix item spell fail preview sometimes giving the wrong summary (Ge0FF) 10(2 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/862ef21dcb53 20:38:08 -!- The topic of #crawl-dev is: Crawl Development | https://github.com/crawl/crawl | Logs: http://s-z.org/crawl-dev/, temporarily http://crawl.akrasiac.org/logs/cheibriados/ | People with +v have commit access, devs on bridged discord as well | General Crawl-related chat to #crawl | Long stuff to a pastebin service, please 20:38:08 -!- The topic of #crawl is: Play Dungeon Crawl Stone Soup online now! Type ??online for instructions, ??lg / !lg for play stats | PM Sequell for long queries | http://crawl.develz.org | FooTV game replays: ??footv for instructions | #crawl-dev for dev discussion, #crawl-offtopic for offtopic 23:35:24 Unstable branch on crawl.develz.org updated to: 0.33-a0-516-g862ef21dcb (34) 23:58:07 Windows builds of master branch on crawl.develz.org updated to: 0.33-a0-516-g862ef21dcb