00:13:17 Unstable branch on cbro.berotato.org updated to: 0.33-a0-299-gc96b193c27 (34) 00:55:21 Monster database of master branch on crawl.develz.org updated to: 0.33-a0-299-gc96b193c27 01:30:44 Stable (0.32) branch on cbro.berotato.org updated to: 0.32.1-2-g700d293bfd 05:41:24 <09g​ammafunk> any chance we'll also get frogecraft in the next update? 16:38:16 Unstable branch on underhound.eu updated to: 0.33-a0-299-gc96b193c27 (34) 18:39:47 <08n​icolae> Frogforge 18:39:58 <08n​icolae> craft a frog that defeats your enemies with the power of hopping 18:55:17 <04d​racoomega> No mechanical frogs in the current spell list, as it turns out 18:55:22 <04d​racoomega> (Though there is a bee and a beetle!) 18:57:09 bring back mechanical quokkas? /s 18:58:12 <04d​racoomega> Bring back? Did they exist at one point? 19:00:03 original linley crawl, yes 19:00:20 long gone by 4.0 though 19:01:59 <09g​ammafunk> mechanical quokkas? terrifying. 21:28:11 me and some friends were working on adding clickable buttons to the game to like open inventory, commands, and scrolls, but when we downloaded a copy with ubuntu and ran it they appear to already exist be there by default below the mini map but just not in the online version for some reason? 21:31:19 <06p​leasingfungus> that's correct 21:31:38 <06p​leasingfungus> the web version uses a very different set of ui code from the offline tiles version 21:31:46 <06p​leasingfungus> sadly 21:39:20 well that's devastating, any advice on where one would begin for going about that for the webtiles version 22:26:59 <06p​leasingfungus> knox: i would probably poke around https://github.com/crawl/crawl/tree/master/crawl-ref/source/webserver/game_data 22:27:32 <06p​leasingfungus> however, i must warn you: the js code is... less often maintained than the rest of the project