00:13:15 Unstable branch on cbro.berotato.org updated to: 0.33-a0-296-g381ce9d8e6 (34) 00:55:47 Monster database of master branch on crawl.develz.org updated to: 0.33-a0-296-g381ce9d8e6 04:34:03 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5249-g4a8afe7061 16:38:52 Unstable branch on underhound.eu updated to: 0.33-a0-296-g381ce9d8e6 (34) 17:36:20 <06w​ensley> listen, let's talk about some real issues. a "gargoyle" is specifically a piece of stonework that serves as a water spout or other part of a drainage system. a gross statue that's part of the stonework is just called a "grotesque" 17:37:34 <04d​racoomega> The waterspout is the part they're putting potions into 17:37:58 <04d​racoomega> Since they actually function, presumably they're going somewhere 17:38:08 I think "Grotesk" lasted about 2 weeks 17:38:46 <06r​egret-⸸nde※> We could fix this with the holy rune branch getting some sort of ivory or nacre gargoyle with upgraded primal wave breath.... 17:49:03 Hello, are there any plans or desire to add ost music to the game? 17:50:12 I'm a musician and have experience composing for plays and movies as well producing music. I'm also a developer and know my way around code. 17:50:39 I would like to contribute some music if there is any will to have some. 17:51:26 Plz msg me privately in case my connection dies or email me at shellmaster@firemail.cc 18:01:46 New branch created: pull/4108 (2 commits) 13https://github.com/crawl/crawl/pull/4108 18:01:47 03yrdzrfxndfvh02 {GitHub} 07https://github.com/crawl/crawl/pull/4108 * 0.33-a0-297-gf749582c27: add yak island 10(2 hours ago, 1 file, 45+ 0-) 13https://github.com/crawl/crawl/commit/f749582c276c 18:01:47 03yrdzrfxndfvh02 {GitHub} 07https://github.com/crawl/crawl/pull/4108 * 0.33-a0-298-gec13d2297c: remove titan 10(34 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/ec13d2297c24 18:15:11 <06w​ensley> darg0nb0rn: crawl currently has optional support for sounds (on local versions) if users configure their options files appropriately. before actually taking the step of shipping music with the game, I would first expect crawl to have something similar, where users could configure their game to be able to say "here's a music file, play this when I'm in this branch". it presumably shouldn't be difficult to extend the sound effect code in 18:15:12 such a way 20:15:02 New branch created: pull/4109 (1 commit) 13https://github.com/crawl/crawl/pull/4109 20:15:03 03yrdzrfxndfvh02 {GitHub} 07https://github.com/crawl/crawl/pull/4109 * 0.33-a0-297-ge77661c791: add monsters to ziggurat_pillar_centre_c 10(9 minutes ago, 1 file, 7+ 4-) 13https://github.com/crawl/crawl/commit/e77661c7916b 20:39:42 -!- The topic of #crawl-dev is: Crawl Development | https://github.com/crawl/crawl | Logs: http://s-z.org/crawl-dev/, temporarily http://crawl.akrasiac.org/logs/cheibriados/ | People with +v have commit access, devs on bridged discord as well | General Crawl-related chat to #crawl | Long stuff to a pastebin service, please 20:39:43 -!- The topic of #crawl is: Play Dungeon Crawl Stone Soup online now! Type ??online for instructions, ??lg / !lg for play stats | PM Sequell for long queries | http://crawl.develz.org | FooTV game replays: ??footv for instructions | #crawl-dev for dev discussion, #crawl-offtopic for offtopic