00:07:56 <07a​crobat> @dracoomega when using dith shadowslip multiple times in a row, there are following problems in current trunk. 00:08:00 <07a​crobat> https://cdn.discordapp.com/attachments/747522859361894521/1275712995187626055/1.mp4?ex=66c6e3cf&is=66c5924f&hm=b477d1bcda5d65d90b2f3e0fdc9fd2c8e89beae87f95565319ab67ed5710e7f1& 00:08:03 <07a​crobat> 1. as shown in the video, monsters start to attack player even though shadow slip duration isn't over yet. 00:08:07 <07a​crobat> https://cdn.discordapp.com/attachments/747522859361894521/1275713027907260519/2.PNG?ex=66c6e3d7&is=66c59257&hm=2f7f86b90502a84e6376ca469f7f094c3b41a0db1de163990fddcc302a1b629e& 00:08:09 <07a​crobat> 2. shadow's hp continues to increase without limit. (maybe this is intended?) 00:08:16 <07a​crobat> also, I have one question: is it intentional that when using ranged weapon, the first attack doesn't guarantee mimic unlike melee weapon? 00:30:32 <04d​racoomega> Actually, what is going on in (1) appears to be simply that the duration of the visual transformation of the shadow stacks a lot better than the duration of the mislead effect does. When you use shadowslip, a duration is rolled for it, and all monsters which are already misled have their duration set to that (so that all monsters are misled for the same amount of time, which makes it a lot easier for the player to keep track of), 00:30:33 but the shadow visual transformation adds the new duration to its existing duration). Basically, distraction effect duration seems right, but visual is misleading. I can make them match properly. I wouldn't say that the shadow's HP increasing without limit was exactly intended, just that I had not specifically considered using it many times back-to-back. In practice, the shadow will disappear in a few turns after this regardless of how much health 00:30:33 it has, and obviously the number you are showing there is from a completely impractical number of times using it (with a lot of piety and also health cost). So I'm not sure it's actually a real problem? Well, rather than saying it was intentional that ranged didn't get it, it's more like... fishing for shadowslip backstabs in melee felt kind of bad without the reliable opener. It often involves the player moving forward into danger, and then if that 00:30:34 doesn't pan out, you can be in a very bad position. Melee shadow mimics aren't especially good for escape in a lot of situations, either, since they often appear deeper into enemy groups. Ranged doesn't have the same degree of motivation to fish for an offensive shadowslip opportunity and can do so more safely. (Spells also have no such gaurantees) 00:31:16 <04d​racoomega> Early versions of local Dith playtesting didn't have the guaranteed melee opener shadow and I feel this played a lot worse because of how shadowslip wants to use it 00:40:05 <07a​crobat> 1. got it 2. I could benefit from using it three or four times in a very dangerous fight to get higher HP shadow, but like you said, it's probably fine. 3. It seems a bit inconsistent to me that range weapon behaves differently than melee weapon, but I don't have a strong opinion on this. I was just curious. thanks for the detailed explanation! 00:43:21 <04d​racoomega> I mean, I'm not completely opposed to the idea of ranged mimic getting this treatment also, to be clear. I know I was originally fairly cautious about ranged mimic being too strong, and eventually decided that it seemed fine to lose the reduced damage factor it had compared to melee mimic. Maybe it would be fine to work the same in this context as well. (Spell mimic certainly can't, though) 00:45:39 <07a​crobat> I played only one raged dith char but it didn't feel like better than melee in that game. probably a lot worse than for stabber? 00:45:40 <04d​racoomega> Using shadowslip repeatedly for higher HP in one fight seems mechanically fine from the perspective of how does so cost a meaningful amount of piety and HP already (to a degree that I think would rarely be worth it). My only real concern, I think, is if it feels weird or sufficiently unexpected that it works this way. 00:46:21 <04d​racoomega> Like, keep in mind, the next time the shadow vanishes, it's back to normal again 00:46:28 <04d​racoomega> So it's very fleeting 00:46:44 <07a​crobat> ah probably not that weird. 01:17:43 Stable (0.32) branch on underhound.eu updated to: 0.32-b1-1-g67e854b3c2 01:54:43 Haven (L6 FeSh) Crash caused by signal #11: Segmentation fault (D:4) 03:34:28 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5208-geafff8c3b6 03:40:54 <12g​e0ff> ^--- Apparently, it's the 97th time when bcrawl was updated to 0.23-a0-5208-geafff8c3b6, starting from 2024-05-15. Why does CUE need to rebuild the same version every day? 04:57:41 <09g​ammafunk> I don't think it's actually rebuilding, probably just announcing 04:58:18 <09g​ammafunk> either way it is annoying and it'd be nice if it either announced rebuilds in a more appropriate irc channel for forks or at least only announced rebuilds that were genuine 04:58:39 <09g​ammafunk> that said, it's one extra irc message per day so not exactly critical to fix 05:08:17 Unstable branch on crawl.akrasiac.org updated to: 0.33-a0-0-g589741c (34) 05:12:22 <05a​lexjurkiewicz> Aug 21 12:11:11 ip-172-26-0-253 python[17265]: 2024-08-21 12:11:11,721 INFO: #42298 P60623 ERR: DB directory "cache.0.32-b1/db/" does not exist and I can't create it. Aug 21 12:11:11 ip-172-26-0-253 python[17265]: 2024-08-21 12:11:11,722 INFO: #42298 P60623 ERR: Cannot create db directory 'cache.0.32-b1/db/'. Are these new errors in 0.32? Previously I believe the error message was slightly different and included absolute path 07:17:24 <09g​ammafunk> not sure, it's possible error messages change in 0.32 due to some webtiles server changes advil made? 07:17:37 <09g​ammafunk> I assume those errors are from WebTiles 07:33:29 <05i​coson> I'm not sure if that message changed, but it's produced from the crawl binary 07:33:49 <05i​coson> !source check_mkdir 07:33:50 <04C​erebot> Can't find check_mkdir. 07:33:53 <05i​coson> rip 07:42:08 <05i​coson> I'm not entirely sure but I think those errors may represent the value for SysEnv.crawl_dir not being set right (exactly because they are lacking any sort of path before the versioned cache dir) 09:00:12 03dolorous02 07* 0.33-a0-1-gae761ad27d: Adjust kraken tentacle msgs to not mention water. 10(12 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/ae761ad27db2 09:00:13 03dolorous02 07[stone_soup-0.32] * 0.32-b1-2-g34e853cafd: Adjust kraken tentacle msgs to not mention water. 10(12 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/34e853cafd8e 12:52:50 03Medrano8302 07* 0.33-a0-2-g8817171229: Android: Add a full screen option to the launcher 10(2 days ago, 5 files, 76+ 2-) 13https://github.com/crawl/crawl/commit/881717122920 12:56:03 03Medrano8302 07[stone_soup-0.32] * 0.32-b1-3-ga61a675df6: Android: Add a full screen option to the launcher 10(2 days ago, 5 files, 76+ 2-) 13https://github.com/crawl/crawl/commit/a61a675df6d1 14:09:59 -!- om is now known as Guest2816 15:38:12 Unstable branch on underhound.eu updated to: 0.33-a0-2-g8817171229 (34) 15:45:21 -!- om is now known as Guest7908 16:21:31 -!- om is now known as Guest5791 16:43:19 -!- om is now known as Guest5059 16:46:44 <08n​icolae> they're calling us out on the tumblrs https://www.tumblr.com/gayabortions/759455968531775488/no-more-new-roguelikes-until-the-developers-of 16:59:21 -!- om is now known as Guest9086 17:03:55 <09h​ellmonk> renaming hellcrawl2 dungeon crawl 1.0 soup 17:04:00 <09h​ellmonk> your welcome 17:11:48 -!- om is now known as Guest2523 17:23:12 03dolorous02 07* 0.33-a0-3-gfc2bf62883: Don't give gladiators default kite shield tiles. 10(10 minutes ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/fc2bf628838f 17:24:18 03dolorous02 07[stone_soup-0.32] * 0.32-b1-4-gb28a3c84aa: Don't give gladiators default kite shield tiles. 10(11 minutes ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/b28a3c84aa6f 17:33:58 -!- om is now known as Guest2713 19:10:19 -!- om is now known as Guest898 19:17:05 -!- om is now known as Guest9186 19:31:44 -!- om is now known as Guest4428 19:40:25 -!- om is now known as Guest7224 20:13:52 -!- om is now known as Guest8893 20:37:06 -!- om is now known as Guest4134 20:55:24 -!- om is now known as Guest2674 21:16:01 -!- om is now known as Guest3743 21:41:52 -!- om is now known as Guest4960 22:00:33 -!- om is now known as Guest5212 22:07:15 Stable (0.32) branch on underhound.eu updated to: 0.32-b1-4-gb28a3c84aa 22:21:36 -!- om is now known as Guest5410 22:35:14 Unstable branch on crawl.develz.org updated to: 0.33-a0-3-gfc2bf62883 (34) 22:58:09 -!- om is now known as Guest1393 22:58:49 Windows builds of master branch on crawl.develz.org updated to: 0.33-a0-3-gfc2bf62883 23:11:59 -!- om is now known as Guest9446 23:13:18 Unstable branch on cbro.berotato.org updated to: 0.33-a0-3-gfc2bf62883 (34) 23:23:02 -!- om is now known as Guest9474 23:49:13 -!- om is now known as Guest6840 23:54:45 Monster database of master branch on crawl.develz.org updated to: 0.33-a0-3-gfc2bf62883