00:32:23 Another thing that used to bug me about the darkness of old Webtiles magenta: it meant all consumables under the "dangerous" tag were jarringly dark on the relevant inventory screens 00:33:02 I have rcfile settings that change most of them to lightmagenta for this reason 00:33:18 So I'm glad it's better now 00:34:06 I wouldn't complain about more text colours though... my rcfile uses all of them (except black, black is useless obviously) 03:33:26 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5208-geafff8c3b6 05:22:16 Unstable branch on crawl.akrasiac.org updated to: 0.32-a0-1339-g925b980 (34) 07:09:46 03elliptic02 07* 0.32-a0-1340-g5c500c4b6e: Make demons summoned by obsidian axe always friendly (Ge0ff) 10(7 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/5c500c4b6e87 08:22:35 03elliptic02 07* 0.32-a0-1341-g5039c0303e: Simplify armour acquirement 10(24 minutes ago, 2 files, 33+ 146-) 13https://github.com/crawl/crawl/commit/5039c0303eb7 08:26:53 03elliptic02 07* 0.32-a0-1342-gac80d7c31b: Fix typo in tower shield acq weight 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/ac80d7c31b21 08:42:56 03nicolae02 07* 0.32-a0-1343-g181dc37c9d: Add some sinuous, squamous decor vaults to the Snake Pit 10(47 seconds ago, 1 file, 669+ 2-) 13https://github.com/crawl/crawl/commit/181dc37c9d39 08:44:11 <08n​icolae> there we go. enjoy 08:56:56 <06p​leasingfungus> hurray! 11:41:52 03elliptic02 07* 0.32-a0-1344-gf6fde8ad6d: Fix items in starting inventory not being marked as seen 10(51 minutes ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/f6fde8ad6d9f 11:41:52 03elliptic02 07* 0.32-a0-1345-gfe1d291595: Simplify weapon acquirement 10(33 minutes ago, 2 files, 55+ 95-) 13https://github.com/crawl/crawl/commit/fe1d29159586 11:50:36 04Build failed for 08master @ fe1d2915 06https://github.com/crawl/crawl/actions/runs/9421681435 11:53:39 03dolorous02 07* 0.32-a0-1346-gb780b6b422: Unbrace 10(2 minutes ago, 1 file, 0+ 2-) 13https://github.com/crawl/crawl/commit/b780b6b422ed 14:58:21 03DracoOmega02 07[dith_experimental] * 0.32-a0-1351-gc1f8345d88: Some refactoring and fixes for Aphotic Marionette 10(18 minutes ago, 14 files, 30+ 33-) 13https://github.com/crawl/crawl/commit/c1f8345d8802 14:58:21 03DracoOmega02 07[dith_experimental] * 0.32-a0-1352-ge83f3c385d: Make Primordial Nightfall give a stealth bonus while active 10(16 minutes ago, 2 files, 5+ 1-) 13https://github.com/crawl/crawl/commit/e83f3c385d88 14:58:21 03DracoOmega02 07[dith_experimental] * 0.32-a0-1353-g3264b8abec: Don't let monsters perform reach attack from out of sight 10(16 minutes ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/3264b8abec22 15:08:49 04Build failed for 08dith_experimental @ 3264b8ab 06https://github.com/crawl/crawl/actions/runs/9423577901 15:10:14 <04d​racoomega> Going to guess that's some tracer change that breaks in arena or something. I'll look into it. 15:31:59 <12a​sciiphilia> What is the command 'crawl-inotify-dglwhere'? In the case of games run with dgamelaunch, the real-time lobby update does not work in the webtiles lobby (it appears when the page is completely refreshed). Is this script related to that? 15:36:13 Unstable branch on underhound.eu updated to: 0.32-a0-1346-gb780b6b422 (34) 15:38:46 <12a​sciiphilia> I heard before that, due to storage issues, trunk versions are periodically deleted when operating a public server. It seems that the remove-trunks.sh in dgamelaunch-config performs this task. This command allows you to manually check the list and delete versions one by one. Is there a way to delete all versions except the latest one? 15:40:05 03DracoOmega02 07[dith_experimental] * 0.32-a0-1354-g836f881d99: Fix a misplaced bracket 10(2 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/836f881d992b 15:40:05 03DracoOmega02 07[dith_experimental] * 0.32-a0-1355-g15b0384547: Fix a few switch statements that were missing ATT_MARIONETTE 10(51 seconds ago, 3 files, 5+ 0-) 13https://github.com/crawl/crawl/commit/15b0384547ac 17:26:35 Bnni (L27 FoFi) Crash caused by signal #6: Aborted (Elf:3) 18:55:03 03DracoOmega02 07* 0.32-a0-1347-g1cf930e433: Fix Yred always saying they were 'Noncommittal' no matter your piety 10(2 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/1cf930e43356 18:55:03 03DracoOmega02 07* 0.32-a0-1348-geb34fb9520: Fix being unable to use Bind Soul on monsters without attacks 10(2 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/eb34fb952031 18:55:03 03DracoOmega02 07* 0.32-a0-1349-g49f9abe96c: Preserve the auras of bound souls 10(2 hours ago, 1 file, 19+ 5-) 13https://github.com/crawl/crawl/commit/49f9abe96cf2 18:55:03 03DracoOmega02 07* 0.32-a0-1350-ga2d40b9c78: Buff Undying Armouries a little 10(21 minutes ago, 3 files, 16+ 14-) 13https://github.com/crawl/crawl/commit/a2d40b9c7819 18:55:03 03DracoOmega02 07* 0.32-a0-1351-g9f51f148f8: Let hoarfrost cannons be affected by LRD 10(21 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/9f51f148f806 18:55:03 03DracoOmega02 07* 0.32-a0-1352-ge1e3299b55: Remove hellfire mortars upon leaving a level 10(20 minutes ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/e1e3299b55cd 18:55:03 03DracoOmega02 07* 0.32-a0-1353-g7842008b98: Don't claim hellfire mortars 'flop about on dry land' (elliptic) 10(18 minutes ago, 3 files, 2+ 2-) 13https://github.com/crawl/crawl/commit/7842008b983b 18:55:03 03DracoOmega02 07* 0.32-a0-1354-gecdbb5f6cc: Tweak AF_VAMPIRIC message (Namsan) 10(15 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/ecdbb5f6cc24 18:55:03 03DracoOmega02 07* 0.32-a0-1355-g7c0229b0b9: Make blocks of ice (and hoarfrost cannons) amphibious 10(62 seconds ago, 2 files, 2+ 0-) 13https://github.com/crawl/crawl/commit/7c0229b0b9fd 19:05:48 03elliptic02 07* 0.32-a0-1356-g6e78a6c96c: Fix changelog error 10(70 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/6e78a6c96ce4 19:39:10 -!- The topic of #crawl-dev is: Crawl Development | https://github.com/crawl/crawl | Logs: http://s-z.org/crawl-dev/, temporarily http://crawl.akrasiac.org/logs/cheibriados/ | People with +v have commit access, devs on bridged discord as well | General Crawl-related chat to #crawl | Long stuff to a pastebin service, please 19:39:10 -!- The topic of #crawl is: Play Dungeon Crawl Stone Soup online now! Type ??online for instructions, ??lg / !lg for play stats | PM Sequell for long queries | http://crawl.develz.org | FooTV game replays: ??footv for instructions | #crawl-dev for dev discussion, #crawl-offtopic for offtopic 19:47:42 -!- robin is now known as lispwitch 19:47:55 -!- lispwitch is now known as robin 22:08:48 <04d​racoomega> @mumra If we wanted to let people edit their text color in webtiles via, say, an .rc setting, is there any 'easy' way to edit/override the contents of a .css file that way? I feel I really don't know the first thing about a sane process there. 22:08:53 <04d​racoomega> Or anyone else with relevant know-how 22:09:31 <04d​racoomega> I have not written a line of web code in my life. I am not qualified ^^; 22:13:20 <06m​umra> Yeah you can just insert a That style would take precedence 22:15:09 <06m​umra> However, it'd be even more efficient to use CSS vars 22:15:22 <06m​umra> Then you don't even need the style block you can just go and update the var directly 22:15:24 <04d​racoomega> All of the base colors are currently defined in one block like this css #game .fg0 { color: #000000; } /* black */ #game .fg1 { color: #005afa; } /* blue */ #game .fg2 { color: #4e9a06; } /* green */ 22:16:23 <04d​racoomega> So I guess just generate a redefinition of such inside a style block when the .rc file is loaded and just... append that to every generated html file? 22:17:36 <04d​racoomega> (I mean, I've gotten the impression that the entire webtiles system is build on a questionable code basis, but in terms of the 'relatively easiest thing to do without rewriting stuff' (which I'm not qualified to do)) 22:18:45 <06m​umra> So if you want to make this use css vars instead you rewrite the above block to css :root { --color-fg0: #000000; --color-fg1: #005afa; --color-fg2: #4e9a06; } #game .fg0 { color: --color-fg0; } /* black */ #game .fg1 { color: --color-fg1; } /* blue */ #game .fg2 { color: --color-fg2; } /* green */ And now when ever you load the .rc file you can just do this in javascript js const root = document.querySelector(':root'); 22:18:45 root.style.setProperty('--color-fg1', userColor); 22:19:11 <06m​umra> Then you don't have to mess about with writing