03:32:16 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5186-gbdc6987af4 05:06:45 Unstable branch on crawl.akrasiac.org updated to: 0.32-a0-928-g1cae6b7 (34) 07:24:25 03dolorous02 07* 0.32-a0-929-g5c35ed9eb8: Add another unlikely hybrid to artefacts. 10(3 minutes ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/5c35ed9eb829 08:35:48 Hi, I'm planning to rework the Yred tiles I made yesterday which had issues. I also never really heard anything about the Gell's Gavotte tile I made, I'll definitely work more on that one too if anyone has thoughts on what themes I should keep in mind when designing that and other spells 08:39:49 <06p​leasingfungus> i don’t think i saw the gavotte tile? 08:45:00 It's on discord, it was the first tile I posted and it was a good bit earlier so no worries 08:52:24 <06p​leasingfungus> reposting here for reference 08:52:25 <06p​leasingfungus> https://cdn.discordapp.com/attachments/747522859361894521/1228372156564504586/GellsGavotte500.png?ex=662bcdb8&is=661958b8&hm=0856b335837730a2ba3448c8e2be0e17ffab5a6caeda97f771d6437a994a53f9& 08:52:57 Oh I'm dumb, I forgot you can just copy a link from images on discord... 09:17:52 <02M​onkooky> I do really like the concept, but I feel like the grey man gonna be a bit hard to make out in the tiny crawl UI 09:18:01 <06p​leasingfungus> oh 09:18:04 <06p​leasingfungus> is that what that is 09:18:15 <06p​leasingfungus> i thought it was… a scratch 09:18:28 <06p​leasingfungus> falling dude makes more sense 09:20:01 Ahahahahaha yeah it's supposed to be person falling, I guess maybe the way it overlaps with the arrows makes it kinda hard to make out though. Maybe I can see about making the person a bit bigger and using a lighter grey? 09:22:17 Or I can try to come up with something else, I'll think about it 09:23:23 Are there any existing icons that you would point to as being like really good examples of how things should look? 09:35:42 <06p​leasingfungus> that’s a great question! i can look in a few minutes 09:44:21 Thanks! No rush 09:51:22 03dolorous02 07* 0.32-a0-930-g3b45f6b399: Add another Xom esteem entry to artefacts. 10(3 minutes ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/3b45f6b3998c 09:51:22 03dolorous02 07* 0.32-a0-931-g5a2cda0630: Add blank line. 10(3 minutes ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/5a2cda06304a 09:53:32 <05i​coson> just for future reference, the odds of anyone seeing and remembering something like that posted on the other discord are ... medium at best -- one option short of making a PR might be to open a github issue 09:53:37 <05i​coson> or post on tavern and link from here 09:54:26 <05i​coson> (since tavern supports image uploads, though I can't remember if new accounts can do that) 09:56:22 Sure, I can do that 09:57:05 <05i​coson> or maybe even just ask someone with posting rights to post it here, like PF did 10:05:23 <06p​leasingfungus> meckryl: re examples of good tiles, Blink, Manifold Assault, and Passwall might be good inspirations. wandering through rltiles/gui/spells might be a good use of time, if you haven't already 10:06:06 <06m​umra> a gavotte is an 18th century dance btw ... would be kinda neat to have the man in a dance pose, i dunno 10:07:30 <06p​leasingfungus> some reference images 10:07:30 <06p​leasingfungus> https://cdn.discordapp.com/attachments/747522859361894521/1228391053652922458/passwall.png?ex=662bdf51&is=66196a51&hm=ee1650b0f0b78c3ab95fb380679d6dcb30bb8f06b1370baf118b1b5783113f57& 10:07:31 <06p​leasingfungus> https://cdn.discordapp.com/attachments/747522859361894521/1228391054076805181/blink.png?ex=662bdf51&is=66196a51&hm=a85753f330df92157acd9e676de1d85f09784845f97bf36bf6c9330ad14820c9& 10:07:31 <06p​leasingfungus> https://cdn.discordapp.com/attachments/747522859361894521/1228391054458228878/manifold_assault.png?ex=662bdf51&is=66196a51&hm=c71e0b11a406b240773320dfc8951b0098e29448d39a820f54151f90c1e089b8& 10:07:32 <06p​leasingfungus> https://cdn.discordapp.com/attachments/747522859361894521/1228391054814871562/corpse_rot.png?ex=662bdf51&is=66196a51&hm=4ad4b46bdd193f08985629e2549c9d8c3ca95a92857cfa13fb21e7a6fe8aadb1& 10:07:47 Yeah I have been looking through a lot of the icons! I mostly asked because I feel like there have been a lot of different styles used over the game's long history 10:07:50 <06p​leasingfungus> gotcha 10:08:16 <06p​leasingfungus> i think that most of the current icons are in a broadly compatible style. there are some legacy ones in spells/monster 10:09:10 <06d​olorous_84348> Idea on evokers (more of a reflavoring of mumra's idea for blowing bagpipes): magical ankus that channels the spirit of the elephant it once controlled to trample monsters back a few squares. Lore-wise, it's left over from the armataurs' one attempt to lead their elephant-back armies into the dungeon, which failed miserably (cf. the manual entry for them). Also references old crawl history when the ankus (originally misspelled 10:09:11 "ancus") was a M&F-type weapon weapon ogres could start with. 10:09:38 <06p​leasingfungus> one stylistic pattern to follow is colour palette - each spell school has an associated color 10:09:46 <06p​leasingfungus> eg tloc is purple, necro is teal 10:10:05 <06p​leasingfungus> with grey being a neutral option available to everything 10:10:56 <08w​ormsofcan> yes please sample the colours directly from existing icons 10:12:14 <06p​leasingfungus> the example gavotte icon posted above is in or close to tloc's colors, though it's a bit dark? this is more a reference for later than a critique of that icon 10:12:31 <06d​olorous_84348> The gods all have associated colors as well. (Yred's lighting the black torch tile barely has any purple, despite their color being such, but the in-game torch fire is not purple, and I could barely wedge any purple into the placeholder tile because I'm not an artist.) 10:12:40 <08w​ormsofcan> it should have some of the lighter purples too 10:13:43 Yeah that's fair, I copied the colors from apportation but I stayed on the darker end to try to make the figure stand out more, but in the end I think the composition just doesn't work on such a small scale 10:14:09 <06p​leasingfungus> sounds right, yeah 10:14:20 <06p​leasingfungus> 32x32px is tricky... 10:14:33 And for the yred stuff I was copying colors from bind soul 10:14:39 yeah it's a challenge ahahaha 10:15:33 also, I didn't realize it at the time, but the software I'm using was set to upscale the result a bit so it looked clearer to me than it is in reality at the time 10:15:55 <06r​egret-⸸nde※> Spell icons are even worse than 32x32- they're 26x26. 10:16:26 <06p​leasingfungus> oh right 10:16:27 <06p​leasingfungus> borders 10:23:57 Oh damn my invocation programmer art has the wrong size borders, sigh 10:29:43 @dolorous_84348 do you happen to remember where in the tiles the in game torch is? I didn't realize one even existed 10:31:11 <06d​olorous_84348> It should be in: source/rltiles/effect/umbral_torchlight.png 10:32:35 Ahhh, thanks! 10:32:40 <06d​olorous_84348> No problem. 10:38:07 So just to make sure I'm on the same page: is the current umbral torchlight tile the intended color for the black torch? 10:39:00 <06d​olorous_84348> For the fire part of it, yes. 10:39:13 Okay 11:05:40 I was under the impression flying was meant to be a strictly positive attribute now 11:05:50 but my flying merfolk doesn't get its aux attack :( 11:06:18 thematically it also seems weird to me that they get the EV/speed bonus without their lower body actually changing form 11:10:48 <04d​racoomega> The thematics are really, really weird, yes, but otherwise flying often is a downside for them over water 11:10:59 <04d​racoomega> (I am not really sure where I stand on this) 11:11:14 <04d​racoomega> It's kind of awkward either way 11:17:52 <12g​e0ff> re: art requests. Sastreii updated a bunch of demon tiles recently, but a few haven't been touched for 9-10 years 11:18:13 <12g​e0ff> Ynoxinul and ufetubus need more colour, depth, and a better pose. Sneaky demon penguins with a flanking attack have to look cool too! 11:18:14 <12g​e0ff> https://cdn.discordapp.com/attachments/747522859361894521/1228408854530752644/boring_demons.png?ex=662befe5&is=66197ae5&hm=c83102023c246dfab936100dc0d5ae46391957c9d32112ad1fa807cf11be4ca2& 11:23:29 <08w​ormsofcan> I'm pretty sure ufetubi were updated more recently 11:24:15 <08w​ormsofcan> dang actually 2015 11:25:40 <12g​e0ff> ynoxinul - 0.16, ufetubus - 0.18 12:14:02 <06p​leasingfungus> i love the demon penguins... 12:14:02 <06p​leasingfungus> they are my children 12:22:47 <04d​racoomega> (I don't personally see anything wrong with their current tiles, for what it's worth) 12:25:45 <06r​egret-⸸nde※> Yes, I'd say they're fine. I'd definitely place the wiki page's listing of 13 specific monster tile requests above redraws of functional, distinguishable art. 12:56:11 <09g​ammafunk> https://tenor.com/view/bongo-cat-waiting-impatient-gif-13690433 12:56:14 <09g​ammafunk> ufetubi giving me vibes of this 12:56:33 <06p​leasingfungus> lol 12:56:49 <09g​ammafunk> so I suggest the following update to its tile 12:56:53 <09g​ammafunk> https://tenor.com/5El7.gif 12:59:02 <06r​egret-⸸nde※> Tier-5s being any more muscular than quasits and lemures feels wrong. 14:10:03 <09h​ellmonk> There should be a muscle quasit that drains str instead of dex 14:14:16 <02M​onkooky> str drain + self might is kinda thematically neat 14:14:28 <02M​onkooky> stat drain's a pretty rubbish effect tho 14:16:15 @r​egret-⸸nde※ made some changes. I also felt like there was something missing, and I realized that for abilities involving a torch, the icons didn't really feel luminous at all. I added a lot more emphasis on that as well 14:16:53 light torch: https://cdn.discordapp.com/attachments/804744417533362209/1228451552151474176/yred_light_the_torch.png?ex=662c17a9&is=6619a2a9&hm=d5fd7c4841b50df97988c2519f41479c708c92138938725bca69d1cd6999ebeb& 14:17:31 https://cdn.discordapp.com/attachments/804744417533362209/1228451551916462181/yred_hurl_torchlight.png?ex=662c17a9&is=6619a2a9&hm=b11c6f3321279d8fd6a784eb6bfc3274aa6347c878b4b954620745538a7464a0& 14:31:06 <06d​olorous_84348> What about weakening + self might? 14:32:11 <06d​olorous_84348> But then that might be more hulked-out orange demon than hulked-out quasit. 14:33:21 <09h​ellmonk> Leg day demon that saps your strength to gain haste 14:34:01 <06d​olorous_84348> Interesting. 15:37:23 Unstable branch on underhound.eu updated to: 0.32-a0-931-g5a2cda0630 (34) 16:04:56 03mumra02 07https://github.com/crawl/crawl/pull/3741 * 0.32-a0-912-g8304eae781: Make it a status to fix some bugginess 10(26 hours ago, 8 files, 40+ 20-) 13https://github.com/crawl/crawl/commit/8304eae78128 16:04:56 03mumra02 07https://github.com/crawl/crawl/pull/3741 * 0.32-a0-913-gc59b228583: Beam is only 3 or 5 width 10(26 hours ago, 2 files, 5+ 2-) 13https://github.com/crawl/crawl/commit/c59b2285839e 16:04:56 03mumra02 07https://github.com/crawl/crawl/pull/3741 * 0.32-a0-914-gc1290ecdcd: Add a tiles effect for the ungold beam 10(25 hours ago, 26 files, 137+ 81-) 13https://github.com/crawl/crawl/commit/c1290ecdcdd6 16:08:08 03mumra02 07https://github.com/crawl/crawl/pull/3746 * 0.32-a0-913-g5088010b31: Make blindness equation less mean 10(38 minutes ago, 12 files, 59+ 44-) 13https://github.com/crawl/crawl/commit/5088010b3165 16:12:45 I was looking at the new art requests page, and I was wondering about the rakshasa entry. It specifies "ornate, fanged, and furry". Fanged is pretty straight forwards, but if someone has a chance to elaborate a bit on the other two parts of that, it sounds like a fun prompt to design 22:35:45 Unstable branch on crawl.develz.org updated to: 0.32-a0-931-g5a2cda0630 (34) 22:59:32 Windows builds of master branch on crawl.develz.org updated to: 0.32-a0-931-g5a2cda0630 23:02:01 03mumra02 07https://github.com/crawl/crawl/pull/3746 * 0.32-a0-899-g7029328ef6: Wand of Light can now Blind players 10(13 days ago, 17 files, 131+ 11-) 13https://github.com/crawl/crawl/commit/7029328ef606 23:02:01 03mumra02 07https://github.com/crawl/crawl/pull/3746 * 0.32-a0-900-g519b9687e2: Implement flashes properly in webtiles 10(8 days ago, 5 files, 22+ 54-) 13https://github.com/crawl/crawl/commit/519b9687e293 23:02:01 03mumra02 07https://github.com/crawl/crawl/pull/3746 * 0.32-a0-901-g1aa5fab739: Blindness tweaks and bugfixes 10(6 minutes ago, 24 files, 231+ 115-) 13https://github.com/crawl/crawl/commit/1aa5fab73968 23:02:01 03mumra02 07https://github.com/crawl/crawl/pull/3746 * 0.32-a0-902-g831478d484: Zin and Gozag blinding wrath 10(44 seconds ago, 3 files, 20+ 4-) 13https://github.com/crawl/crawl/commit/831478d4847b 23:12:53 Unstable branch on cbro.berotato.org updated to: 0.32-a0-931-g5a2cda0630 (34) 23:55:48 Monster database of master branch on crawl.develz.org updated to: 0.32-a0-931-g5a2cda0630