00:32:14 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-5014-gf9597c7f93 00:59:12 Fork (bcadrencrawl) on crawl.kelbi.org updated to: 0.03-2236-g924a99fe18 03:22:28 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5014-gf9597c7f93 06:23:57 <05i​coson> hm, on cao: branch-data.h:426:1: error: braces around scalar initializer for type 'int' 06:23:59 <05i​coson> that's new? 06:24:43 <05i​coson> I'm guessing something not version compatible with the c++ build on cao as part of descent mode? 06:33:09 <05i​coson> ah, maybe just a bug that wasn't showing up elsewhere 06:34:34 03advil02 07* 0.31-a0-676-gec73a1986a: fix: add a missing branch-data field 10(41 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/ec73a1986a18 06:34:49 <05i​coson> yeah, looks like that was it 06:49:53 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-676-gec73a1986a (34) 06:59:26 Unstable branch on crawl.akrasiac.org updated to: 0.31-a0-676-gec73a1986a (34) 07:13:22 can someone help me? i can't log on or load the Ohio server, is it down? 07:24:57 <05i​coson> if you mean cbr2 it looks up, but I'm unfortunately in a meeting so can't check in detail 07:26:04 they left. cbr2 seems up to me as well 07:31:14 <08w​ormsofcan> connection seems to be funky on my end, it does load but it's also slow 07:50:20 <07z​ureal> cbr2 is slow? 07:55:27 <07z​ureal> not memory or cpu bound according to Grafana. 07:55:28 <07z​ureal> https://cdn.discordapp.com/attachments/747522859361894521/1148632494065848350/image.png 07:55:53 <07z​ureal> I wonder if my stupid provider is having network problems 07:56:50 <07z​ureal> I'll look into setting up some synthetic transactions so i can chart response times 08:02:28 seemed fast enough for me, but I'm also in Ohio so the clog may be elsewhere? 08:03:32 <07z​ureal> I am also in Ohio 🙂 08:53:29 <05i​coson> I did activate descent mode on cao but haven't tested it at all beyond starting a game 09:07:41 fwiw cdi is also snappy, if that's what they meant 09:08:58 although I am discovering bugs in my scripts 🙂 09:11:08 <06p​leasingfungus> advil: thank you! think we should put (WIP) or similar into the name of the option? 09:11:16 <06p​leasingfungus> (Descent trunk (WIP)) 09:22:44 03advil02 07* 0.31-a0-677-g08580218fa: feat: add a few welcome messages for descent mode 10(7 minutes ago, 1 file, 14+ 2-) 13https://github.com/crawl/crawl/commit/08580218fac8 09:22:44 03advil02 07* 0.31-a0-678-g7c33a2ab94: feat: tweak welcome messages for non-standard modes 10(6 minutes ago, 2 files, 10+ 4-) 13https://github.com/crawl/crawl/commit/7c33a2ab9411 09:22:44 03advil02 07* 0.31-a0-679-gd2efda5d0c: doc: mention descent mode in options guide for `type` 10(56 seconds ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/d2efda5d0c00 09:22:44 <05i​coson> yeah, or maybe "experimental"? 09:23:26 <05i​coson> rip discord bot 09:25:23 <05i​coson> oh, there it is 09:25:53 03kate-02 07* 0.31-a0-680-g325fb90cb2: Rebrace & fix indentation 10(10 days ago, 4 files, 33+ 16-) 13https://github.com/crawl/crawl/commit/325fb90cb250 09:25:53 03kate-02 07* 0.31-a0-681-g72d93d2d00: Add details to a Kiku gift note 10(10 days ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/72d93d2d008b 09:25:53 03kate-02 07* 0.31-a0-682-g1899a4c4f0: Reduce Passage of Golubria duration 10(10 days ago, 5 files, 16+ 20-) 13https://github.com/crawl/crawl/commit/1899a4c4f055 09:25:53 03kate-02 07* 0.31-a0-683-g96623f570b: Rename sourceless malevolence 10(13 days ago, 4 files, 6+ 6-) 13https://github.com/crawl/crawl/commit/96623f570b23 09:26:46 <03s​emi_tonal> it's been a bit slow recently in general i think, yeah 09:28:06 <06p​leasingfungus> advil: sure, whichever makes the most sense to you 09:30:32 <05i​coson> lol is it intentional that you start in peek mode? 09:33:06 <05i​coson> also, I guess one thing to think about is whether descent mode should or shouldn't share a save slot with normal/seeded (currently it does, unlike sprint) 09:33:31 <05i​coson> the more servers it goes live on, the harder that is to think about 09:33:38 <03s​emi_tonal> that feels probably not right, but it's very funny (the peek mode thing) 09:33:42 <05i​coson> yeah 09:33:44 <03s​emi_tonal> you can definitely go back outside for free! 09:33:46 <05i​coson> you can flee! 09:33:49 <03s​emi_tonal> heh 09:38:31 <05i​coson> It might be nicer if descent mode gets its own save slot? 09:41:07 <09g​ammafunk> @icoson I have a qw save that crashes immediately (maybe after one turn, not sure yet) with that mysterious Lua bounds check crash. Ran gdb -p to attach to the process on cdi and started qw to induce crash. Seems that it's: moninf_get_can_traverse (ls=0x55d9e0fecd90) at l-moninf.cc:680 Causing the crash. Am on mobile so I can't look more now, but if you're interested in looking and see anything amiss in that function, would 09:41:08 appreciate any info 09:41:24 <03i​mplojin> @advil aesen is reporting: "if theres a saved game, descent becomes disabled in the webtiles menu" "you can still resume by going to #play-descent-git though" 09:41:34 <03i​mplojin> oh, you've already seen the save slot thing 09:41:56 <05i​coson> lol, no, that's a bug on top of what I was wondering about 09:42:43 <05i​coson> immediate guess is that adding a new game type to the main save slot revealed a bug in webtiles lobby code 09:45:13 <05i​coson> not sure what's going on, it doesn't replicate on the default lobby 09:45:25 <06p​leasingfungus> initial peek definitely not intended lol 09:46:11 <09g​ammafunk> Ah I think I see the problem with this 09:46:16 <06p​leasingfungus> kate: hm, vaguely worried that non-sourceless malevolence will push players more toward looking for some nearby source (eg a priest or invisible creature) - already somewhat of a problem. we'll see 09:46:19 <06p​leasingfungus> worth trying 09:46:49 <09g​ammafunk> No bounds check on those player coords before attempting lookup 09:47:50 03advil02 07* 0.31-a0-684-g7d3d2d1642: feat: give descent games their own save directory 10(33 seconds ago, 1 file, 10+ 2-) 13https://github.com/crawl/crawl/commit/7d3d2d164281 09:48:23 <05i​coson> hopefully that will prevent lobby issues too (though existing descent games will be in the main slot and still cause weirdness apparently) 09:48:31 <09g​ammafunk> Odd that qw crashes this way by doing an in Los path walk though 09:49:23 <09g​ammafunk> Guess we need to modify dgl scripts to know about descent 09:49:56 03PleasingFungus02 07* 0.31-a0-685-g86692c7075: Tweak PoG wording slightly 10(53 seconds ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/86692c7075d8 09:52:34 <03s​emi_tonal> hmm, if that does end up a problem maybe it'd be okay to be fully unsubtle and explicitly tie it to zot acting against you or something? "sourceless" just feels so awkward to me as a descriptor 09:53:19 <03s​emi_tonal> i was also thinking of it as a slight nod to nethack's mysterious force and assuming people would automatically get that random bad things just happen to you, but i suppose nethack references are for old people these days... 09:53:28 <06p​leasingfungus> heh heh 09:53:29 <06p​leasingfungus> yes 09:54:56 <09g​ammafunk> I do agree about the awkwardness of sourceless and wouldn't mind linking it to Zot 09:57:23 <06p​leasingfungus> hellmonk has been hinting at axing malevolence/explore traps in general. very mixed feeling on that, as a long time shaft defender (tm) 09:59:01 <09g​ammafunk> Any kind of planned replacement? 09:59:38 <03s​emi_tonal> i'd be very sad to see them go, i do think shafts in particular very much succeed at the thing they're meant to do yeah (and haven't been a fan of them being chipped away over the last few version although can see some of that being more reasonable) 09:59:54 <06p​leasingfungus> gamma: don't recall 10:00:03 <06p​leasingfungus> my current thoughts re explore traps: 10:01:31 <06p​leasingfungus> - shafts create some of the most exciting and memorable sequences in crawl - a vocal set of players really, really, really hate explore traps (understandably) - smaller concern: alarm traps have weakened 'stealth' gameplay considerably (relative to 0.15 or w/e) 10:02:36 <04d​racoomega> For what it's worth, I am also a fan of them and would be sad to see them go 10:03:17 <04d​racoomega> (I... I did dislike being able to get tele trapped on going downstairs to a new level for the first time, because repeatedly I wouldn't realize I wasn't standing on stairs to go back up until it was a major problem to not be standing on said stairs, but that already got changed last month, right?) 10:08:14 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-685-g86692c7075 (34) 10:10:59 <06p​leasingfungus> yeah 10:11:14 <06p​leasingfungus> hm 10:11:25 <06p​leasingfungus> actually maybe i only re-banned shafting on stairs 10:11:34 <06p​leasingfungus> so teles from stairs are more likely now..? 10:14:06 Unstable branch on crawl.akrasiac.org updated to: 0.31-a0-685-g86692c7075 (34) 10:20:34 <04d​racoomega> Really? Hmmm... (The problem I have is especially that you never see your initial landing site, so if you're new to the floor, it just looks like what you see is what is at the bottom of the stairs) 10:21:00 <04d​racoomega> I mean, sure there's a message, but I am not good at noticing that on its own when nothing else looks like anything noteworth happened 10:21:09 <05i​coson> even after changing save slots there's still some bug with the cao lobby I can't figure out in the time I have, but I just disabled the save info display. Any games started prior to the rebuild I just did would need to be accessed manually via http://crawl.akrasiac.org:8080/#play-dcss-git 10:24:34 Truniht (L27 FoFi) Crash caused by signal #11: Segmentation fault (Zig:21) 10:25:13 <06p​leasingfungus> sure, reasonable. there was discussion of banning explore traps within LOS radius of up-stairs, but that has its own weird implications 10:25:24 <06p​leasingfungus> can imagine some changes of some kind occurring 10:25:56 <04d​racoomega> To be clear, I am basically fine with it for every step after that (and do, in fact, conceptually like the sorts of problems they cause) 10:26:23 <04d​racoomega> I don't think LoS of stairs matter, just not happening on the actual act of simply taking the stairs 10:27:09 <06p​leasingfungus> sorry, i should've clarified 10:27:39 <06p​leasingfungus> there are a bunch of ways to prevent explore traps from triggering when you take stairs and 'don't trigger within LOS of stairs' currently seems like the one that's the least "gameable" 10:27:51 <06p​leasingfungus> or that requires the least memory from players 10:28:21 <06p​leasingfungus> avoids things like trying to go down all the stairs to reveal as many tiles as possible while being explore-trap-immune, etc 10:32:48 03kate-02 07* 0.31-a0-686-gf7fab4af10: Allow orbs to be acquired (#3262) 10(15 minutes ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/f7fab4af105c 10:32:48 03kate-02 07* 0.31-a0-687-g0fe126139e: Fix FoWr starting with a scroll of blinking (#3261) 10(15 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/0fe126139e03 10:32:48 03kate-02 07* 0.31-a0-688-g04e7d4291d: Remove a teleport closet in an arrival vault (#3275) 10(11 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/04e7d4291d0c 10:32:48 03kate-02 07* 0.31-a0-689-g72f39bf969: Prevent a dragon armour trove placing for Draconians (#3272) 10(10 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/72f39bf969f5 10:37:00 <04d​racoomega> (I honestly wonder if I'd feel differently if I just had a force_more on it or something) 10:37:57 !crashlog Truniht 10:37:58 2. Truniht, XL27 FoFi, T:120378 (milestone): https://crawl.kelbi.org/crawl/morgue/Truniht/crash-Truniht-20230905-172414.txt 10:40:13 <03s​emi_tonal> i think it does in the default rc! probably if you've carried over an old one it's just not included 10:41:11 mon looks wrong, I think? pushback from a dead monster? 10:41:25 <03s​emi_tonal> oh or that's just a travel interrupt actually, not a force_more, so yeah, much easier to miss on stairs 10:46:00 <03s​emi_tonal> oh nice, is it a deep elf knight killing itself with usk pain bond and then trying to apply knockback after dying maybe 10:46:21 <03s​emi_tonal> i feel like any crash where usk is the god that's a pretty safe bet 10:50:30 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-689-g72f39bf969 (34) 10:51:56 <03s​emi_tonal> probably pain bond should be a fineff but i don't really know how to do fineffs 11:22:54 <06p​leasingfungus> fineffs are pretty easy honestly 11:23:29 <06p​leasingfungus> %git 467f337aae67ff29b0772902b2bcffed9270a8b1 11:23:31 <04C​erebot> PleasingFungus * 0.28-a0-1438-g467f337aae: New spell: Anguish (L4 Hex/Necro) (1 year, 8 months ago, 29 files, 174+ 25-) https://github.com/crawl/crawl/commit/467f337aae67 11:23:32 <06p​leasingfungus> this has a new fineff 11:24:47 <06p​leasingfungus> plotz in a new fineff class in fineff.h with some boilerplate copied from another one, call foo_fineff::schedule(...) wherever pain bond triggers now, then add a tiny spritz of logic in fineff.cc to fill out your class 11:24:55 <06p​leasingfungus> now, dactions, those are scary 11:25:10 <03s​emi_tonal> heh, i'll try and take a look later - it does seem like it would probably solve a lot of future pain bond crashes 11:25:50 <06p​leasingfungus> thanks! 12:13:37 Odrione (L2 DjIE) Crash caused by signal #6: Aborted (D:2) 12:41:46 <03s​emi_tonal> hmm, it looks like loading descent mode saves in offline console doesn't work 12:42:08 <03s​emi_tonal> i'm just getting prompted for a new character 12:43:41 <03s​emi_tonal> oh! even better - with these save files, selecting the DjSu loads the HOSu??? this is deeply confusing 12:43:43 <03s​emi_tonal> https://cdn.discordapp.com/attachments/747522859361894521/1148705036512268468/image.png 12:51:30 <03s​emi_tonal> possibly this is because one of those descent saves wasn't in the saves/descent directory for some reason and now i can't get that to happen again, so maybe i did something weird 13:09:45 <05i​coson> yes, the directory change may have messed things up 13:09:51 <05i​coson> I just changed that 13:12:13 <05i​coson> and there's definitely weird stuff about how a save is located based on mode, e.g. the json side of things is kind of broken by that, so I'm not surprised the offline browser is too 13:14:14 <03s​emi_tonal> it seems to be working as expected once i deleted the save in the wrong place at least 13:51:40 03PleasingFungus02 07* 0.31-a0-690-g7ce4588941: Fix Kiku wrath (various) 10(3 minutes ago, 3 files, 38+ 23-) 13https://github.com/crawl/crawl/commit/7ce4588941be 14:05:51 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-690-g7ce4588941 (34) 15:24:56 Unstable branch on underhound.eu updated to: 0.31-a0-690-g7ce4588941 (34) 16:27:29 03gammafunk02 07* 0.31-a0-691-g409c26aa35: fix: A bounds check for a clua function (qw) 10(24 minutes ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/409c26aa353a 16:35:18 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-691-g409c26aa35 (34) 17:09:18 New branch created: dededescent (1 commit) 13https://github.com/crawl/crawl/tree/dededescent 17:09:18 03hellmonk02 07[dededescent] * 0.31-a0-692-g98f39b14aa: fix: Don't show offlevel items in descent 10(18 minutes ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/98f39b14aaa7 19:28:46 Cid357 (L5 DgCj) ASSERT(desc_tgt) in 'item-use.cc' at line 767 failed. (D:3) 19:33:41 <06p​leasingfungus> interesting 19:55:31 -!- TAS-2012v is now known as TAS_2012v 21:21:46 -!- jfcaron_ is now known as jfcaron 22:35:14 Unstable branch on crawl.develz.org updated to: 0.31-a0-691-g409c26aa35 (34) 22:57:59 Windows builds of master branch on crawl.develz.org updated to: 0.31-a0-691-g409c26aa35 23:22:02 Unstable branch on cbro.berotato.org updated to: 0.31-a0-691-g409c26aa35 (34) 23:54:58 Monster database of master branch on crawl.develz.org updated to: 0.31-a0-691-g409c26aa35