00:39:57 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-5014-gf9597c7f93 03:24:18 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-5014-gf9597c7f93 11:19:17 03PleasingFungus02 07* 0.31-a0-663-gde94368793: Increase spectral weapon damage sharing 10(6 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/de94368793d3 11:34:19 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-663-gde94368793 (34) 13:08:02 03PleasingFungus02 07* 0.31-a0-664-g902f515a81: Fix "acrobat uselessness for tengu (Bardcore) 10(16 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/902f515a81db 13:19:22 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-664-g902f515a81 (34) 15:25:32 Unstable branch on underhound.eu updated to: 0.31-a0-664-g902f515a81 (34) 15:27:04 <04d​racoomega> That's at least the 4th time in a couple days that running Crawl tiles through WSL has blue-screened my computer =/ 15:27:11 <04d​racoomega> For whatever reason 15:27:45 <04d​racoomega> Looking into the drivers involved has apparently not solved the problem 15:56:42 <09g​ammafunk> concerning 19:43:13 03hellmonk02 07[great-magnetic-field] * 0.31-a0-663-ga51970a86e: don't react when peeking (untested) 10(29 minutes ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/a51970a86eb8 19:43:13 03hellmonk02 07[great-magnetic-field] * 0.31-a0-664-g344fc57deb: better sbranch code 10(5 minutes ago, 3 files, 11+ 4-) 13https://github.com/crawl/crawl/commit/344fc57deb45 19:49:29 <08n​icolae> q: what is the no-descent-mode tag, it was no_iron before but i assume that changed with the game mode name also what are the criteria for using it, "no backtracks", so no attics or basements, but what else should i tag i've got some vaults lying around to be submitted At Some Point and it looks like ironman might get into trunk before the vaults do, might as well get around to it preemptively 19:58:45 <09h​ellmonk> currently the tag is no_descent. It needs to apply to any vault that can break level connectivity (aside from stuff like no_tele_into flavor areas) and should apply to other vaults that aren't intended to be completed on the first visit to a floor (mainly hard transporters). That's pretty much it. 19:59:58 <09h​ellmonk> also stuff with potentially inaccessible features like areas across deep water or lava 20:07:21 04Build failed for 08great-magnetic-field @ 344fc57d 06https://github.com/crawl/crawl/actions/runs/6055914941 20:12:29 <08n​icolae> ah, only two of mine needed no_descent 20:33:50 omgded (L3 DjFE) ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1632 failed. (D (Sprint)) 20:33:59 <09g​ammafunk> > hard transporters skill issue 20:34:27 <09h​ellmonk> you're right it's my secret plan to reduce gf vault kills 20:34:55 <09g​ammafunk> I actually don't know how you plan to draw the line between too difficult and not too difficult 20:35:15 <09g​ammafunk> I sort of assumed that you might just removed all runed door and transporter vaults with the tag 20:35:53 <09h​ellmonk> I think it's on every transporter I could find 20:36:00 <09g​ammafunk> otherwise deciding seems somewhat difficult; also when many hard vaults place much later on in endgame, you don't really return to them later in normal games even, since you're not going to get much stronger 20:36:05 <09h​ellmonk> don't remember if I tagged runed doors 20:36:06 <09g​ammafunk> you either decide to do them or you don't 20:36:25 <09h​ellmonk> yeah I am trying to avoid actual subjective difficulty tagging 20:36:37 <09g​ammafunk> hrm 20:37:02 <09g​ammafunk> sort of imagining a couple tags, one absolutely always veto and one that maybe allows but only past a certain depth of placement 20:37:07 <09g​ammafunk> but I'm really not sure 20:37:21 <09h​ellmonk> it's easier to just always veto 20:37:29 <09h​ellmonk> would rather not overcomplicate it 22:32:40 KUP (L20 MeGl) ERROR in 'mon-util.cc' at line 681: bogus mc (no monster data): invalid monster_type 1000 (1000) (Snake:4) 22:35:01 Unstable branch on crawl.develz.org updated to: 0.31-a0-664-g902f515a81 (34) 22:57:15 Windows builds of master branch on crawl.develz.org updated to: 0.31-a0-664-g902f515a81 23:17:11 Unstable branch on cbro.berotato.org updated to: 0.31-a0-664-g902f515a81 (34) 23:54:51 Monster database of master branch on crawl.develz.org updated to: 0.31-a0-664-g902f515a81