00:34:55 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4926-gc5d0056c4d 00:52:50 <05s​astreii> I found an unrand barding that’s using the tile for the common bardings 00:52:50 <05s​astreii> https://cdn.discordapp.com/attachments/747522859361894521/1118447944543260762/SnipImage.jpg 00:58:46 Fork (bcadrencrawl) on crawl.kelbi.org updated to: 0.03-1975-ge4aed7c8bf 03:23:11 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4926-gc5d0056c4d 03:51:51 <05s​astreii> No, it’s not an artifact but a runed barding Which is still wrong 05:06:53 Unstable branch on crawl.akrasiac.org updated to: 0.31-a0-167-g1c394c0 (34) 06:09:54 03nlavsky02 07* 0.31-a0-168-g7cdbcddada: refactor: remove old monster glyph and keybind files 10(5 minutes ago, 13 files, 0+ 323-) 13https://github.com/crawl/crawl/commit/7cdbcddada6d 06:21:17 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-168-g7cdbcddada (34) 06:56:08 <06p​leasingfungus> i thought ego bardings were supposed to use the blue one and plain bardings were supposed to use the red? did i get it backwards? 07:00:34 <08n​lavsky> https://discord.com/channels/735056636644687913/747522859361894521/1114925370068709406 it looks like plain bardings should be blue and ego bardings should be red 07:01:09 <06p​leasingfungus> womp womp 07:02:25 <08n​lavsky> 07:02:45 <05s​astreii> Ohh lol I just used the original colors, blue for plain bardings, pink with a golden line for ego bardings I changed completely unrands bc they were red, too similar to the ego ones 07:13:49 <05i​coson> hm I think it'll work fine actually 07:14:15 <05i​coson> also, maybe use the disturbance indicator for invis monsters after the turn ends? 07:15:06 <05i​coson> in fact if revelation worked in the abyss, I suspect it would actually be worth using on certain vaults 07:17:58 New branch created: slime_of_golubria (1 commit) 13https://github.com/crawl/crawl/tree/slime_of_golubria 07:17:58 03hellmonk02 07[slime_of_golubria] * 0.31-a0-169-g8b1f1b7cbc: feat: Slimy Shroud Jiyva mutation 10(3 minutes ago, 7 files, 39+ 1-) 13https://github.com/crawl/crawl/commit/8b1f1b7cbcae 07:21:06 New branch created: pull/3163 (1 commit) 13https://github.com/crawl/crawl/pull/3163 07:21:06 Branch pull/3163 updated to be equal with slime_of_golubria: 13https://github.com/crawl/crawl/pull/3163 07:24:49 <08n​lavsky> Speaking about ?revelation and !enlightenment... 07:25:17 03nlavsky02 07* 0.31-a0-169-g82b7359922: fix: update default settings for `action_panel_filter` 10(7 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/82b735992233 07:29:49 <06p​leasingfungus> advil: not unreasonable, but having spent a bunch of time fighting with the invis mons code recently, it is horrible 07:35:31 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-169-g82b7359922 (34) 10:05:06 03PleasingFungus02 07* 0.31-a0-170-g5282407e52: Fix ego/normal barding tiles (Sastreii) 10(20 seconds ago, 4 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/5282407e520f 10:17:31 <06p​leasingfungus> thinking more about allowing revelation in abyss - seems actually player unfriendly to allow it, since a player might use it in the hopes that it'd actually map the area and be quite sad when it only did the x-ray vision thing 10:17:39 <06p​leasingfungus> could add a prompt, but that's bonus complexity 10:21:25 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-170-g5282407e52 (34) 10:23:55 03PleasingFungus02 07* 0.31-a0-171-g322a60d74e: Simplify: don't mark ?revelation as cancellable 10(3 minutes ago, 1 file, 0+ 2-) 13https://github.com/crawl/crawl/commit/322a60d74e3c 10:30:12 03PleasingFungus02 07* 0.31-a0-172-g92a001385b: Fix: show current delay for mid-skill heavy weapons (chimerix) 10(60 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/92a001385b25 10:36:48 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-172-g92a001385b (34) 10:39:19 <06p​leasingfungus> ^ good bug 10:45:44 <08n​lavsky> > Simplify: don't mark ?revelation as cancellable This is a minor oversight in 77163bc (late 2022). SCR_MAGIC_MAPPING was added into _is_cancellable_scroll() in b793c6dfb6 (2015) 10:51:18 <06p​leasingfungus> yes 10:51:20 <06p​leasingfungus> that was correct 10:51:25 <06p​leasingfungus> because it was cancellable at the time 10:52:30 <08n​lavsky> so, how's that an oversight of 77163bc, if both lines you removed were added in b793c6dfb6? 10:52:36 <06p​leasingfungus> the point of _is_cancellable_scroll is to delay printing pre_succ_msg ("the scroll SDKFSDF crumbles to dust") until after you're sure the scroll is actually being used. if you look at https://github.com/crawl/crawl/commit/77163bc#diff-9cafe74d84007f5bf5c0c06c07b89a601375477539dfae61c9f420123bb90b4bL3666, before the commit, it was possible to start reading the scroll and then not actually end up using it. 10:52:57 <06p​leasingfungus> so we correctly held off on printing pre_succ_msg until after the is_map_persistent check. 10:53:25 <06p​leasingfungus> after we shifted the is_map_persistent check into item_is_useless, we didn't need to delay printing pre_succ_msg anymore. 10:53:41 <06p​leasingfungus> does that make sense/ 10:53:44 <06p​leasingfungus> ? 11:03:08 <05s​astreii> Thank you! Now i’m in peace:content: 11:23:19 <08n​lavsky> so the "crumbles to dust" message happens earlier in read() now, in this block cpp if (!_is_cancellable_scroll(which_scroll)) { mpr(pre_succ_msg); // Actual removal of scroll done afterwards. -- bwr } 11:24:23 <08n​lavsky> sorry, I got stuck pondering why SCR_POISON is in _is_cancellable_scroll(), but ?fog isn't 11:35:50 <06p​leasingfungus> nlavsky: yes, exactly 11:36:49 <06p​leasingfungus> SCR_POISON is in _is_cancellable_scroll because scroll_of_poison may return spret::abort, resulting in us not using the scroll. SCR_FOG will always be used. 11:37:07 <06p​leasingfungus> ...it is weird that it crumbles into dust and fog..? 11:37:32 <06p​leasingfungus> https://cdn.discordapp.com/attachments/747522859361894521/1118610189906628769/image.png 11:37:35 <06p​leasingfungus> this seems excessive 11:37:38 <06p​leasingfungus> i wonder if it always did this 11:38:36 <06p​leasingfungus> looks like yes, as of 7ef7c926766 (2007), when SCR_FOG replaced SCR_FORGETFULNESS 11:40:01 <08n​lavsky> fr: "It crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. It was a rare scroll. Now you don't have a scroll of fog." 11:42:20 03PleasingFungus02 07* 0.31-a0-173-ge4b35d15fd: Fix: don't turn dust into smoke 10(2 minutes ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/e4b35d15fd9f 11:42:26 <06p​leasingfungus> ^ if this counts as a bug, it's the oldest one i've fixed, i think? 16 years is pretty good 11:42:31 <06p​leasingfungus> %git 7ef7c926766 11:42:32 <04C​erebot> haranp * 0.4-a0-248-g7ef7c92676: Forgetfulness removed; it's now a scroll of fog with a 1-in-10 chance of producing miasma instead. (16 years ago, 6 files, 16+ 12-) https://github.com/crawl/crawl/commit/7ef7c9267668 11:42:40 <06p​leasingfungus> lmao 1/10 chance of miasma 11:42:43 <06p​leasingfungus> that's such good lore 11:43:28 <06p​leasingfungus> %git 2ce8ccfa9ec7125c1519f2b9efbe1fe25aa5ad48 11:43:28 <04C​erebot> haranp * 0.4-a0-491-g2ce8ccfa9e: Fog now makes poison and steam (5% chance of each) instead of the old 10% chance for miasma (Erik.) (16 years ago, 2 files, 14+ 23-) https://github.com/crawl/crawl/commit/2ce8ccfa9ec7 11:43:50 <06p​leasingfungus> %git bee19fd8b7da68818a8d6a2d1a204308fb602efc 11:43:51 <04C​erebot> dolorous * 0.4-a0-2318-gbee19fd8b7: Fix [1923450]: Scrolls of fog no longer produce clouds of steam or poison. (15 years ago, 1 file, 2+ 3-) https://github.com/crawl/crawl/commit/bee19fd8b7da 11:44:10 <06p​leasingfungus> i had no idea. 11:44:25 <08n​lavsky> now we need separate scrolls of steam and miasma 11:49:38 <08n​lavsky> > SCR_FOG will always be used. reading ?fog will be cancelled if the player tries to do that under Still Winds: 11:49:43 <08n​lavsky> %git 41561af1f815 11:49:44 <04C​erebot> nlavsky {advil} * 0.30-a0-431-g41561af1f8: fix: improve handling of ?poison and ?fog under Still Winds (6 months ago, 2 files, 6+ 9-) https://github.com/crawl/crawl/commit/41561af1f815 11:49:44 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-173-ge4b35d15fd (34) 12:02:05 <06p​leasingfungus> nlavsky: that is a different, earlier function 🙂 12:02:27 <06p​leasingfungus> by the time we reach the _is_cancellable_scroll check, we've already dealt with still winds, etc. 12:14:42 03|amethyst02 07* 0.31-a0-174-g85c54bcb58: Please speak only to my lawyer. 10(3 minutes ago, 1 file, 36+ 0-) 13https://github.com/crawl/crawl/commit/85c54bcb5851 12:14:49 <06p​leasingfungus> woof, giving me a jump scare with that commit title 12:14:57 <|amethyst> lol 12:21:43 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-174-g85c54bcb58 (34) 12:41:14 <05i​coson> hm, the people want tavern 2.0 12:41:33 <|amethyst> Mom: We have tavern at home 12:42:02 <05i​coson> lol 12:42:10 <05i​coson> also, man, I think spez has kind of pissed off a lot of the non-mod users of reddit too, which I didn't necessarily expect 12:42:23 <05i​coson> at least going by responses so far in https://www.reddit.com/r/dcss/comments/1496ry8/postblackout_info/ 12:45:33 <|amethyst> > Restart the Tavern or start up Tavern2, then post migration instructions and kill the subreddit 12:45:46 <|amethyst> Hopefully that won't go the way the IRC migration went 12:46:15 -!- allbery_b is now known as geekosaur 12:46:16 <|amethyst> "Posting instructions on how to find the new community location? That's a ban and a takeover." 12:52:05 <|amethyst> Unrelated: If anyone remembers pubby/buppy from back in the day, they posted a few months ago info on a 6502 code generator they wrote: https://pubby.games/codegen.html 12:53:36 <|amethyst> Looking forward to the port of Crawl to the NES 13:14:50 <06p​leasingfungus> hype 14:38:01 <09g​ammafunk> Pubby will always be the inferior player of Felix the Cat for NES compared to myself 15:26:01 Unstable branch on underhound.eu updated to: 0.31-a0-174-g85c54bcb58 (34) 15:33:47 <05i​coson> hm does anyone know who https://lemmy.world/u/0485919158191 is 15:45:23 <08n​lavsky> I haven't heard about Lemmy at all before that post on /r/dcss, but apparently it's a thing. "The lemmyverse currently has 593 instances, and 21.8K monthly active users." (https://join-lemmy.org/instances). Don't know the mod of /c/dcss, though. 15:46:28 <06p​leasingfungus> it seems to be related to mastodon in some way 15:46:32 <06p​leasingfungus> lol at this btw 15:46:33 <06p​leasingfungus> https://cdn.discordapp.com/attachments/747522859361894521/1118672849218048092/image.png 15:46:42 <06p​leasingfungus> ah, yes, https://lemmy.world/c/dcss is my favorite subreddit 15:47:07 <08n​lavsky> don't you google via Bing? 15:47:27 <06p​leasingfungus> anyway not a big fan of this mod, based on their most recent posts 15:53:04 <06p​leasingfungus> wow, not because of the swedish 😛 15:53:08 <08n​lavsky> It looks like a clone of Reddit, with more or less similar structure. 15:53:12 <06p​leasingfungus> but probably this should go in #crawl-private or something 15:53:54 <08n​lavsky> for Tavern 2.0, the goal is to have a more forum-y platform? 15:54:17 <08n​lavsky> (with different sections for different topics) 16:03:09 <05i​coson> Lemmy uses activitypub but it didn’t look particularly ideal from a mastodon view (each forum post = one masto post) 16:03:44 <05i​coson> It’s a federated Reddit-like 16:21:24 <09g​ammafunk> a feddit? 16:47:07 <08w​ormsofcan> the dcss lemmy instance should be called lerny 17:18:46 <09h​ellmonk> need a tavernlike so i can make annoyingly long text posts and accrue thanks 20:12:47 <12e​bering> tavern 2.0 with thanks.0 23:15:31 Unstable branch on cbro.berotato.org updated to: 0.31-a0-174-g85c54bcb58 (34)