00:46:47 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4926-gc5d0056c4d 03:23:25 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4926-gc5d0056c4d 05:29:20 Unstable branch on crawl.akrasiac.org updated to: 0.31-a0-161-gb58dd9b (34) 11:02:17 03PleasingFungus02 07* 0.31-a0-162-gc4c5a43528: Fix: don't start Wn with Slow+Slow (acrobat) 10(38 seconds ago, 2 files, 6+ 8-) 13https://github.com/crawl/crawl/commit/c4c5a4352884 11:16:42 narz (L24 KoCj) ERROR in 'tags.cc' at line 4947: Invalid item: (quantity: 0) gold piece (Slime:3) 11:21:24 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-162-gc4c5a43528 (34) 11:42:26 -!- Guest9420 is now known as rabbit 11:42:27 -!- rabbit is now known as rabbit_ 15:25:19 Unstable branch on underhound.eu updated to: 0.31-a0-162-gc4c5a43528 (34) 15:44:59 <|amethyst> so, re: the recent scroll changes: How important is it for the ID minigame that there is a mostly-harmful scroll (noise)? 15:45:53 <|amethyst> Because I was considering ways to change ?noise (e.g. scroll of attention, makes noise and gives you mark, but also gives you monster detection for the same duration as mark) 15:46:19 <|amethyst> similarly !degen, though I don't have any great ideas for that yet 15:58:14 <06p​leasingfungus> |amethyst: the question is more about inventory pressure than about the id game 15:59:23 <06p​leasingfungus> i’d be a bit reluctant to add more useful consumables, or to make existing bad ones useful, since that’d make inventory pressure worse 15:59:57 <|amethyst> obviously then combine ?brand and ?ew 16:00:03 <|amethyst> what could go wrong? 16:00:05 <06p​leasingfungus> well 16:00:14 <06p​leasingfungus> that doesn’t really affect inventory pressure 16:00:21 <06p​leasingfungus> since those aren’t tactical items 16:00:25 <|amethyst> true, since no one holds on to those for long 16:00:33 <06p​leasingfungus> so you can just leave em on the floor as is 16:00:36 <06p​leasingfungus> or use em, yeah 16:01:57 <|amethyst> hmm... you know what would be funny? combining !immo with !poison 16:41:49 03PleasingFungus02 07* 0.31-a0-163-gb40cd77e26: Revert debug code change 10(27 seconds ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/b40cd77e2600 16:49:30 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-163-gb40cd77e26 (34) 16:58:48 <08n​icolae> combine all scrolls into one 🤔 17:07:50 <|amethyst> butterflies + immo + torment + noise + silence 17:54:55 03PleasingFungus02 07* 0.31-a0-164-g2312942fda: Increase Meteoran zot clock 10(4 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/2312942fdab0 18:05:27 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-164-g2312942fda (34) 18:18:15 <08w​ormsofcan> hellmonk brought it up in crawl when I mentioned merging degen and haste but a lot of vaults use degen as a decorative element so the buff would have to be very minor or require redesigning all those vaults 18:56:09 <09g​ammafunk> not comenting on the design of that, but I don't think it's too hard to modify those vaults in the end 18:56:14 <09g​ammafunk> and shouldn't be a deciding factor 18:57:44 <09g​ammafunk> in fact git grep in source/dat shows that the number of vaults using potions of degen is no higher than 13 18:58:16 <09g​ammafunk> didn't realize that there were clouds of degeneration 18:58:28 <09g​ammafunk> but that cloud type should be unaffected by this 19:15:06 <06p​leasingfungus> they were added by hellmo for alistairs wizlab iirc 22:19:02 New branch created: pull/3161 (1 commit) 13https://github.com/crawl/crawl/pull/3161 22:19:03 03Ebonnov02 07https://github.com/crawl/crawl/pull/3161 * 0.31-a0-165-gde8ff4d881: Add fortune to robe of Misfortune 10(6 weeks ago, 4 files, 21+ 8-) 13https://github.com/crawl/crawl/commit/de8ff4d881c1 23:15:22 Unstable branch on cbro.berotato.org updated to: 0.31-a0-164-g2312942fda (34)