00:14:38 Stable (0.30) branch on cbro.berotato.org updated to: 0.30.0-19-g36f170ea60 01:07:13 Stable (0.30) branch on crawl.kelbi.org updated to: 0.30.0-19-g36f170ea60 01:31:58 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4926-gc5d0056c4d 03:24:40 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4926-gc5d0056c4d 05:02:11 Stable (0.30) branch on crawl.akrasiac.org updated to: 0.30.0-19-g36f170e 05:09:22 Unstable branch on crawl.akrasiac.org updated to: 0.31-a0-102-g33a4ccc (34) 07:01:19 particleface (L20 TeHs) ASSERT(mindex <= MAX_MONSTERS) in 'mon-util.cc' at line 437 failed. (Elf:3) 07:21:09 <10P​leasingFungus> !lg * week killer~~jellyfish s=place 07:21:10 <04C​erebot> No games for * (week killer~~jellyfish). 07:21:13 <10P​leasingFungus> hm 07:21:20 <10P​leasingFungus> numbers too small 08:45:56 -!- elliptic_ is now known as elliptic 09:11:24 <08n​icolae> no, the numbers are too big. specifically, the absdepth at which they place. put 'em on d:1, you'll get some deaths 09:23:42 <10P​leasingFungus> mm 09:31:49 <08n​icolae> are killer klowns meant to Only be in zot. could someone use, say, a killer klown spectre in a crypt vault. asking for a friend. 09:38:19 <10P​leasingFungus> they are zot only but i think a spectre could be ok 09:38:36 <10P​leasingFungus> since it wouldn’t have the delicious flavour 10:27:00 <09g​ammafunk> yeah we have a special override for not using zot-exclusives outside of zot, for specialness 10:28:31 <09g​ammafunk> I'm not sure we want to use spectres of those monsters either since it seems a similar issue, but that is a bit of a grey area I guess 10:34:47 03sandertyu02 07https://github.com/crawl/crawl/pull/3150 * 0.31-a0-101-gc212beab1b: fix tile_shield_offsets option 10(14 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/c212beab1b6c 11:41:27 <08n​icolae> ah well, i guess it can be a human 11:52:01 03advil02 07* 0.31-a0-103-g918e1df75e: fix: s/rest/explore in a zot clock message 10(59 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/918e1df75e36 11:52:14 <06a​dvil> probably this new zot warning should be configurable 11:54:11 <06a​dvil> I played around with converting it to a number of turns to warn within, but it wasn't clear that there was a default for something like that which makes sense for me vs non-me 12:06:02 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-103-g918e1df75e (34) 12:08:34 <06a​dvil> although maybe something like 600 * 3 would be fine 12:35:06 <10P​leasingFungus> yeah i thought about adding an option but i don't like adding those before people ask for em 12:37:04 <10P​leasingFungus> oh i see, grit was surprised by the old warning 14:24:26 03PleasingFungus02 07* 0.31-a0-104-g2c42856c84: Make jellyfish less squishy 10(23 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/2c42856c84e2 14:24:26 03PleasingFungus02 07* 0.31-a0-105-gc0b45f0da6: Give fo innate shaft resistance (nicolae) 10(2 minutes ago, 1 file, 5+ 0-) 13https://github.com/crawl/crawl/commit/c0b45f0da691 14:35:57 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-105-gc0b45f0da6 (34) 15:19:45 03PleasingFungus02 07* 0.31-a0-106-ga1596ed5d5: Fix multischool spell success/power (purplemustard) 10(51 seconds ago, 1 file, 2+ 3-) 13https://github.com/crawl/crawl/commit/a1596ed5d586 15:25:54 Unstable branch on underhound.eu updated to: 0.31-a0-105-gc0b45f0da6 (34) 15:32:02 Unstable branch on crawl.akrasiac.org updated to: 0.31-a0-106-ga1596ed5d5 (34) 15:34:20 03PleasingFungus02 07* 0.31-a0-107-gae3621a16d: Remove a 'not enough monsters' veto 10(2 minutes ago, 1 file, 0+ 7-) 13https://github.com/crawl/crawl/commit/ae3621a16dbf 15:34:53 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-106-ga1596ed5d5 (34) 15:42:08 <09g​ammafunk> @advil we took a look at this when we realized that encompass maps are basically always vetoing (i.e. in mapstat and based on player reports). I think your approach here won't work because it's counting builder monster placement success, i.e. "level" monster spawns, without considering spawns that are placed in vaults. Most encompass maps have no_monster_gen and do their own monster placement. Your change is reverted for now, but 15:42:08 wanted to let you know why 15:49:44 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-107-gae3621a16d (34) 15:55:13 03PleasingFungus02 07* 0.31-a0-108-gdf935468f2: Remove no monsters from Lair 10(42 seconds ago, 3 files, 6+ 2-) 13https://github.com/crawl/crawl/commit/df935468f2e6 16:05:11 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-108-gdf935468f2 (34) 22:34:34 Unstable branch on crawl.develz.org updated to: 0.31-a0-108-gdf935468f2 (34) 22:55:31 Windows builds of master branch on crawl.develz.org updated to: 0.31-a0-108-gdf935468f2 23:16:51 Unstable branch on cbro.berotato.org updated to: 0.31-a0-108-gdf935468f2 (34) 23:54:15 Monster database of master branch on crawl.develz.org updated to: 0.31-a0-108-gdf935468f2