00:10:56 Stable (0.30) branch on cbro.berotato.org updated to: 0.30.0-5-g1a98f26d00 00:31:26 Stable (0.30) branch on crawl.kelbi.org updated to: 0.30.0-5-g1a98f26d00 00:32:39 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4917-g3c53b74d1c 00:55:54 Fork (bcadrencrawl) on crawl.kelbi.org updated to: 0.03-1742-gd8d0b1c3dd 03:24:25 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4917-g3c53b74d1c 05:01:45 Stable (0.30) branch on crawl.akrasiac.org updated to: 0.30.0-5-g1a98f26 05:08:12 Unstable branch on crawl.akrasiac.org updated to: 0.31-a0-16-g6d25397 (34) 06:24:12 03advil02 07* 0.31-a0-17-ga9a6e9e7af: fix: remove a redundant/broken CI step 10(4 minutes ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/a9a6e9e7af1e 06:34:35 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-17-ga9a6e9e7af (34) 06:36:46 03advil02 07* 0.31-a0-18-gea43df2a32: fix: Fully remove a broken CI line 10(89 seconds ago, 1 file, 0+ 7-) 13https://github.com/crawl/crawl/commit/ea43df2a3244 06:41:56 04Build failed for 08master @ a9a6e9e7 06https://github.com/crawl/crawl/actions/runs/4915644919 06:48:46 Unstable branch on crawl.kelbi.org updated to: 0.31-a0-18-gea43df2a32 (34) 09:01:11 <10P​leasingFungus> @gammafunk fan mail from an unrelated server! 09:01:11 <10P​leasingFungus> https://cdn.discordapp.com/attachments/747522859361894521/1105162491740299384/image0.jpg 09:01:22 <10P​leasingFungus> hm, copy paste error 09:01:29 <10P​leasingFungus> sorry irc folks 09:02:16 <10P​leasingFungus> @gammafunk try 2: fanmail from an unrelated server 09:02:17 <10P​leasingFungus> https://cdn.discordapp.com/attachments/747522859361894521/1105162762692337734/744DD201-A936-4452-B0AF-FA06D29A3193.jpg 09:02:42 hm, I don't see a difference between those 09:02:47 <10P​leasingFungus> hmmm 09:02:54 <10P​leasingFungus> i blame discord weirdness 09:32:19 <09g​ammafunk> Yeah, I remember patashu, they actually have chatted in this discord a lot in the past. All I can say is that it proves your quest to add new content and refine existing content is futile....the only right thing is to remove... 09:37:01 <10P​leasingFungus> too late, i’m already working on a new monster for 0.31! 09:51:08 <08n​icolae> what is the new monster 10:03:44 <10P​leasingFungus> nacreous jellyfish. flies, blinks close, constricts, stings to inflict 1-turn para. i want to make it slow moving but i couldn't make that work mechanically ;_; 10:04:57 <08n​icolae> what do you mean work mechanically, you couldn't make it work as a good monster you mean? 10:06:25 <10P​leasingFungus> yeah 10:06:45 <10P​leasingFungus> like if it's a slow melee only monster then, even with blink close and constrict, players can usually just walk away 10:06:54 <10P​leasingFungus> unless you give it a scorpion teleport move that makes it blink + attack as one action 10:07:02 <10P​leasingFungus> but that seems more complex than needed 10:19:58 <10P​leasingFungus> currently leaning toward having it show up in shoals (as a rare top-end monster), vaults (as a weird critter / treasure-like thing), and slime (as a jelly). but undecided 10:21:16 <08n​icolae> treasure-like? 10:21:29 <10P​leasingFungus> it's nacreous, pearlescent 10:21:41 <10P​leasingFungus> everyone wants the precious shiny jellyfish 10:22:01 <10P​leasingFungus> also i want more monsters in vaults that aren't in D/U 10:22:32 <08n​icolae> i guess... maybe it has loot suspended inside and you can see what it is if you examine it 10:25:46 <09g​ammafunk> well vaults sort of has this theme of beasts guarding branch already 10:25:53 <09g​ammafunk> so you don't need any special mechanic to justify that 10:26:10 <08n​icolae> i know but that might be fun anyway 10:26:14 <09g​ammafunk> to be fair that's just a general theme in every branch, but there are lots of beast-like creatures in vaults 10:26:24 <09g​ammafunk> so you don't need to add more to the monster to justify it 12:11:32 <09g​ammafunk> Cool dcss crossover art posted in roguelikes discord: https://cdn.discordapp.com/attachments/205316046230388737/1105201679680405735/sym0a8gqyy371.webp from https://www.reddit.com/r/Deltarune/comments/nuwfep/triple_trouble_three_of_my_favorite_jesters/ 12:25:49 <10P​leasingFungus> anyone who actually realizes mnoleg is an upside down jester is a True Lore Fan 12:26:22 <09g​ammafunk> they even represented multiple kinds of summoned eyes 12:26:32 <10P​leasingFungus> ooh, so they did 12:42:56 03Medrano8302 07https://github.com/crawl/crawl/pull/3123 * 0.31-a0-19-g087bd08293: Allow any version format in debian packages 10(2 days ago, 1 file, 0+ 2-) 13https://github.com/crawl/crawl/commit/087bd08293c0 12:42:56 03Medrano8302 07https://github.com/crawl/crawl/pull/3123 * 0.31-a0-20-g6c401779fc: Debian release rework 10(2 days ago, 1 file, 15+ 15-) 13https://github.com/crawl/crawl/commit/6c401779fc26 12:42:56 03Medrano8302 07https://github.com/crawl/crawl/pull/3123 * 0.31-a0-21-g1ad52f287d: Add CI workflow for source packages 10(27 hours ago, 1 file, 23+ 0-) 13https://github.com/crawl/crawl/commit/1ad52f287d8e 12:45:04 <03r​obertxgray> my PR was ready to add another of the lines advil just removed, I hope the workflows will be okay now 12:55:13 "everyone wants the precious shiny jellyfish" maybe it has a chance of dropping its skin? which would be like dragon scales but for the cloak slot, and might be a pearlescent-themed randart? 13:13:37 <09g​ammafunk> if it's going to show up in vaults yet be rare in shoals, it's not going to be especially rare in vaults 13:13:56 <09g​ammafunk> so that makes it dropping good loot as a connection to its theme more problematic balance-wise 13:14:38 yeh, my suggestion would assume it's relatively rare (don't want a good chance of landing a good randart) 13:14:40 <10P​leasingFungus> i'm not obsessed with the nacreous/pearlescent thing, i just wanted a word to make it clear that it was very weird, as jellyfish go (not the sort of jellyfish that's stuck in the water) 13:15:04 <10P​leasingFungus> and nacreous randomly popped into my head 13:16:52 <09g​ammafunk> yeah, the niche you're trying to fill is sort of a mix between a thing being thematically usable in multiple places (shoals, slime maybe) yet primarily a good beast-type monster for vaults (and not depths). And then what sort of monsters aspects would make a compelling vaults monster? 13:17:16 <09g​ammafunk> if so seems fairly reasonable starting point to me 13:22:42 <08n​icolae> marmaladefish 13:23:15 <10P​leasingFungus> it's not obvious to me if vaults has unifying mechanical themes at present 13:23:33 <10P​leasingFungus> there's some buddy stuff with the various ironbound whatevers 13:24:16 <09g​ammafunk> no, I agree, but in terms of what aspects you listed feeling like they add up to a good level of threat for a vaults monster 13:25:14 <10P​leasingFungus> ultimately you can just turn numbers up, right? as long as it's not trivial to ignore (e.g. slow) 13:25:24 <09g​ammafunk> vaults has always felt fairly close to depths design-wise, I guess at least one the vault-specific monsters exploits the much higher prevalence of walls relative depths 13:25:27 <10P​leasingFungus> you can just crank up hp and damage and all that until enough players are dying 13:26:17 <09g​ammafunk> unifying themes: huge monster list like dungeon and depths but more walls than either of those places 13:26:24 <10P​leasingFungus> lol 13:26:32 <10P​leasingFungus> does it actually have more walls? 13:26:42 <10P​leasingFungus> maybe..? 13:27:50 <09g​ammafunk> only one way to find out 13:27:51 <09g​ammafunk> ??objstat[2 13:27:53 <04C​erebot> objstat[2/2]: Run with "crawl -objstat" in a build of crawl with EXTERNAL_FLAGS_L=-DDEBUG_STATISTICS in your make command (or full debug with "make debug") to generate item/monsters statistics. See crawl -help for the argument details. 13:27:57 <09g​ammafunk> ??Objstat 13:27:57 <04C​erebot> objstat[1/2]: Spreadsheets for all released versions and trunk: https://drive.google.com/drive/folders/0B7VXhHzhWWb7S282VWhLVWRXbG8?resourcekey=0-USiftCbTwRlT9M7Uz5Fskg&usp=sharing/ ; See the README for details: https://docs.google.com/document/d/1D5mFqVi8ghz_nzvVmDUc3unx8VanVBWfgvZ8xCHaiJo/edit?usp=sharing 13:35:38 <09g​ammafunk> D:8 does have more walls on average than Depths:2 (just picking a depth that's half-way to account for difference in branch length), which makes sense to me in that depths feels more open overall on average. But yeah while vaults:3 has way more metal walls compared to the other two, overall it actually has fewer walls than Depths:2 13:36:02 <09g​ammafunk> is has much more doors than d:8 or depths:2 though! 13:37:18 <08n​icolae> so what we need is a door-based enemy... 13:37:35 <08n​icolae> i mean besides vault wardens 13:37:37 <09g​ammafunk> what about some kind of worm that could inhabit rocks/stone/metal.... 13:38:13 <09g​ammafunk> monster doors is definitely a great rpg trope 13:38:21 <09g​ammafunk> but it feels too close to....mimics.... 13:40:53 <08n​icolae> door trap spider. sometimes in vaults when you open a door a bunch of spiders appear 13:53:15 <10P​leasingFungus> lol 13:54:07 <10P​leasingFungus> nicolae, do you think it is possible to design a monster, item or vault that is not based on a ridiculous pun 13:56:44 <10P​leasingFungus> door monsters: - reverse warden who slams all nearby doors open. come out one, come out all! join the party! - monster that turns adjacent doors/walls transparent and can reach attack through them (or maybe even do a ranged attack?) - there's something here about making more doors but i'm not sure what 13:57:37 <09g​ammafunk> man that middle would would probably create whole new classes of wonderful bugs 13:57:41 <10P​leasingFungus> for sure 13:58:11 <10P​leasingFungus> it scares me even thinking about it 14:03:51 <08n​icolae> of course it's possible, the question is why someone would want to 14:04:18 <08n​icolae> monster that simply phases through doors 14:21:21 <08n​icolae> a monster that can only manifest in the space of a door but can blink to other doors 15:26:55 Unstable branch on underhound.eu updated to: 0.31-a0-18-gea43df2a32 (34) 15:30:04 <08w​ormsofcan> door worms... 17:14:00 <06a​dvil> alright I pushed a fix for the trog 2/3 banners, I doon't know if/when I could locally rebuild the db though 17:14:18 <06a​dvil> maybe it can be done on cdo at this point in the tournament? @gammafunk 17:17:28 <06a​dvil> it's also I guess a bit tricky to do and keep clan files in sync before those are frozen 18:57:22 <09g​ammafunk> cool, thanks for the fix, and yeah I was musing about just doing it on cdo because it's probably take like 4 hours or so 18:59:22 <09g​ammafunk> actually maybe it's way less than 4 hours, looking at my notes 18:59:49 <09g​ammafunk> !calc 12 * 3.5 18:59:51 <04C​erebot> 42 18:59:57 <09g​ammafunk> yeah think I'm going to go ahead and just start it now 19:12:27 <09g​ammafunk> cdo is rebuilding the db now and will hopefully be done in about an hour 19:25:30 -!- Discord|7 is now known as Discord| 20:45:43 <09g​ammafunk> !lg jagoly won dgee 20:45:44 <04C​erebot> 1. jagoly the Thaumaturge (L20 DgEE), escaped with the Orb and 3 runes on 2023-05-07 17:29:15, with 1709817 points after 51703 turns and 4:51:28. 21:44:20 did the cdo tourney rebuild crash or is it just being much slower than anticipated? 23:14:33 Unstable branch on cbro.berotato.org updated to: 0.31-a0-18-gea43df2a32 (34)