00:41:14 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4884-gcf1f1e11f7 00:54:24 Monster database of master branch on crawl.develz.org updated to: 0.30-a0-924-g0ad0bf95bc 04:22:19 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4884-gcf1f1e11f7 05:26:54 Unstable branch on crawl.akrasiac.org updated to: 0.30-a0-924-g0ad0bf9 (34) 06:46:52 03advil02 07* 0.30-a0-925-g960216f51a: docs: update `menu_colour` documentation 10(6 minutes ago, 3 files, 71+ 74-) 13https://github.com/crawl/crawl/commit/960216f51a28 07:03:50 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-925-g960216f51a (34) 07:39:37 <06a​dvil> !vault compressed_dpeg_circular_temple 07:39:38 <04C​erebot> Can't find compressed_dpeg_circular_temple. 07:40:15 <06a​dvil> !source temple.des 07:40:16 <04C​erebot> https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/temple.des 07:42:19 <06a​dvil> someone reported that that vault in seed 7909811614910955400 in current trunk is getting a "Ran out of altars for temple!" error, but it's beyond my skills as a vault dabbler to immediately see why 09:43:18 <10P​leasingFungus> it chose the size 14 variant, but only got 13 altars, if i'm counting right 09:44:58 <10P​leasingFungus> : elseif altar_count == "14" then SUBST: CDEF = B, CHIJ = ., < = { C is in two different substs...? 09:45:39 <10P​leasingFungus> we also have SHUFFLE: CDEF in a separate line 09:45:50 <10P​leasingFungus> i vaguely think C isn't supposed to be in the = . subst 09:47:20 <10P​leasingFungus> no, that doesn't fix it. hm 09:48:30 <06a​dvil> Don’t those apply in order? So that is wrong but in a different way 09:48:45 <10P​leasingFungus> plausible 09:49:49 <10P​leasingFungus> i think we want to have an altar at the targeted point 09:49:49 <10P​leasingFungus> https://cdn.discordapp.com/attachments/747522859361894521/1088142487828307998/image.png 09:50:53 <10P​leasingFungus> which is originally a D, i think, and then gets shuffled into one of CDEF 10:15:28 <06a​dvil> the map actually seems to have 14 altars? 10:15:57 <06a​dvil> (in that screenshot there's one that's hard to see just left of the cursor) 10:18:01 <06a​dvil> which would mean it has too many Bs, not too few, right? 10:19:35 <06a​dvil> if I remove the C from the left list instead of the right list I don't get the error and the level still has 14 altars 10:20:15 <06a​dvil> which maybe makes sense, the base map has 8 Bs so to get to 14 it needs 6 more 10:21:08 <08n​icolae> i think if a temple map has too many Bs and not enough gods the remainder just get filled in with xoms 10:22:16 <06a​dvil> reading the code I think that only happens in wizmode 10:22:32 <06a​dvil> !source dungeon.cc:5746 10:22:33 <04C​erebot> https://github.com/crawl/crawl/blob/master/crawl-ref/source/dungeon.cc#L5746 10:22:58 <06a​dvil> aka you.props.exists(FORCE_MAP_KEY) 10:23:27 03nlavsky02 07* 0.30-a0-926-g92c0bcffe8: docs: update `menu_colour` documentation a bit more 10(8 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/92c0bcffe87e 10:23:28 <06a​dvil> the error that is appearing is just past that if 10:23:52 <06a​dvil> thanks nlavsky 10:23:59 <06a​dvil> lol, how did I miss the rods ref 10:25:17 <06a​dvil> tbh I didn't actually check if all those tags even work 10:25:34 <06a​dvil> was a bit surprised that there is one just for the stats panel, for example 10:27:01 <06a​dvil> as an aside I know dith is shadowy but this is a bit much 10:27:01 <06a​dvil> https://cdn.discordapp.com/attachments/747522859361894521/1088151863691583508/Screenshot_2023-03-22_at_1.21.04_PM.png 10:28:12 <06a​dvil> (I'm guessing this might be why you counted 13 @PleasingFungus ) 10:31:20 <08n​lavsky> fr: in order to discover a nearby Dith's altar, the player has to pass a Traps&Doors skill check 10:31:37 <06a​dvil> retro 10:31:51 03advil02 07* 0.30-a0-927-g01031c21c8: fix: remove 2 altars from size 14 compressed_dpeg_circular_temple 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/01031c21c800 10:32:20 <06a​dvil> tbc it is reasonably visible in los, that is what it looks like out of los (I get a bit more sparkle in the upper left than in PF's screenshot, locally, but it's still living up to its description) 10:34:41 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-926-g92c0bcffe8 (34) 10:49:13 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-927-g01031c21c8 (34) 10:53:35 <13S​astreii> Time to change 11:01:50 <06a​dvil> if you have ideas! I think the problem here is not the design per se but the interaction with out-of-los dimming 11:03:08 <06a​dvil> hm, of the menu_colour tags I just tested, most of the item ones work but not pickup or resists 11:03:45 <06a​dvil> I think it is using the pickup tag to color what's on the ground though? 11:13:37 <08n​lavsky> yeah, menu_colour ^= pickup:... affects items on the ground, but - surprisingly - it doesn't affect the , or g pickup menus 11:14:38 <13S​astreii> Totally agree, my idea was just to make the altar more visible overall, since the tile is already fine 11:38:15 KaiHerd (L1 TrMo) ERROR in 'tileweb.cc' at line 234: Socket write error: Resource temporarily unavailable (D:1) 11:38:15 grubznug (L3 MiBe) ERROR in 'tileweb.cc' at line 234: Socket write error: Resource temporarily unavailable (D:2) 12:41:11 <13S​astreii> plasma beam and some recolor of the randart demon weapons, to match correctly their tiles. 12:41:14 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/1088185628329512990/Schermata_2023-03-22_alle_20.38.36.png 12:41:14 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/1088185628711207006/plasma_beam_and_evil_weapons.zip 13:26:31 03|amethyst02 07* 0.30-a0-928-g7f6bbad527: Remove an obsolete reference to EE stones 10(24 seconds ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/7f6bbad5277c 13:34:03 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-928-g7f6bbad527 (34) 15:43:29 <10P​leasingFungus> sastreii: sick! 15:43:38 <10P​leasingFungus> @|amethyst : nice find 🙂 15:51:31 <|amethyst> @PleasingFungus thank you, thank you very much 16:22:23 03PleasingFungus02 07* 0.30-a0-929-g4458efe7bc: New plasma, weapon tiles (Sastreii) 10(79 seconds ago, 7 files, 5+ 1-) 13https://github.com/crawl/crawl/commit/4458efe7bcc4 16:22:23 <10P​leasingFungus> sastreii: fyi, these will also show up for ego demon weapons (which previously showed up as purple, will now be green, and should be red) - lmk if you want me to change that 16:24:21 Unstable branch on underhound.eu updated to: 0.30-a0-928-g7f6bbad527 (34) 16:24:51 <13S​astreii> Can they be purple? Otherwise tomorrow i’ll make a red set for ego weaps 16:27:03 <10P​leasingFungus> uh, i can make them purple if you think that's better 16:29:44 03PleasingFungus02 07* 0.30-a0-930-gb9d0489357: Make held ego demon weapons purple again 10(36 seconds ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/b9d04893578a 16:54:23 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-930-gb9d0489357 (34) 18:26:57 Johan (L26 GrEE) ERROR in 'tileweb.cc' at line 234: Socket write error: Resource temporarily unavailable (Crypt:3) 20:19:11 FishCar7 (L3 DrTm) ERROR in 'tileweb.cc' at line 234: Socket write error: Resource temporarily unavailable (D:2) 20:19:12 indspenceable (L16 TrMo) ERROR in 'tileweb.cc' at line 234: Socket write error: Resource temporarily unavailable (D:13) 23:35:36 Unstable branch on cbro.berotato.org updated to: 0.30-a0-930-gb9d0489357 (34)