00:50:05 Unstable branch on cbro.berotato.org updated to: 0.30-a0-802-gb92711bcdf (34) 01:36:05 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4884-gcf1f1e11f7 04:22:54 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4884-gcf1f1e11f7 05:27:48 Unstable branch on crawl.akrasiac.org updated to: 0.30-a0-802-gb92711b (34) 10:49:52 Webtiles server stopped. 10:49:54 Webtiles server started. 10:51:06 <10P​leasingFungus> @kate thinking again about making str affect shield penalties. we talked about this last year (https://discord.com/channels/735056636644687913/747522859361894521/986282121914101760). You suggested that you (a) didn't want to increase complexity and (b) wanted to differentiate shields more from armour. re (a), Lici in the roguelikes discord suggested replacing the racial size component for shield penalties entirely with a str 10:51:06 effect (replacing the 20 - 3 * racial_factor part of the penalty formula with 5 + str), which would mean net neutralish complexity. re (b), it seems like there are a bunch of other ways in which shields are different from armour (affect different categories of attacks, scale with dex, reduced effectiveness against multiple attacks, disabled by confusion etc, etc etc). it also seems like player intuition works better if str reduces sh penalties, because 10:51:07 it's more consistent with armour. (i've seen multiple people be surprised that it doesn't work that way already.) WDYT? 11:25:06 <05k​ate> i sort of like the strict distinction and just having one stat affect each thing, but also i don't think the size factor is that great, so replacing it sounds pretty reasonable - it was a very big distinction in the old formula (but a bad design imo), and didn't carry over very well into the new formula 11:26:43 <05k​ate> in general i think the number of things stats affect should be kept to a minimum number of big things (which is why i cleaned it up around aux attacks and other weird small edge cases a while back), but "shield and armour penalties" is probably just as good as "armour penalties" in that context, yeah 11:59:01 <10P​leasingFungus> thanks! that all sounds reasonable to me 12:07:33 -!- allbery_b is now known as geekosaur 14:42:53 New branch created: pull/3016 (1 commit) 13https://github.com/crawl/crawl/pull/3016 14:42:53 03robertxgray02 07https://github.com/crawl/crawl/pull/3016 * 0.30-a0-803-g6cbe64d241: Fix doc files wider than 80 characters This may seem like a non-issue nowadays, but it is if you are playing on a smartphone. 10(13 minutes ago, 2 files, 18+ 13-) 13https://github.com/crawl/crawl/commit/6cbe64d241a2 15:37:53 <03w​heals> ironic that the commit message is formatted like that 16:05:49 <09g​ammafunk> also sort of ironic that futuristic smart phones increased the relevance of the 80 character limit after larger displays have been making it irrelevant for a long time 16:06:04 <09g​ammafunk> *larger desktop displays 16:06:32 <09g​ammafunk> I still probably spend too much time fussing with code over line breaks 16:25:42 03robertxgray02 07https://github.com/crawl/crawl/pull/3016 * 0.30-a0-803-g78849936cf: Fix doc files wider than 80 characters 10(2 hours ago, 2 files, 18+ 13-) 13https://github.com/crawl/crawl/commit/78849936cf26 16:26:11 <03r​obertxgray> Fixed, sorry. 22:07:55 -!- gbmor2 is now known as gbmor 23:55:28 Windows builds of master branch on crawl.develz.org updated to: 0.30-a0-802-gb92711bcdf