00:20:43 -!- dulot_34_ is now known as dulo_t-34_ 00:47:25 Monster database of master branch on crawl.develz.org updated to: 0.30-a0-585-g93115170b9 01:31:31 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4850-gd9e8576752 04:22:34 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4850-gd9e8576752 12:47:41 -!- dulot_34_ is now known as dulo_t-34_ 14:06:53 03PleasingFungus02 07* 0.30-a0-586-g23e55c9e0a: Cap Will at +++++ (200) 10(55 seconds ago, 3 files, 7+ 1-) 13https://github.com/crawl/crawl/commit/23e55c9e0ae4 14:46:14 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-586-g23e55c9e0a (34) 15:28:00 my logs got cleared, was there a list of requests somewhere i can look at for art? i'm almost done with the tiles for the ... whatever that thing i've never seen is 16:06:19 <10P​leasingFungus> superradish: heavy brand, mutation tiles, this # TO-DO: # # Actual portals need quite a bit of editing, and some unique tiles. # Tiles to fix: Doroklohe's plain floor, Cigotuvi's doorways, less generic # Iskenderun tiles, Cloud Mage's "white fluffiness" and "sea of clouds". 16:17:57 * Pinkbeast inserts "less programmer art tiles for Stoat Soup's new god" halfway down the list, maybe no-one will notice. # not a serious request 16:24:48 Unstable branch on underhound.eu updated to: 0.30-a0-586-g23e55c9e0a (34) 17:06:58 expand on the concept of "actual portals" please 18:15:02 <06a​dvil> I think that comment is about wizlabs, and "actual portals" probably means that as opposed to themed vaults on a regular level 18:15:05 <06a​dvil> ??wizlab 18:15:05 <04C​erebot> wizlab[1/2]: Portal vault with enemies and loot themed after a named wizard (Lehudib, Wucad Mu, ...). D:15, Depths, Elf, Crypt, Vaults:1-4. 18:15:19 <06a​dvil> ??wizlab[2 18:15:20 <04C​erebot> wizlab[2/2]: {Doroklohe's Tomb}, {Wucad Mu's Monastery}, {Cigotuvi's Fleshworks}, {Iskenderun's Mystic Tower}, {Zonguldrok's Shrine}, The {Roulette of Golubria}, {Cloud Mage's Chambers}, {Hellbinder}'s Lair, {Lehudib's Moon Base} {Eringya's Formal Garden}, {Tukima's Studio}, {Yara's Duelist Academy}, {Borgnjor's Mausoleum}, {Maxwell's Workshop}, {Alistair's Party Mansion} 18:16:33 <06a​dvil> if what you alluded to not having seen was these, you can load them up locally in wizmode with "&~" (not sure how to get a specific wizlab that way beyond reloading the level with the wizmode command for that, maybe there's a way) 18:29:30 <10P​leasingFungus> i thought it was talking about like 18:29:38 <10P​leasingFungus> the tile for the portal leading into the wizlab 18:29:45 <10P​leasingFungus> the single tile feature 18:41:13 it seems like the request is for multiple portals 18:52:32 <10P​leasingFungus> yeah i’m very unsure. suspect that request is about a decade old 19:51:46 cloud mages chambers, do they exist? 19:51:53 do you need a sprite for a cloud mage? i have just the thing 20:51:26 <10P​leasingFungus> they do exist 20:51:54 <10P​leasingFungus> moderately sure we have a cloud mage tile but possible it could be replaced 21:14:24 https://twitter.com/LabyrinthSlayer/status/650865137268727808/photo/1 21:14:41 bunch of mages we made for a game that is no longer being developed 21:23:40 <10P​leasingFungus> fun 🙂 23:04:03 capka3m (L4 FeCK) ASSERT(result != OBJ_RANDOM) in 'acquire.cc' at line 542 failed. (D:2)