00:48:19 Unstable branch on cbro.berotato.org updated to: 0.30-a0-509-gd016549fea (34) 01:31:53 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4850-gd9e8576752 04:23:19 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4850-gd9e8576752 05:28:13 Unstable branch on crawl.akrasiac.org updated to: 0.30-a0-509-gd016549 (34) 06:54:50 i noticed in a demigod game that altars are not considered useless in stash search, and thought i might put up a PR to check player_can_join_god in the logic... but first wanted to check and see, would there be any reason why players might actually prefer to have those in the results without also showing other useless things? i imagine it's not a 06:54:51 big deal anyway since altars are such a small portion of search results anyway 07:04:15 <05k​ate> that definitely sounds reasonable to me, to consider them useless if applicable 07:08:08 thanks, i'll take a crack at it 13:11:11 03advil02 07* 0.30-a0-510-g799d0685e7: refactor: adjust scroll uselessness reasons 10(19 hours ago, 6 files, 193+ 174-) 13https://github.com/crawl/crawl/commit/799d0685e7fb 13:11:11 03advil02 07* 0.30-a0-511-g0d9051e15b: refactor: consolidate potion uselessness code 10(5 minutes ago, 8 files, 234+ 167-) 13https://github.com/crawl/crawl/commit/0d9051e15b55 13:11:21 <06a​dvil> it's uselessness season apparently 13:18:42 <10P​leasingFungus> wow 13:44:41 <09g​ammafunk> tis the season to be useful 13:48:04 * geekosaur adds usefuls to his local source tree (never enter a dungeon without your towel?) 14:06:23 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-511-g0d9051e15b (34) 16:23:58 Unstable branch on underhound.eu updated to: 0.30-a0-511-g0d9051e15b (34) 16:48:31 New branch created: pull/2893 (1 commit) 13https://github.com/crawl/crawl/pull/2893 16:48:31 03Monkooky02 07https://github.com/crawl/crawl/pull/2893 * 0.30-a0-191-gf15774ccf5: Disable Bog status when using chei time step powers 10(52 seconds ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/f15774ccf54f 18:09:20 New branch created: pull/2894 (1 commit) 13https://github.com/crawl/crawl/pull/2894 18:09:20 03pdpol02 07https://github.com/crawl/crawl/pull/2894 * 0.30-a0-512-gf3a02e7b9d: feat: Filter out useless altars from stash search 10(7 minutes ago, 1 file, 7+ 3-) 13https://github.com/crawl/crawl/commit/f3a02e7b9de6 19:33:14 03PleasingFungus02 07* 0.30-a0-512-g913f7af9ec: Don't show .s for low stealth 10(7 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/913f7af9ecae 19:33:14 03PleasingFungus02 07* 0.30-a0-513-g663962266a: Bump Heroism and Finesse ability costs 10(4 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/663962266a10 19:42:32 <08n​icolae> @gammafunk my long holiday break begins now and i'm hoping to merge some prs during it... what thoughts u got about the ones i have up 19:49:20 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-513-g663962266a (34) 20:09:34 -!- jfcaron__ is now known as jfcaron 21:10:31 <09g​ammafunk> Well, that one with the nethack big rooms and the troves needs more attention (maybe those are two separate prs) 21:10:41 <09g​ammafunk> I'd like to go through some of that tomorrow 21:10:49 <09g​ammafunk> since I"ll have time all day 21:11:05 <09g​ammafunk> but I also want to make sure I get hellmonk's depths encompass reviewed first 21:11:46 <09g​ammafunk> You know I had been thinking that the nethack big rooms would actually be more compelling just as encompass maps themselves. This is worthy of discussion but... 21:12:09 <09g​ammafunk> If you've ever played nethack big rooms, the interesting thing about them is that they are hard, big rooms and you have to run for the exits/loot 21:12:29 <09g​ammafunk> so that wouldn't be a thing with them as just proper vaults 21:12:46 <09g​ammafunk> on top of this you have the awkwardness of trying to generate them in a level without a veto 21:13:11 <09g​ammafunk> but as a vault they all have these simple choke point entrances where the most you can do is like make two of them, but the whole feel is just lost 21:13:41 <09g​ammafunk> on the other hand, a big room encompass is a somewhat extreme gameplay experience and you'd of course want it to be rare and no more than one per game 21:14:11 <09h​ellmonk> does big room have terrain in it 21:14:28 <08n​icolae> one has fountains 21:14:29 <09h​ellmonk> please don't make octagon level 2 21:14:40 <09g​ammafunk> they're sort of vaguely like an encompass hall of blades, they do tend to have some slight structure in the center 21:14:45 <09g​ammafunk> but yeah they're really big open levels 21:15:23 <09g​ammafunk> yeah, like they are analogous to octagon level 21:16:02 <09g​ammafunk> but I mean, that's the concept, and arguably they can just be quite rare so if you're super annoyed with it, it won't happen often 21:16:22 <09h​ellmonk> yeah if it's equivalent to octagon level rarity then it's probably fine 21:16:35 <09h​ellmonk> but also big open level with no terrain is very tactically boring imo 21:16:58 <09g​ammafunk> I won't die on this hill since it's not my vault and if they are sort of ineffective as non-encompass vaults, that won't terribly matter 21:17:18 <09g​ammafunk> right, the way it plays out in nethack is similar to how it plays in dcss 21:17:27 <09g​ammafunk> you stair dance some monsters to thin stuff out, carefully 21:17:40 <09g​ammafunk> arguably it's a bit more interesting because you can make some nice loot 21:18:03 <09g​ammafunk> with octagon level it's just random and you do get level items but you don't get any additional riches 21:18:51 <09g​ammafunk> hrm, actually 21:19:24 <08n​icolae> if the big room homages don't work as non-encompass or as encompass there's no reason to cut 'em 🤷‍♂️ 21:19:36 <08n​icolae> that should be "not to cut 'em" for all you playing along at home 21:19:40 <08n​icolae> by which i mean on irc 21:20:03 <08n​icolae> one of the big things i've learned from crawl development is if you're working on a group project sometimes not all your contributions will work out 21:20:05 <10P​leasingFungus> gotta know when to cut em, when to fold em 21:20:42 <10P​leasingFungus> think this is true for solo work as well! important to be able to accept an idea isn’t panning out 21:21:08 <08n​icolae> oh yes, i've killed many vaults that i didn't think were working out, even after spending ages on them 21:21:18 <09g​ammafunk> was going to see if any place stairs 21:21:34 <09g​ammafunk> it did occur to me that it might somewhat work to have them place like two of three stairs? or at least one 21:21:50 <09g​ammafunk> you know, that big vaults human circle type feel 21:22:40 <09g​ammafunk> one can always go back up, but if you have only one other stair it's a bit more interesting as a vault, since that other stair might itself pose problems 21:24:04 <08n​icolae> my bigroom vaults each place one pair of stairs, imitating nethack 21:26:33 03pdpol02 {PleasingFungus} 07* 0.30-a0-514-g9bd54e8edc: feat: Filter out useless altars from stash search 10(3 hours ago, 1 file, 7+ 3-) 13https://github.com/crawl/crawl/commit/9bd54e8edc91 21:26:33 03PleasingFungus02 07* 0.30-a0-515-gc876ba1704: Adjust stash.cc formatting for readability 10(47 seconds ago, 1 file, 5+ 3-) 13https://github.com/crawl/crawl/commit/c876ba1704b0 21:27:31 <09h​ellmonk> pog 21:27:37 03hellmonk02 {PleasingFungus} 07* 0.30-a0-516-g18619c1dc1: remove invisibility from chaos effects 10(27 hours ago, 2 files, 3+ 3-) 13https://github.com/crawl/crawl/commit/18619c1dc1a1 21:27:41 <09h​ellmonk> one step closer to monster invis removal 21:28:40 03Zhang Kai02 {PleasingFungus} 07* 0.30-a0-517-gf0747e9c1c: Create montitle.txt 10(2 days ago, 1 file, 325+ 0-) 13https://github.com/crawl/crawl/commit/f0747e9c1c0a 21:29:44 03Zhang Kai02 {PleasingFungus} 07* 0.30-a0-518-gb5a9a196e2: Create monflee.txt 10(3 days ago, 1 file, 20+ 0-) 13https://github.com/crawl/crawl/commit/b5a9a196e2b9 21:29:44 03Zhang Kai02 {PleasingFungus} 07* 0.30-a0-519-g906f8a8453: Create help.txt 10(3 days ago, 1 file, 564+ 0-) 13https://github.com/crawl/crawl/commit/906f8a8453eb 21:29:44 03Zhang Kai02 {PleasingFungus} 07* 0.30-a0-520-gb4612467ca: Create FAQ.txt 10(11 days ago, 1 file, 375+ 0-) 13https://github.com/crawl/crawl/commit/b4612467ca68 21:29:44 03Zhang Kai02 {PleasingFungus} 07* 0.30-a0-521-g01a5972819: Update spells.txt 10(13 days ago, 1 file, 179+ 155-) 13https://github.com/crawl/crawl/commit/01a597281937 21:29:44 03Zhang Kai02 {PleasingFungus} 07* 0.30-a0-522-g1eefe1720f: Create mutations.txt 10(13 days ago, 1 file, 831+ 0-) 13https://github.com/crawl/crawl/commit/1eefe1720ff2 21:29:44 03Zhang Kai02 {PleasingFungus} 07* 0.30-a0-523-g18dac8f90a: Update ability.txt 10(13 days ago, 1 file, 6+ 11-) 13https://github.com/crawl/crawl/commit/18dac8f90ace 21:29:44 03Zhang Kai02 {PleasingFungus} 07* 0.30-a0-524-g807956db86: Update gods.txt 10(13 days ago, 1 file, 94+ 112-) 13https://github.com/crawl/crawl/commit/807956db867b 21:30:05 <09h​ellmonk> the pr count nooooo 21:30:48 03Zhang Kai02 {PleasingFungus} 07* 0.30-a0-525-g10769c07a2: Update spells.txt 10(2 weeks ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/10769c07a26f 21:30:48 03Zhang Kai02 {PleasingFungus} 07* 0.30-a0-526-g68f495328a: Update monsters.txt 10(2 weeks ago, 1 file, 266+ 225-) 13https://github.com/crawl/crawl/commit/68f495328a2c 21:30:48 03PleasingFungus02 07* 0.30-a0-527-gd44aff7e82: Checkwhite 10(27 seconds ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/d44aff7e8286 21:30:52 <10P​leasingFungus> not very nice... 21:34:14 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-526-g68f495328a (34) 21:42:32 03PleasingFungus02 07* 0.30-a0-528-g8c47a4955b: Fix Toxic Bog + Step from Time (#2749, Monkooky) 10(3 minutes ago, 1 file, 13+ 2-) 13https://github.com/crawl/crawl/commit/8c47a4955b62 21:48:36 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-528-g8c47a4955b (34) 23:19:26 04Build failed for 08master @ 10769c07 06https://github.com/crawl/crawl/actions/runs/3763193919 23:19:39 04Build failed for 08master @ 68f49532 06https://github.com/crawl/crawl/actions/runs/3763194345 23:36:31 syban (L14 PaNe) Crash caused by signal #15: Terminated (Lair:5) 23:36:32 Butpu (L7 TrMo) ERROR in 'tileweb.cc' at line 234: Socket write error: Resource temporarily unavailable (Temple)