00:47:32 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4797-g7d1cfc5502 03:05:41 Lightli (L6 DsRe) Crash caused by signal #11: Segmentation fault (D:5) 03:23:02 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4797-g7d1cfc5502 03:25:20 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:25:39 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:25:52 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:26:12 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:26:19 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:26:27 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:26:35 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:26:41 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:26:46 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:26:55 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:27:01 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:27:07 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:27:12 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:27:18 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:27:23 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:27:30 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:27:35 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:27:40 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:27:45 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:27:49 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:27:53 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 03:27:57 Lightli (L7 DsRe) Crash caused by signal #11: Segmentation fault (D:6) 04:23:01 Lightli (L10 DsRe) Crash caused by signal #11: Segmentation fault (D:9) 04:23:11 Lightli (L10 DsRe) Crash caused by signal #11: Segmentation fault (D:9) 04:23:19 Lightli (L10 DsRe) Crash caused by signal #11: Segmentation fault (D:9) 04:23:29 Lightli (L10 DsRe) Crash caused by signal #11: Segmentation fault (D:9) 04:23:35 Lightli (L10 DsRe) Crash caused by signal #11: Segmentation fault (D:9) 04:23:44 Lightli (L10 DsRe) Crash caused by signal #11: Segmentation fault (D:9) 04:32:06 !crashlog 04:32:07 24722. Lightli, XL10 DsRe, T:13054 (milestone): https://cbro.berotato.org/morgue/Lightli/crash-Lightli-20220927-112343.txt 04:37:00 Lightli (L11 DsRe) Crash caused by signal #11: Segmentation fault (Gauntlet) 04:37:08 Lightli (L11 DsRe) Crash caused by signal #11: Segmentation fault (Gauntlet) 04:37:52 Lightli (L11 DsRe) Crash caused by signal #11: Segmentation fault (Gauntlet) 04:38:02 !crashlog 04:38:04 24725. Lightli, XL11 DsRe, T:15943 (milestone): https://cbro.berotato.org/morgue/Lightli/crash-Lightli-20220927-113751.txt 04:40:25 hm, that save isn't crashing for me locally 04:42:25 or I haven't replicated whatever he's doing 04:43:40 oh, I did 04:46:30 Lightli (L11 DsRe) Crash caused by signal #11: Segmentation fault (Gauntlet) 04:46:35 Lightli (L11 DsRe) Crash caused by signal #11: Segmentation fault (Gauntlet) 04:49:22 <06a​dvil> the hailstorm hit chance code in 895c20ea242b just seems to crash? 04:53:02 <06a​dvil> oh, https://github.com/crawl/crawl/commit/068b7645628b has a bad cut and paste 04:55:05 <06a​dvil> (also this hit chance desc doesn't seem to take into account hailstorm's affected squares, seems weird) 04:56:23 03advil02 07* 0.30-a0-160-gcfceee88d3: fix: don't crash in hailstorm targeting 10(58 seconds ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/cfceee88d37e 05:05:29 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-160-gcfceee88d3 (34) 05:26:41 04Build failed for 08master @ cfceee88 06https://github.com/crawl/crawl/actions/runs/3135395161 05:31:00 Unstable branch on crawl.akrasiac.org updated to: 0.30-a0-160-gcfceee8 (34) 05:33:19 <06a​dvil> Unknown monster spell 'Kiss of Death' cast by test statue 06:44:02 <10P​leasingFungus> oh whoops 06:44:19 <10P​leasingFungus> i had a fix for that but it got lost in the rebase 06:44:43 <10P​leasingFungus> sorry… i shouldn’t merge code at bedtime 06:45:14 <10P​leasingFungus> just should go in the big mon cast switch statement 06:52:01 -!- kenran` is now known as kenran 07:16:40 <09g​ammafunk> Alarming to hear since qw is now very much dependent on this hook. However I could probably rewrite to directly inspect messages. Hook is extremely handy and I think a better design from a code standpoint, if you conveniently ignore the potential crash issues 07:52:32 <06a​dvil> my general problem with it is that messaging can happen at a lot of different game states, where it's very hard to be sure what lua is safe to run at what times 07:53:44 <06a​dvil> I did at some point make it non-reentrant, which cut off some issues 07:54:19 <09g​ammafunk> Is it possible to wrap that hook so that it fires only when a safe condition is reached? 07:59:07 03kate-02 07* 0.30-a0-161-gdd60e06945: Fix monster spellcasting test failure 10(2 minutes ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/dd60e06945a0 08:03:28 <10P​leasingFungus> ty @kate ! 08:05:05 <10P​leasingFungus> btw, think i’ve been persuaded by elliptic to retheme volcanic tap from cj/fire/earth to cj/tloc, to reduce the number of schools in re’s start and to push more toward ‘hybrid friendly’ schools 08:05:35 <10P​leasingFungus> gives you temp -move because it steals the movement from your lower half and throws it at someone 08:06:08 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-161-gdd60e06945 (34) 08:06:28 <05k​ate> sounds reasonable to me, definitely looks good to cut down the number of schools a bit yeah 08:07:42 <10P​leasingFungus> probably some argument for making it pure cj 08:08:38 <10P​leasingFungus> vaguely worried about making it punchy enough to be worth the downside without being too strong for a single school spell 08:08:58 <10P​leasingFungus> if that makes any sense (??) 08:12:46 <09h​ellmonk> I'm going to cast it in lair to avoid getting trampled by elephants 08:14:26 <10P​leasingFungus> that’s your g*d given right. 08:14:47 <10P​leasingFungus> i’d just miscast disjunction at 99% fail, personally 08:22:50 <08n​icolae> tloc more like ploc 08:24:03 <08n​icolae> also does blast sparks need to be tloc? 08:25:47 <10P​leasingFungus> shrug. does it need to not be tloc? 08:26:02 <08n​icolae> /shrug just seems slightly weird i guess 08:26:09 <08n​icolae> dammit discord 08:26:18 <08n​icolae> ¯_(ツ)_/¯ 08:26:20 <08n​icolae> there we go 08:28:11 <10P​leasingFungus> it does pushes 08:30:27 <10P​leasingFungus> not saying every spell that moves monsters needs to be tloc, but it’s nice when they are 08:48:10 Reaver incoming!? 08:50:55 Monsters are not prepared for my 3 school 1 time use self-immobilizing M.A.D. dude nuke 09:24:13 Are reavers anything like brigands? 09:39:56 <09g​ammafunk> Not really, aside from both being classes where you'll do a good amount of melee 09:40:52 <09g​ammafunk> But brigand is pushed towards spells and brigand has a more subtle push to throwing or stabbing 09:41:19 <09g​ammafunk> Sorry, reaver is pushed towards spells 09:42:21 <09g​ammafunk> In a way that's a bit stronger than how likely br is to take a Iot more throwing or stealth skill 09:59:53 <10P​leasingFungus> https://www.reddit.com/r/dcss/comments/xp6esa/the_merry_kobold/ they scoffed when i allowed kobolds to use triple crossbows and gave them a +3 apt... but who's laughing now?! 10:07:12 (IMO kobolds shouldn't be able to use triple crossbows) 10:08:04 <10P​leasingFungus> that is a valid opinion which i respect 10:08:07 (imagine a small species using super-bardiches with a +3 apt) 10:08:28 <10P​leasingFungus> seems like a simplification 10:09:01 okay, super-bardiches with dex scaling 10:09:43 agree I was underselling it before 10:10:13 <10P​leasingFungus> also lower damage over time, higher skill required for mindelay, attack speed penalties when wearing armour, and probably something else i'm forgetting 10:11:24 it definitely isn't lower damage over time in any practical sense 10:11:35 <10P​leasingFungus> huh? 10:11:41 both because AC exists and because dex scaling is far better than str scaling for ko 10:11:53 <10P​leasingFungus> you can't count dex scaling twice 😛 10:12:20 I can count AC though 10:12:27 <10P​leasingFungus> you can! 10:12:27 also range 4 instead of 2 etc 10:12:42 <10P​leasingFungus> you also already said that (unless you meant something else by "super-") 10:12:54 I think it's pretty fair given AC to say that the damage is comparable, anyway 10:13:04 <10P​leasingFungus> plausible 10:14:49 but yes, agree I was double-counting some things, but generally it feels like a rather large deviation from previous small species weapon design to give out this much damage 10:16:42 since it's just Ko at this point (rip Ha), could change our design of course - if so, I'd suggest giving ko access to triple swords too 10:16:49 and rename them triplebolds 10:17:10 <10P​leasingFungus> wow 10:17:16 <10P​leasingFungus> that would be bold 10:17:25 treymores 10:18:25 <10P​leasingFungus> i have a hard time getting excited by small species weapon restrictions generally. if someone wants to steal away triple crossbows from kobolds, i'll only be moderately heartbroken. if someone wants to do something else with kobold weapons, that's fine too 10:20:01 I don't think they are that exciting (though they do contribute to making small size noticeable), I just find it weird to allow exactly one high-damage weapon (well, 2 counting arbalests) 10:20:22 <12e​bering> Giving ko triple swords is the more exciting tack imo 10:20:44 <10P​leasingFungus> agree it's weird. will leave it to the e.* devs to sort out next steps 10:22:00 since it is just ko we are talking about and ko has other exciting stuff going on (bad HP, bad eyesight) I could see going either way 12:14:36 <09g​ammafunk> Bad eyesight :wfrShock: 12:26:28 <10P​leasingFungus> yes, ba has much better eyesight 14:06:35 03PleasingFungus02 07* 0.30-a0-162-g2ba88f6271: Fix Airstrike (nicolae) 10(78 seconds ago, 1 file, 1+ 3-) 13https://github.com/crawl/crawl/commit/2ba88f6271e8 14:18:02 Lightli (L12 DsRe) Crash caused by signal #11: Segmentation fault (Lair:5) 14:19:25 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-162-g2ba88f6271 (34) 14:20:02 !crashlog 14:20:03 24728. Lightli, XL12 DsRe, T:20478 (milestone): https://cbro.berotato.org/morgue/Lightli/crash-Lightli-20220927-211801.txt 14:23:24 stack is apparently corrupt; nothing before the crash_signal_handler. last action is Hailstorm 14:23:32 sometimes I wish these things had view-lossage 14:32:34 <10P​leasingFungus> this is before advil's fix 14:32:42 <10P​leasingFungus> it's a0-159 - advil fixed this in 160 14:45:16 guess I missed it. was away for a few hours. did try to scan back 14:48:36 <10P​leasingFungus> no worries 14:48:38 <10P​leasingFungus> appreciate the check 15:23:58 Unstable branch on underhound.eu updated to: 0.30-a0-162-g2ba88f6271 (34) 15:47:31 Lightli (L16 DsRe) Crash caused by signal #11: Segmentation fault (IceCv) 16:03:54 Lightli (L16 DsRe) Crash caused by signal #11: Segmentation fault (Elf:3) 16:55:07 <06a​dvil> this one was easy once you see the code but it is impressive how badly a missing return value here goes 16:55:16 <06a​dvil> why is that not a compile error actually 16:56:03 <06a​dvil> I guess there must be some arcane c reason 17:13:20 <09g​ammafunk> pretty strange, but I important a save from qw in trunk into my local non-debug build, which itself is behind trunk 17:13:33 <09g​ammafunk> crashed with a spell-util.cc error when I tried to travel to a stair 17:13:58 <09g​ammafunk> going to try with a current trunk build 17:19:31 <06a​dvil> I think I got something similar with a save-binary version mismatch this morning? could just be that 17:20:46 <09g​ammafunk> shame ,really hoping to blame buggy qw behaviour on trunk 17:21:07 <09g​ammafunk> woah I upgraded dist/gcc and the FixedArray gcc errors are...numerous 17:21:43 <06a​dvil> luckily not on clang! 17:22:04 <06a​dvil> I think it just needs a non defaulted something or other 17:22:57 03PleasingFungus02 07* 0.30-a0-163-gc060d6dac2: Add new loading art (Gompami) 10(5 minutes ago, 4 files, 3+ 1-) 13https://github.com/crawl/crawl/commit/c060d6dac222 17:34:55 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-163-gc060d6dac2 (34) 17:48:09 03PleasingFungus02 07* 0.30-a0-164-g83d47c8028: Rework Volcanic Tap into Momentum Strike 10(12 minutes ago, 20 files, 45+ 46-) 13https://github.com/crawl/crawl/commit/83d47c8028ae 18:10:21 Lightli (L17 DsRe) Crash caused by signal #11: Segmentation fault (Spider:1) 18:38:33 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-164-g83d47c8028 (34) 18:59:31 New branch created: geez-louise (1 commit) 13https://github.com/crawl/crawl/tree/geez-louise 18:59:31 03PleasingFungus02 07[geez-louise] * 0.30-a0-165-gcb0925cd56: Make Banishment cause malmutation on resist 10(2 minutes ago, 2 files, 7+ 2-) 13https://github.com/crawl/crawl/commit/cb0925cd5611 19:04:47 03PleasingFungus02 07* 0.30-a0-165-g1891117ce2: Remove Ashenzari's Astral Vision (hellmonk) 10(84 seconds ago, 6 files, 4+ 22-) 13https://github.com/crawl/crawl/commit/1891117ce2aa 19:13:51 <09h​ellmonk> ahhhh reddit's gonna yell at me ahhhhh 19:22:38 <10P​leasingFungus> lol 19:22:40 <10P​leasingFungus> y/w 19:34:50 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-165-g1891117ce2 (34) 20:42:17 <09g​ammafunk> @ZureaL looks like cbro's cert expired again 21:22:19 <12e​bering> ruining my vision!!!! 22:34:58 Unstable branch on crawl.develz.org updated to: 0.30-a0-165-g1891117ce2 (34) 22:56:59 Windows builds of master branch on crawl.develz.org updated to: 0.30-a0-165-g1891117ce2 23:49:41 Unstable branch on cbro.berotato.org updated to: 0.30-a0-165-g1891117ce2 (34) 23:54:24 Monster database of master branch on crawl.develz.org updated to: 0.30-a0-165-g1891117ce2