00:31:30 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4778-g1c48639af6 03:21:53 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4778-g1c48639af6 05:06:55 Unstable branch on crawl.akrasiac.org updated to: 0.30-a0-52-g86a8295 (34) 09:38:05 <09h​ellmonk> It appears that chei wrath using tension is vestigial from the old days of wrath being something you could wait out. Is there another reason tension is used here? 09:39:25 <05k​ate> i think the intention at the time was to use tension for more god wraths in general, and chei was just the first/only place that got implemented 09:41:55 <09h​ellmonk> thinking about unimplementing it 09:45:19 <05k​ate> reasonable! i guess the current effects do need monsters around to be functional though 09:45:36 <05k​ate> could do it gozag style and have a chance of slowing/sleeping you when monsters come into view i guess 10:53:19 03advil02 07* 0.30-a0-53-gd67112afd3: fix: suppress initial mouse hover on menu display 10(7 minutes ago, 1 file, 5+ 0-) 13https://github.com/crawl/crawl/commit/d67112afd343 10:53:19 03advil02 07* 0.30-a0-54-g2e61a25929: fix: sync webtiles hover on UseItemMenu `,` 10(4 minutes ago, 1 file, 6+ 1-) 13https://github.com/crawl/crawl/commit/2e61a259297f 10:55:25 03advil02 07[stone_soup-0.29] * 0.29.0-12-g143cde496d: fix: suppress initial mouse hover on menu display 10(9 minutes ago, 1 file, 5+ 0-) 13https://github.com/crawl/crawl/commit/143cde496df3 10:55:25 03advil02 07[stone_soup-0.29] * 0.29.0-13-gc9e81de378: fix: sync webtiles hover on UseItemMenu `,` 10(6 minutes ago, 1 file, 6+ 1-) 13https://github.com/crawl/crawl/commit/c9e81de378a7 11:06:26 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-54-g2e61a25929 (34) 11:53:45 yppahwax (L2 TrBe) Crash caused by signal #6: Aborted (D:3) 12:33:06 New branch created: sourgrapes (11 commits) 13https://github.com/crawl/crawl/tree/sourgrapes 12:33:07 03hellmonk02 07[sourgrapes] * 0.30-a0-53-g5bb276e6f7: adjust TSO wrath 10(3 hours ago, 1 file, 6+ 38-) 13https://github.com/crawl/crawl/commit/5bb276e6f7c4 12:33:07 03hellmonk02 07[sourgrapes] * 0.30-a0-54-g58418fd25a: adjust Zin wrath 10(3 hours ago, 1 file, 6+ 14-) 13https://github.com/crawl/crawl/commit/58418fd25a00 12:33:07 03hellmonk02 07[sourgrapes] * 0.30-a0-55-gd9d6c9a258: adjust Chei wrath 10(3 hours ago, 1 file, 4+ 29-) 13https://github.com/crawl/crawl/commit/d9d6c9a258c6 12:33:07 03hellmonk02 07[sourgrapes] * 0.30-a0-56-g6fb9a250ad: adjust Makhleb wrath 10(2 hours ago, 1 file, 4+ 4-) 13https://github.com/crawl/crawl/commit/6fb9a250ad8a 12:33:07 03hellmonk02 07[sourgrapes] * 0.30-a0-57-gb50e48ee87: adjust Kiku and Yred wrath 10(2 hours ago, 1 file, 32+ 13-) 13https://github.com/crawl/crawl/commit/b50e48ee8781 12:33:07 03hellmonk02 07[sourgrapes] * 0.30-a0-58-g7216f6287f: adjust Trog wrath 10(2 hours ago, 1 file, 3+ 23-) 13https://github.com/crawl/crawl/commit/7216f6287f34 12:33:07 03hellmonk02 07[sourgrapes] * 0.30-a0-59-g745d202f4e: adjust Oka wrath 10(83 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/745d202f4e4b 12:33:07 03hellmonk02 07[sourgrapes] * 0.30-a0-60-g08b0a82146: adjust Sif wrath 10(76 minutes ago, 1 file, 17+ 16-) 13https://github.com/crawl/crawl/commit/08b0a821464b 12:33:07 03hellmonk02 07[sourgrapes] * 0.30-a0-61-g0254485ce9: adjust Nemelex wrath 10(23 minutes ago, 2 files, 5+ 9-) 13https://github.com/crawl/crawl/commit/0254485ce959 12:33:07 03hellmonk02 07[sourgrapes] * 0.30-a0-62-gfcb30dab91: adjust WJC wrath 10(8 minutes ago, 1 file, 3+ 7-) 13https://github.com/crawl/crawl/commit/fcb30dab918d 12:33:07 03hellmonk02 07[sourgrapes] * 0.30-a0-63-gd85aedbdd0: unbrace/checkwhite 10(2 minutes ago, 1 file, 6+ 4-) 13https://github.com/crawl/crawl/commit/d85aedbdd05e 12:33:41 <10P​leasingFungus> it’s happening dot gif 12:33:55 <09h​ellmonk> Think this ends up being true of several other gods as well. Triggering wrath on xp gain probably helps some here, but I'm thinking about pulling the very generic "make loud noise" effect out of individual wraths and into the place that currently makes all god wraths occasionally confuse you. 12:34:24 <09h​ellmonk> Which should help pull monsters into the player with some frequency even when wrath triggers after a fight 12:44:30 <10P​leasingFungus> oh, ty for readding kiku's undead summons 12:45:22 <10P​leasingFungus> riverfiend will be happy about the makh change, he was talkin about that fo r awhile 12:45:51 <10P​leasingFungus> lol re nem 13:36:53 <13S​astreii> hermit's pendant and the last 2 simulacra 13:36:54 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/1016809233402044478/Schermata_2022-09-06_alle_22.33.31.png 13:36:54 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/1016809233628549171/stuff.zip 13:54:43 <08n​icolae> agreed 14:19:25 <10P​leasingFungus> sick 14:19:33 <10P​leasingFungus> love the pendant 14:19:46 <10P​leasingFungus> simulacs also lookin cool 14:20:57 <10P​leasingFungus> @Sastreii hey sast, can i make secret 0.30 tile requests via PM? 14:21:51 <13S​astreii> Oooh 14:21:57 <13S​astreii> Of course 14:24:04 Stable (0.29) branch on underhound.eu updated to: 0.29.0-13-gc9e81de378 14:25:02 <10P​leasingFungus> ok, will send a list later 15:23:15 Unstable branch on underhound.eu updated to: 0.30-a0-54-g2e61a25929 (34) 16:17:07 <09g​ammafunk> wow, secret tile requests? 16:20:30 <06a​dvil> trying to line up tiles for the commitstorm? 16:34:06 <10P​leasingFungus> you know it 17:19:53 <09g​ammafunk> @advil Unfortunately, due to the bug hopefully fixed in https://github.com/crawl/dcss_tourney/commit/df3545f24b8e40a4ef205c842eab7dbe75682644, we'd like to rebuild the tournament DB. Given that the affected points are irrevocable, these are handled at the time the game is processed, so trying to fix it by hand would be possibly hard. Are you able to rebuild the tournament DB locally and upload? I've already pulled the fix and 17:19:54 restarted taildb, but of course this won't retroactively fix banners. 17:20:32 <09g​ammafunk> @advil if the fix is working, https://crawl.develz.org/tournament/0.29/players/iguanaiguana.html should have Dith 3 banner: 17:20:35 <09g​ammafunk> !hs * ee t !me 17:20:38 <04C​erebot> 1745. iguanaiguana the Planerender (L27 GrEE of Gozag), escaped with the Orb and 15 runes on 2022-09-06 00:38:38, with 22364013 points after 67603 turns and 11:51:47. 17:20:39 <09g​ammafunk> !hs * ee t !me -2 17:20:40 <04C​erebot> 1744/1745. Zeldest the Worldbinder (L27 DEEE of Sif Muna), escaped with the Orb and 15 runes on 2022-09-03 03:46:59, with 18237885 points after 84645 turns and 9:45:44. 17:20:57 <09g​ammafunk> due to the bug, this game prevented that award: 17:21:01 <09g​ammafunk> !hs * ee t 17:21:02 <04C​erebot> 2095. sentinel the Sorcerer (L27 MeEE of Ashenzari), escaped with the Orb and 15 runes on 2022-09-01 12:41:01, with 127667391 points after 11135 turns and 11:50:14. 17:21:29 <09g​ammafunk> the rcfiles needed are all in the standard dir, so if you are able to do the rebuild and need anything else, let me know 17:30:22 <06a​dvil> hm, worth a shot 17:30:28 <06a​dvil> I guess I need some of the local commit too 17:31:26 <06a​dvil> do you know if the change to BAD_NAMERS really needs to be only in that commit? Looks like one name there is already committed 17:31:35 <06a​dvil> (also, surprised that would be case sensitive) 17:35:12 <06a​dvil> lol, maybe the 1.8G taildb.log on cdo can be reset 17:35:39 <06a​dvil> hm, also, what do I need to do to get the nem combos? just copy that txt? 17:38:30 <09g​ammafunk> yep, just copying that and having it in the processing dir should be fine 17:41:40 <06a​dvil> oh, I need to allow teams too 17:43:05 <09g​ammafunk> right, I guess the scripts have no way of knowing if definitions from the rc files were made before or after the cutoff 17:43:17 <09g​ammafunk> I think it does that because we often fail to stop the cron at the cutoff 17:43:27 <09g​ammafunk> and of course it's fairly difficulty to time that precisely in the first place 17:43:36 <09g​ammafunk> whereas the tournament scripts can make a precise cutoff 17:44:21 <06a​dvil> yeah, I guess rebuilding may change time info slightly if people's changes didn't make the cut and the crontab was still running, but I'm not sure there's a way around that 17:44:45 <06a​dvil> weird that !lm * t is timing out 17:44:56 <09g​ammafunk> I recommend using t0.29-milestones 17:45:04 <09g​ammafunk> if it does that, instead of t 17:45:10 <09g​ammafunk> and if it's an lg query try t0.29-games 17:45:19 <06a​dvil> yeah I just got it with 0.29, was just looking for a rough milestone count 17:45:31 <09g​ammafunk> unfortunately the default def has conditions on explbr and file 17:45:37 <06a​dvil> ah 17:45:45 <09g​ammafunk> which aren't relevant these last two tournaments, but the latter was relevant relatively recently 17:46:49 <09g​ammafunk> may look into updating the def since we don't have experimentals active in sequell now and at least for 0.28 and 0.29, file isn't needed since cwz got the tagged release 17:47:08 <09g​ammafunk> !lg * t0.28 cwz s=file 17:47:10 <04C​erebot> 6160 games for * (t0.28 cwz): 6160x cwz/soup/0.28/logfile 17:47:21 <09g​ammafunk> oh right 17:47:25 <09g​ammafunk> !lg * t0.28 cwz s=cv 17:47:27 <04C​erebot> 6160 games for * (t0.28 cwz): 6160x 0.28 17:47:37 <09g​ammafunk> !lg * t0.28 s=cv 17:47:39 <04C​erebot> 75041 games for * (t0.28): 73109x 0.28, 1932x 0.28-a 17:47:42 <09g​ammafunk> doh! 17:47:54 <09g​ammafunk> hrm, that's just cv though, not file 17:48:23 <06a​dvil> do you know when you did stop the crontab? 17:48:49 <09g​ammafunk> not very long after the deadline, maybe 45 mins? You can certainly just take the files we have on CDO now 17:48:55 <06a​dvil> ah that should be fine 17:49:17 <06a​dvil> yeah, I pulled them the other day iirc after the deadline closed (guess I should double check exactly when) 17:50:05 <06a​dvil> Sep 3 18:06 should be fine right? 17:50:10 <06a​dvil> I think it was sep 2 17:50:45 <09g​ammafunk> if that's UTC, it's a day later, probably doesn't matter 17:51:06 <09g​ammafunk> I have definitely let it run a day too long in the past 17:51:48 <09g​ammafunk> I guess with the cutoff that would only matter for archive purposes, I wonder if we can make something cute that disables the cron automatically for us 17:52:14 <09g​ammafunk> I suppose we'd just call one script that itself had a built in timer that refused to fetch after the deadline 17:52:41 <06a​dvil> hm, getting different player name capitalization locally, wonder why 17:52:55 <06a​dvil> (looks more likely to be correct locally, actually) 17:52:56 <09g​ammafunk> that should happen actually, they should be better capitalizaitons? 17:53:06 <09g​ammafunk> because without a db rebuild, players whose names were defined from clan defs 17:53:14 <06a​dvil> ah interesting 17:53:18 <09g​ammafunk> will never have the correct names, potentially 17:53:43 <09g​ammafunk> this has been a problem for a long time, with rebuilding the db being a thing we liked to do a couple days in once most players had a game on the books 17:53:50 <09g​ammafunk> so they could then have the correct case 17:54:15 <09g​ammafunk> if it records the player based on a clan def, it has no knowledge of proper case at the time, since it's seen no games from that player 17:54:17 <06a​dvil> uh what is the name of dith's banner 17:54:21 <06a​dvil> I can't recognize tiles altars 17:54:22 <09g​ammafunk> politician 17:54:27 <09g​ammafunk> level 3 is the relevant case 17:54:38 <06a​dvil> ok, yeah I'm seeing it for iguana^2 17:54:42 <09g​ammafunk> awesome 17:55:02 <06a​dvil> I'm also seeing slight score differences, it's possible it's just different timing, though is that expected? 17:55:20 <09g​ammafunk> well you would in that certain players now have more points, I think 17:55:37 <09g​ammafunk> since banners give points 17:56:24 <09g​ammafunk> namely tier 3 banners worth 4 points 17:56:34 <06a​dvil> hm, I think something's not right 17:56:40 <09g​ammafunk> in the banner category 17:57:45 <06a​dvil> oh hahaha this games table is just more compressed locally for some reason 17:57:57 <06a​dvil> I thought I was missing some games, but it just has a bit less whitespace 17:58:27 <09g​ammafunk> looking at number of table rows? or raw db file or sql dump? 17:58:46 <06a​dvil> outputs 17:59:07 <06a​dvil> ok, there is something weird here, combo high scores are missing for a player I'm looking at 18:01:55 <06a​dvil> huh, maybe something's wrong on the server version 18:02:18 <06a​dvil> https://crawl.develz.org/tournament/0.29/players/themeinteam.html has 10 points for a combo high score, but I can't actually find it in the combo high score table 18:03:46 <09g​ammafunk> guessing it's the mehw somehow? 18:04:07 <06a​dvil> looks like nonviablestreak has that one? 18:04:14 <09g​ammafunk> !hs * t mehw 18:04:16 <04C​erebot> 194. NonviableStreak the Archmage (L27 MeHW of Vehumet), escaped with the Orb and 15 runes on 2022-08-30 14:40:07, with 33290218 points after 44470 turns and 11:42:49. 18:04:18 <09g​ammafunk> yeah 18:04:33 <06a​dvil> hm, I wonder if it just got scooped and the player page hasn't regened yet 18:04:55 <06a​dvil> no, that game is from aug 30 18:08:00 <06a​dvil> well, in any case it's generating locally without points for a combo high score, which seems correct 18:13:07 <06a​dvil> ok, I have generated the sql dump and uploaded it to cdo, should I do it? 18:13:14 <06a​dvil> it's a bit unnerving to do this sort of thing 18:13:30 <09g​ammafunk> you're probably more comfortable doing it than me, feel free 18:13:37 <09g​ammafunk> I guess you'll need to stop taildb though 18:13:44 <06a​dvil> yeah 18:15:19 <06a​dvil> someday I should port some of the convenience stuff from scoring 18:15:33 <06a​dvil> e.g. scoresd.py --stop --wait 18:16:13 <09g​ammafunk> yes, I have a local branch that got maybe 15-20% of the way through a big rewrite for py3 but even more importantly just the structure of the entire thing 18:16:24 <09g​ammafunk> because it's just very bad 18:16:58 <09g​ammafunk> understandable in that people needed to get this thing working in a short timeframe and it was an inherited, older codebase 18:17:06 <09g​ammafunk> but it's frustrating to work with 18:17:11 <09g​ammafunk> especially the configuration 18:17:43 <09g​ammafunk> but it's a lot of work to do a big rewrite, so I haven't worked on it since that initial burst of activity in 0.28 18:18:57 <06a​dvil> hm, after a player page refresh themeinteam still has that mystery 10 points for a combo hs (that's how many points you'd get for exactly 1) 18:19:21 <09g​ammafunk> oh, you made it say Bye! ? 18:19:23 <09g​ammafunk> that seems new 18:19:34 <06a​dvil> heh I think it did that before? 18:19:40 <06a​dvil> if you just kill it it might not 18:19:41 <09g​ammafunk> was that loaddb or taildb? 18:19:53 <06a​dvil> taildb, I stopped it by creating the stop file 18:19:57 <09g​ammafunk> aha 18:20:04 <09g​ammafunk> yeah I just send kill, good to know I guess 18:20:20 <06a​dvil> it's safe to do that when it is sleeping, but otherwise it may actually be a bit risky 18:20:21 <09g​ammafunk> I thought that it was saying that because it was done with an update cycle, which would be nice to have 18:20:44 <09g​ammafunk> right, I wait until it's not fetching, but I can use the stop file from now on instead 18:21:03 <06a​dvil> scoring has some fancy stuff that tries to actually do a rollback on a signal, but I'm not sure these scripts do that (and I don't fully trust that anyways) 18:21:04 <09g​ammafunk> have tail of taildb.log active in tmux all the time 18:21:11 <06a​dvil> heh 18:21:20 <09g​ammafunk> I will just use the stop file from now on then 18:23:22 <06a​dvil> 🤞🤞🤞 18:23:23 <06a​dvil> https://cdn.discordapp.com/attachments/747522859361894521/1016881330748928010/Screen_Shot_2022-09-06_at_9.23.04_PM.png 18:23:52 <09g​ammafunk> oh you haven't done yet? 18:24:06 <09g​ammafunk> thought that taildb output meant you had 18:24:14 <06a​dvil> no, that was just the tail end of a cycle 18:24:32 <06a​dvil> it'll take a few minutes to load now 18:24:48 <09g​ammafunk> ah, of course, right 18:25:28 <09g​ammafunk> btw you don't need -u root -p 18:25:46 <09g​ammafunk> ~/.my.cnf will pass that for you if you just do mysql tournament ... 18:25:52 <06a​dvil> ah, ok 18:27:56 <06a​dvil> hm, still going 18:28:47 <09g​ammafunk> it takes 15-20 seconds just to create the db with sql definition file 18:28:52 <06a​dvil> ugh, just got an error from using a different username locally 18:29:43 <06a​dvil> I think I can just fix this manually 18:38:29 <06a​dvil> have you heard about this thing with sentinel incorrectly not being marked as having the EE high score? 18:38:38 <06a​dvil> not sure if that actually affects points 18:39:22 <09g​ammafunk> wasn't that a me? 18:39:27 <06a​dvil> oh 18:39:28 <09g​ammafunk> !hs sentinel t ee 18:39:30 <04C​erebot> 142. sentinel the Sorcerer (L27 MeEE of Ashenzari), escaped with the Orb and 15 runes on 2022-09-01 12:41:01, with 127667391 points after 11135 turns and 11:50:14. 18:39:31 <06a​dvil> they are excluded aren't they 18:39:37 <09g​ammafunk> yeah, they are 18:39:53 <09g​ammafunk> in fact this db rebuild is basically because I didn't fully exclude them in the sense of banner points 18:40:23 <09g​ammafunk> because it uses the games table and not the class_highscores table 18:40:47 <09g​ammafunk> I think it has to use games to check back at least two games in the list ranked by score 18:43:12 <06a​dvil> ok, taildb restarted, let's see what happens 18:43:28 <09g​ammafunk> how long did the db import end up taking? 18:43:43 <06a​dvil> just a few minutes 18:43:48 <09g​ammafunk> not too bad then 18:45:03 <09g​ammafunk> interesting that it's taking a bit of time to process what can't be more than a couple hundred lines, but this is probably its usual time it takes for that many 18:45:17 <09g​ammafunk> it can get through a few dozen lines basically instantly 18:45:34 <06a​dvil> it will have rolled back to whatever time it was that I did the last load 19:14:30 -!- allbery_b is now known as geekosaur 22:34:47 Unstable branch on crawl.develz.org updated to: 0.30-a0-54-g2e61a25929 (34) 22:57:16 Windows builds of master branch on crawl.develz.org updated to: 0.30-a0-54-g2e61a25929 23:14:49 Unstable branch on cbro.berotato.org updated to: 0.30-a0-54-g2e61a25929 (34) 23:54:24 Monster database of master branch on crawl.develz.org updated to: 0.30-a0-54-g2e61a25929