00:32:52 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4778-g1c48639af6 00:39:42 Fork (bcadrencrawl) on crawl.kelbi.org updated to: 0.03-1028-ge059bf374d 01:16:55 Fork (stoatsoup) on crawl.kelbi.org updated to: 0.21.2-1588-gb5451068f5 01:19:17 Gah my tags must be wrong again 02:05:28 ... no, it's just that git push doesn't push tags if you don't tell it to, which catches me _every time_ 03:22:53 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4778-g1c48639af6 07:11:32 <06a​dvil> there was a report on reddit that resuming G isn't working, but I couldn't replicate it, anyone heard about this? 07:21:46 <03w​heals> is it possible it's a numpad enter thing? 08:13:49 <10P​leasingFungus> still thinking about AM rename for 0.30. archer-mage would be a cute way to keep the abbrev, but hexslinger feels much more fun 08:14:02 <10P​leasingFungus> (see, they start with a sling) 08:15:01 <10P​leasingFungus> !classwords HS 08:15:05 <04C​erebot> BaHS DEHS DgHS DjHS DrHS DsHS FeHS FoHS GhHS GnHS GrHS HOHS HuHS KoHS MeHS MfHS MiHS MuHS NaHS OgHS OpHS PaHS SpHS TeHS TrHS VSHS VpHS 08:15:06 <10P​leasingFungus> !classwords He 08:15:10 <04C​erebot> BaHe DEHe DgHe DjHe DrHe DsHe FeHe FoHe GhHe GnHe GrHe HOHe HuHe KoHe MeHe MfHe MiHe MuHe NaHe OgHe OpHe PaHe SpHe TeHe TrHe VSHe VpHe 08:16:53 <10P​leasingFungus> bahs, fehs, mehs, nahs… 08:17:06 <10P​leasingFungus> though return of he would be funny in a different way 08:17:10 <10P​leasingFungus> !lg * he 08:17:12 <04C​erebot> No keyword 'he' 10:06:58 <09g​ammafunk> Hehehehehehe 10:15:54 <10P​leasingFungus> maybe will toss up a hexslinger branch after t 10:16:02 <10P​leasingFungus> !time 10:16:04 <04C​erebot> Time: Aug 21, 2022, 05:16:03 PM, UTC. The 2022 0.29 tournament starts in 5 days, 2 hours, 43 minutes and 56 seconds. 10:17:27 03PleasingFungus02 07* 0.30-a0-5-g3a90980b9d: Fix Oka throwing weapon gift default force_more (Lici) 10(38 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/3a90980b9dc3 10:18:30 03PleasingFungus02 07[stone_soup-0.29] * 0.29-b1-4-ga729465ecd: Fix Oka throwing weapon gift default force_more (Lici) 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/a729465ecdef 10:36:19 -!- Yermak_ is now known as Yermak 10:53:47 -!- irinka is now known as Stella 10:56:24 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-5-g3a90980b9d (34) 12:07:55 Hello, after dying as Meteoran on current trunk, in the main menu a question mark appeared after my name and I wasn't able to start a new game, I had to quit and restart 12:10:51 hey i just figured its when I press Enter on numeric keypad that those question marks appear 12:11:04 deleting them makes the menu work again 12:12:36 uh oh 12:13:09 its not connected to Meteoran death apparently 12:13:56 they were just working on numpad 5 and enter recently, so I suspect you've found a brand new bug 12:14:48 @advil ^^ 12:14:49 yeah seems like pressing numpad enter types some illegal char 12:15:21 in main menu 12:15:25 in the name 12:41:08 <06a​dvil> Ah, good question wheals 12:53:57 Niven (L14 GrEE) Crash caused by signal #6: Aborted (Orc:1) 14:18:38 -!- The topic of #crawl-dev is: Crawl Development | https://github.com/crawl/crawl | Logs: http://s-z.org/crawl-dev/, temporarily http://crawl.akrasiac.org/logs/cheibriados/ | People with +v have commit access, devs on bridged discord as well | General Crawl-related chat to #crawl | Long stuff to a pastebin service, please 14:18:39 -!- The topic of #crawl is: Play Dungeon Crawl Stone Soup online now! Type ??online for instructions, ??lg / !lg for play stats | PM Sequell for long queries | http://crawl.develz.org | FooTV game replays: ??footv for instructions | #crawl-dev for dev discussion, #crawl-offtopic for offtopic 15:24:05 Unstable branch on underhound.eu updated to: 0.30-a0-5-g3a90980b9d (34) 15:46:42 <06a​dvil> np enter seems to work in that prompt 15:47:01 <06a​dvil> (re the Go menu) 15:58:31 03advil02 07* 0.30-a0-6-g7c9e10e132: fix: adjust some numpad key behavior 10(2 minutes ago, 2 files, 4+ 4-) 13https://github.com/crawl/crawl/commit/7c9e10e13202 15:58:31 03advil02 07[stone_soup-0.29] * 0.29-b1-5-gddc7ae1da1: fix: adjust some numpad key behavior 10(2 minutes ago, 2 files, 4+ 4-) 13https://github.com/crawl/crawl/commit/ddc7ae1da13d 16:08:13 Unstable branch on crawl.kelbi.org updated to: 0.30-a0-6-g7c9e10e132 (34) 18:32:23 New branch created: pull/2681 (1 commit) 13https://github.com/crawl/crawl/pull/2681 18:32:23 03DevJac02 07https://github.com/crawl/crawl/pull/2681 * 0.30-a0-7-g50161d3de1: Force more for more portal messages 10(8 minutes ago, 1 file, 9+ 0-) 13https://github.com/crawl/crawl/commit/50161d3de10a 18:39:48 did we ever tag release? 18:44:22 <06a​dvil> no releases have been tagged 18:44:35 <06a​dvil> maybe end of tmw or something? 18:46:04 !crashlog pisaster 18:46:05 No milestones for pisaster (crash). 18:46:11 !lm pisaster 18:46:12 1354. [2022-08-21 22:15:18] pisaster the Destroyer (L14 GrCj of Uskayaw) killed Nergalle on turn 48415. (Orc:2) 18:46:16 !lm pisaster crash 18:46:17 No milestones for pisaster (crash). 18:54:23 <09g​ammafunk> floraline: @TZer0 @Namanix @ZureaL Letting you all know that the 0.29 branch stone_soup-0.29 is available for installation. The tournament is Friday August 26th 8PM UTC until Sunday Sep 11th 8PM UTC, and the tournament page is at https://crawl.develz.org/tournament/0.29/ We'll need public access to the 0.29 logfile, milestones file, and the rcfiles directory listing and individual rcfiles. Let us know if you need any help setting 18:54:23 things up. Sounds like we'll tag a final release tomorrow, but we'll also potentially be making bugfixes through start of tournament. Thus if you can put the stable branch on a daily update cron, that would be appreciated, but if not we can notify you when any major fixes or point releases happen. Thanks! 18:54:45 floraline: ^ in case that didn't ping you since it came through the bridge 18:55:47 <12e​bering> yeah end of tomorrow sounds good to me 18:57:33 <09g​ammafunk> @Napkin Should include you in this as well for CDO if you wanted to update the stable branch there. We've already set up the tournament scripts on CDO 19:00:13 <09g​ammafunk> I can probably do the implementation myself and ask you questions if I get stuck, but what did you think about banning meteoran from lowest turncount, best high score, and for combo high scores not being viable for the class high scores? 19:00:35 <09g​ammafunk> and that said, if you do have time to implement that, feel free, since I'm sure you can do it much faster than I can 19:00:57 <09g​ammafunk> also not sure if there are any other banners that need meteoran exceptions aside from the ones mentioned 19:02:38 <09g​ammafunk> one thing I may also do this tournament is set up a special qw-only 0.29 install for cdi and then add that to the tournament, so I can include the latest and greatest qw without adding load to any official server 19:02:59 <09g​ammafunk> and the only other aspect to that is making sure it's recognized as a bot 19:05:16 <06a​dvil> I wonder if for its first t it should be eligible for turncount? or more ambitiously maybe have a me track and a non-me track? 19:12:06 <09g​ammafunk> A prominent turncount player made the suggestion that me be disallowed, although I'm not sure how universal that sentiment is. He made a valid point that for combos high scores, the huge 27 point bonus for class score is going to be a lot more restricted in terms of what could get it combo-wise given how easy me are to win with high scores. In the past there's been some variety there because the gap between best and merely ok species 19:12:09 for high score wasn't so big 19:12:24 <09g​ammafunk> One way to see how true that is would be to do as you say and just allow me this t 19:13:49 <09g​ammafunk> Sergey: The point is in previous tournaments there were like 3 sub 25k runs overall (2 of them Yermak) and you could reasonably beat both specie and background with one run. Now if you play lets say DrIE it will be unreasonably hard to beat IE 19:14:08 <12N​apkin> hey Gamma 19:14:10 <09g​ammafunk> was Sergey's summary of why giving Me those bonus points is bad 19:14:11 <12N​apkin> what's going on? 19:14:15 <09g​ammafunk> :wfrHey: 19:14:31 <12N​apkin> new tournament, new version? 19:14:35 <09g​ammafunk> yep 19:14:38 <09g​ammafunk> Letting you all know that the 0.29 branch stone_soup-0.29 is available for installation. The tournament is Friday August 26th 8PM UTC until Sunday Sep 11th 8PM UTC, and the tournament page is at https://crawl.develz.org/tournament/0.29/ We'll need public access to the 0.29 logfile, milestones file, and the rcfiles directory listing and individual rcfiles. Let us know if you need any help setting things up. Sounds like we'll tag a 19:14:39 final release tomorrow, but we'll also potentially be making bugfixes through start of tournament. 19:14:40 <09g​ammafunk> details 19:15:03 <09g​ammafunk> we should be ok on everything else for CDO tournament-wise, scripts are set up and running in test mode 19:15:17 <12N​apkin> I've just spend 60h in the last 5 days to repair a system at work. 19:15:24 <09g​ammafunk> ouch 19:15:51 <12N​apkin> what version is cdo on atm? probably 1-2 behind, huh? 19:15:54 <09g​ammafunk> Yeah, not having 0.29 on CDO is no huge deal, just thought I'd give you the info if you had time to set it up, I think you didn't install 0.28 on CDO either 19:15:56 <09g​ammafunk> right 19:16:16 <09g​ammafunk> oh, three actually! 19:16:20 <09g​ammafunk> no 0.27 either 19:16:27 <12N​apkin> woah, so sorry 19:16:32 <09g​ammafunk> haha, no problem 19:16:42 <09g​ammafunk> CDO gets pretty light usage I think 19:16:49 <09g​ammafunk> !lg * current alpha x=cdist(name) 19:16:50 <12N​apkin> obviously 😄 19:16:55 <09g​ammafunk> er 19:16:57 <04C​erebot> 475064 games for * (current alpha): cdist(name)=9344 19:17:01 <09g​ammafunk> !lg * current alpha cdo x=cdist(name) 19:17:04 <04C​erebot> 3399 games for * (current alpha cdo): cdist(name)=25 19:17:11 <09g​ammafunk> 25 active trunk cdo players! 19:18:50 <12N​apkin> hehe 19:19:08 <12N​apkin> how many players does DCSS has nowadays? 19:21:54 <10P​leasingFungus> we have graphs! http://crawl.akrasiac.org/scoring/per-day.html 19:23:22 <10P​leasingFungus> about 700 daily active? 19:23:27 <12N​apkin> Hey Fungus, you still in, too? Amazing! 19:23:39 <10P​leasingFungus> i retired for a while 19:23:51 <10P​leasingFungus> i come back, i leave 19:23:55 <10P​leasingFungus> i keep things fresh 19:24:02 <10P​leasingFungus> good to see you too 🙂 19:24:42 <12N​apkin> 👋 19:25:14 <12N​apkin> I am generally still gone 😉 but let's try to update CDO 19:25:30 <12N​apkin> Discord is nice to stay in touch, though. 19:40:39 gammafunk: IMO if meteoran is that dominant for scoreruns then it is the perfect time to implement aut scoring 19:41:05 since one of the objections to that was always "spriggans will be too good" 19:42:32 (with the potential solution of adding a species-based score multiplier, but alternatively we could just let spriggans and meteorans fight it out?) 19:45:39 03DevJac02 07https://github.com/crawl/crawl/pull/2681 * 0.30-a0-7-g4b8a3f5e00: Force more for more portal messages 10(81 minutes ago, 1 file, 9+ 0-) 13https://github.com/crawl/crawl/commit/4b8a3f5e00c9 19:47:41 <09g​ammafunk> elliptic: Well, I would agree, except for the part about the timing. Don't think we can decide upon and implement species scoring multipliers in the timeframe we have until release/tournament. We'd like to do the release tomorrow and I'm not sure how much work it would be to adapt the new tournament scripts to aut scoring as well. We'd probably like to avoid quickly changing scoring for sake of making release/tournament only to change 19:47:41 it again in 0.30, so probably that change should just happen in 0.30. 19:48:19 <09g​ammafunk> Which is maybe what you meant in the first place, but there's still this tournament to address (in terms of what to do about Me for turn-based score) 19:53:56 <12e​bering> sounds good to me; I will not have time to make it happen though this week is class week 1 19:53:58 <12e​bering> rip my time 19:57:49 <10P​leasingFungus> rip 20:02:47 (I didn't mean doing aut scoring right now, no) 20:05:16 (my inclination would be to avoid special-casing Me because if the idea of the species is to introduce more people to the turncount speedrun style then they should actually be eligible for turncount speedruns) 20:08:39 (maybe it's okay to just disable them for background highscores though? mainly I think they should still be eligible for overall scorerun/turncountrun stuff) 20:09:55 <10P​leasingFungus> hm, in general i like having fewer special cases, but i’m not totally sure that was the intent of me? feels like there’s a distinction between time pressure and speedrunning 20:10:01 <10P​leasingFungus> matter of degrees, i guess 20:14:41 what I mean is that the process of playing Me feels a lot like the process of trying for a turncount speedrun - manual exploration, less changing your mind about branch order (e.g. you can't really go do a level of shoals, then decide spider would be easier and go there, then decide to do a little elf first, etc), fewer items/consumables... 20:15:13 if you took what you do as Me and behaved the same way on a different character, you would basically be doing a speedrun 20:15:29 <10P​leasingFungus> i suppose i’ve never done a really serious speedrun 20:15:40 <10P​leasingFungus> i see what you mean 20:15:48 it's not that scary! it's just like Me :) 20:16:32 <10P​leasingFungus> haha 20:16:51 <10P​leasingFungus> i usually do some halfhearted speedrunny things 20:17:24 <10P​leasingFungus> only resting to partially full and healing it off as i explore, etc 20:18:03 that's more like anti-piety-decay play IMO (though a lot of gods nowadays don't have decay) 20:32:35 <09g​ammafunk> yeah, preventing them from setting the class high scores may be enough 21:10:43 <09g​ammafunk> elliptic: By the way, if you're interested, have a look at the configuration section of the qw readme at https://github.com/crawl/qw to see some of its new capabilities. I've spent the last few months completely rewriting its approach to travel, planning progress through the game, and stair exploration, and have made smaller improvements in many areas. It can play trunk and win stuff like GrFi/GrBe/MiFi/MiBe/DsFi of Oka/Trog/Ru, 21:10:43 albeit with not as high a success rate as it had with DD, of course. Also taught it some new strats for tomb and new hells, although these aren't too elaborate. It's managed to get basically all runes with GrFi^O->1, but has trouble actually picking up the abyssal rune. Am working on some floodfill tech to improve its ability to move towards various goals like monsters behind transparent obstructions that are reachable, moving towards abyssal rune 21:10:44 lights and rune, etc. Can watch it on loop (when it's not taken offline for bug diagnosis) at https://crawl.dcss.io/#watch-qwqw 21:11:19 <09g​ammafunk> you'll also be happy to know that I taught it how to use transporters and it now does gauntlet, wizlab, and salt portals whenever it can (and has pretty good success rates with them) 21:14:07 <09g​ammafunk> one bad thing about the bridge, I never know if my pings to irc-side will work because of the bridge prefix. Maybe everyone just has their client set to ping if their nick appears anywhere in the message, but I think it used to be common to have a ping only if a message began with their nick 22:08:49 gammafunk: neat, the new gameplan list stuff in particular is very nice 22:09:33 qw actually had a higher winrate with Gr/Mi of O than with DDs by the time I stopped working on it 22:12:07 I imagine you had to update a lot of stuff to account for changes in recent versions 22:13:15 e.g. it used to do a lot of running away from monsters at melee range to reposition, and probably it should do less of that now? maybe that doesn't matter too much though 22:13:59 all of its shield strategies could probably use looking at too 22:16:06 I think teaching qw to use ranged combat might be pretty interesting now that that's a fairly simple thing to do 22:18:46 (maybe MiHu of oka, raising dex and using fairly light armour) 22:34:43 Unstable branch on crawl.develz.org updated to: 0.30-a0-6-g7c9e10e132 (34) 22:56:11 Windows builds of master branch on crawl.develz.org updated to: 0.30-a0-6-g7c9e10e132 23:15:01 Unstable branch on cbro.berotato.org updated to: 0.30-a0-6-g7c9e10e132 (34) 23:54:07 Monster database of master branch on crawl.develz.org updated to: 0.30-a0-6-g7c9e10e132