00:31:50 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4616-ga6c816d1e0 00:45:26 Unstable branch on cbro.berotato.org updated to: 0.29-a0-283-ga02f740833 (34) 00:54:07 Monster database of master branch on crawl.develz.org updated to: 0.29-a0-283-ga02f740833 01:19:59 !next command needs CA to be added. 03:34:27 -!- transbee is now known as transbea 04:22:34 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4616-ga6c816d1e0 05:14:04 -!- Yermak_ is now known as Yermak 05:24:26 Unstable branch on crawl.akrasiac.org updated to: 0.29-a0-283-ga02f740 (34) 06:18:08 Webtiles server stopped. 06:18:14 Webtiles server started. 09:30:00 <10P​leasingFungus> hm, why do we have a pre haste move speed cap of 6aut/move? seems like this is mostly only relevant re swiftness and fast species/swimmers 09:30:00 <10P​leasingFungus> is there some busted combo i'm overlooking? 09:31:20 <05k​ate> mostly just to cap it for fast species, i'm pretty sure 09:37:11 <10P​leasingFungus> i guess i don't know why that's important 09:37:25 <10P​leasingFungus> swiftness feels less powerful on fast species than on slow ones 09:46:05 <10P​leasingFungus> 10 move delay species moves (10 / (0.75) = ~13 spaces every 100 aut with swiftness on (vs 10 without) 6 move delay species moves (10 / (0.75 * 0.6) = ~22 spaces every 100 aut with swiftness on (vs ~17 without) so fast species get ~2 more moves per 100 aut out of swiftness than normal speed species do, but it's also less likely to make the difference - there's not a ton of things that fast species can outpace with swiftness and 09:46:05 not without 09:50:19 <10P​leasingFungus> %git 4c3d7924ca2c02338b3695c0cc544bac4a3b3428 09:50:19 <10P​leasingFungus> feel like the cap made slightly more sense before -Swift 09:50:20 <04C​erebot> elliptic * 0.14-a0-1116-g4c3d792: Swiftness changes. (8 years ago, 12 files, 65+ 29-) https://github.com/crawl/crawl/commit/4c3d7924ca2c 09:57:07 <09h​ellmonk> swift buff? pog 09:58:33 <05k​ate> i mean being even faster is still good if you're already fast, having a cap on it seems reasonable to me 09:59:10 what's it really going to buff anyway? do swiftness then cast hydra form and go swimming? 10:00:23 <05k​ate> and there'd presumably need to be a cap somewhere either way to stop eg swift+bat being silly, the current spot seems like an okay place for it 10:01:07 or bat, yeh 10:07:33 (would be pretty funny though if I said "should swiftness be nerfed" and it got buffed, though) 10:15:40 <10P​leasingFungus> kate: agree that it's still good to get faster when already fast, just don't think it's better go from fast -> faster than to go from normal -> fast 10:17:29 <10P​leasingFungus> and why prevent the thing that's less good while allowing the thing that's more good? 10:17:29 <10P​leasingFungus> seems weird to me 10:17:29 <10P​leasingFungus> agree that there needs to be a cap somewhere but think it could probably look more like the attack speed cap 10:17:29 <10P​leasingFungus> would be nice if those were the same number, honestly 10:18:06 <05k​ate> i don't see any particular reason they should be the same, they're pretty different sorts of speeds 10:19:52 <05k​ate> and allowing 0.2-speed movement doesn't sound like an especially good thing to me 12:06:33 I've noticed an issue with Frozen Ramparts—it's far too much fun to be able to use as a player. 12:06:33 This balance issue should be fixed immediately. I hate having fun. 12:10:17 What's worse, is a player could combine the passiveness of Frozen Ramparts with an Amulet of the Acrobat and have even MORE fun! 13:01:08 iirc, when you cast it on a spriggan, it says "you're already going as fast as you can" 13:02:15 <10P​leasingFungus> usually crawl marks spells as temp useless (need Z to cast instead of z) in such cases 13:08:00 <05k​ate> temp useless means you just can't cast it at all (with Z or z) iirc 13:08:41 <05k​ate> distinguished from permanently useless in that you can still memorise it 13:09:49 <05k​ate> and swiftness is marked that way yeah, i think temp useless spells don't get any recolouring though 13:10:43 <10P​leasingFungus> oh, sorry 13:10:50 <10P​leasingFungus> rusty memory day for me 13:10:54 <10P​leasingFungus> sounds fine then 13:15:47 <05k​ate> ah it does get coloured grey on z? it looks like, just not on I, and it's also all a bit inconsistent between temp useless spells (can't be cast at all while useless) and targeted spells with no target in view (can't be cast with z but can be cast with Z) 13:21:41 <05k​ate> technically I guess you could allow casting swiftness while it's useless in case you're planning on being hit by a rime frame next turn but probably it's fine as-is 13:26:51 03hellmonk02 07[corpseless_party] * 0.29-a0-112-g02a1b52: fix: remove exwounds from debug 10(2 days ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/02a1b52ed83c 13:26:51 03hellmonk02 07[corpseless_party] * 0.29-a0-113-ga40e943: remove kiku corpse drop 10(2 days ago, 7 files, 3+ 103-) 13https://github.com/crawl/crawl/commit/a40e9435ab87 13:26:51 03hellmonk02 07[corpseless_party] * 0.29-a0-114-ga8699eb: buff kiku torment 10(2 days ago, 3 files, 0+ 43-) 13https://github.com/crawl/crawl/commit/a8699eb87a8c 13:26:51 03hellmonk02 07[corpseless_party] * 0.29-a0-115-g90c6805: feat: allow ranged pain 10(2 days ago, 2 files, 5+ 3-) 13https://github.com/crawl/crawl/commit/90c68054a3b5 13:26:51 03hellmonk02 07[corpseless_party] * 0.29-a0-116-g7a3804d: Kiku duplicate undead passive 10(2 hours ago, 3 files, 69+ 37-) 13https://github.com/crawl/crawl/commit/7a3804d33782 13:26:51 03hellmonk02 07[corpseless_party] * 0.29-a0-117-g85e727e: fix: don't duplicate hostile undead 10(2 hours ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/85e727e59b78 13:26:51 03hellmonk02 07[corpseless_party] * 0.29-a0-118-gdad2640: fix: correct kiku rtorm formula 10(83 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/dad2640668db 13:26:51 03hellmonk02 07[corpseless_party] * 0.29-a0-119-gb3ccf26: unbrace/checkwhite 10(77 minutes ago, 5 files, 70+ 66-) 13https://github.com/crawl/crawl/commit/b3ccf26abb9e 13:26:51 03hellmonk02 07[corpseless_party] * 0.29-a0-120-g9084bea: Rearrange kiku spell gifts 10(49 minutes ago, 1 file, 9+ 8-) 13https://github.com/crawl/crawl/commit/9084bea4ab60 13:26:51 03hellmonk02 07[corpseless_party] * 0.29-a0-121-ged4d15f: bugfix/cleanup 10(39 minutes ago, 3 files, 58+ 63-) 13https://github.com/crawl/crawl/commit/ed4d15f21b65 13:26:51 ... and 3 more commits 13:27:58 Branch pull/2428 updated to be equal with corpseless_party: 13https://github.com/crawl/crawl/pull/2428 13:29:59 or transmuting? 13:38:59 04Build failed for 08corpseless_party @ d63fa31f 06https://github.com/crawl/crawl/actions/runs/1977404191 14:08:11 03advil02 07* 0.29-a0-284-gf936211: docs: improve keymap documentation in options guide 10(7 minutes ago, 1 file, 15+ 6-) 13https://github.com/crawl/crawl/commit/f9362112dfcf 14:17:21 Unstable branch on crawl.kelbi.org updated to: 0.29-a0-284-gf9362112df (34) 15:30:07 -!- allbery_b is now known as geekosaur 15:59:18 <08n​icolae> so one annoying thing about msys git is that it doesn't seem to print out stderr, so if the game crashes while i'm fucking around with vaults i don't get an error message unless i run from the windows command line. is there a way to run crawl such that stderr is also printed so i don't need to have two command line windows going 16:06:10 <08n​icolae> i guess this is more of an msys question 16:23:52 Unstable branch on underhound.eu updated to: 0.29-a0-284-gf9362112df (34) 18:33:25 <06a​dvil> @nicolae in msys there isn't, but I think I added some way of getting errors in a popup before the app exits? Maybe it doesn't work for all cases 18:33:33 <06a​dvil> btw is it working now on msys2? 18:34:02 <06a​dvil> for msys2 built apps there is no stderr at all (because windows apps don't have that concept) 18:34:11 <06a​dvil> if you build in wsl you would get stderr 19:20:03 Windows doesn't have stderr? What does it have for different output streams, then? Any? 19:20:12 Er, I should probably just go read Wikipedia to answer that. 19:20:19 * perryprog is Windows-clueless 19:32:26 Err, guys, Tiamat lost all mentions of her current colour. You're only able to figure it out by her tile (I wouldn't say it's obvious with the new one) and from her abilities. 19:32:26 Not sure if it's alright. 19:39:20 <10P​leasingFungus> that does sound buggy 19:39:20 <10P​leasingFungus> i wonder what happened 19:47:12 Where did it used to say it? I don't see any mention besides tile/glyph color and abilities going back to 0.26 for both tiles and console 20:27:05 <10P​leasingFungus> idk 20:27:37 You know what, perryprog, you might be right and it never said it. I guess it's just I'm not used to new tiles. Colours on those differ from usual draconian colours. 20:30:07 I got confused about which colour it was and decided it was because it missed colour in the dexcription. 21:35:31 -!- allbery_b is now known as geekosaur 23:03:45 New branch created: pull/2489 (2 commits) 13https://github.com/crawl/crawl/pull/2489 23:03:46 03sdynet02 07https://github.com/crawl/crawl/pull/2489 * 0.29-a0-285-g4a51d7a: Adjust bend space. 10(26 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/4a51d7a1b8f7 23:03:46 03sdynet02 07https://github.com/crawl/crawl/pull/2489 * 0.29-a0-286-g8724643: Adjust Enter the Abyss 10(13 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/87246437be81 23:19:47 Unstable branch on cbro.berotato.org updated to: 0.29-a0-284-gf9362112df (34) 23:34:47 Unstable branch on crawl.develz.org updated to: 0.29-a0-284-gf9362112df (34) 23:55:34 Windows builds of master branch on crawl.develz.org updated to: 0.29-a0-284-gf9362112df