00:07:43 -!- mhcerri5 is now known as mhcerri 00:18:20 i was wanting to check how different (or not) monster disto is from player disto, it occurred to me that maybe it'd be easier to just run a debugger and watch what happens when disto is performed by a monster 00:18:29 easier than sifting through the source i mean 00:19:36 is there a crawl+gdb guide somewhere, or some backscroll in here about it? 00:47:58 <12e​bering> Monster and player disto are the same 00:48:27 gdb worked out fairly well! i just discovered this fact a minute before you said that. thank you though :D 00:48:45 it mentioned /sysdeps/x86_64/multiarch/memcmp-avx2-movbe.S a lot 00:50:02 but despite that, it also mentioned mons_apply_attack_flavor https://0x0.st/oPLY.png 00:51:57 !learn add distortion Monster distortion and player distortion use the same table of possible effects. 00:51:57 distortion[7/7]: Monster distortion and player distortion use the same table of possible effects. 00:54:10 Monster database of master branch on crawl.develz.org updated to: 0.29-a0-251-g80730f7218 00:54:50 even just the list of all the breakpoints you *could* set is super handy. cuz it's all the function names in one place! eg https://0x0.st/oPLI.txt 00:55:42 Unstable branch on cbro.berotato.org updated to: 0.29-a0-251-g80730f7218 (34) 00:58:44 yani - sewer with tides 01:35:31 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4567-gb362bb5a12 04:22:58 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4567-gb362bb5a12 05:27:24 Unstable branch on crawl.akrasiac.org updated to: 0.29-a0-251-g80730f7 (34) 06:37:52 03Perry Fraser02 {ebering} 07* 0.29-a0-252-g24134d0: fix: make color tags render in MessageRegion 10(3 months ago, 1 file, 4+ 4-) 13https://github.com/crawl/crawl/commit/24134d049ff1 06:37:52 03ebering02 07* 0.29-a0-253-g68b1228: docs: update CREDITS.txt 10(28 seconds ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/68b12284dbed 06:47:09 Unstable branch on crawl.kelbi.org updated to: 0.29-a0-253-g68b12284db (34) 07:10:38 spicyCebolla: when editing ldb topics, best to keep the basic factual parts consolidated into first few entries, so people don't have to read through e.g. joke ones to get info 07:10:49 also good to consolidate single tidbits like that into an existing entry 07:10:53 ??distortion 07:10:53 distortion[1/7]: A weapon brand. When it hits, inflicts a random option from "1-7 bonus damage" (35% chance), "3-26 bonus damage" (25%), blink (20%), or banish (5%). When you unwield, you suffer wild translocation effects - 50% chance of teleport near monsters, 25% banishment, 25% severe contam. 07:13:20 !learn set distortion[1] A weapon brand that inflicts a random option from "1-7 bonus damage" (35% chance), "3-26 bonus damage" (25%), blink (20%), or banish (5%). Effects are the same for both monsters and the player. When you unwield, you suffer wild translocation effects - 50% chance of teleport near monsters, 25% banishment, 25% severe contam. 07:13:20 distortion[1/7]: A weapon brand that inflicts a random option from "1-7 bonus damage" (35% chance), "3-26 bonus damage" (25%), blink (20%), or banish (5%). Effects are the same for both monsters and the player. When you unwield, you suffer wild translocation effects - 50% chance of teleport near monsters, 25% banishment, 25% severe contam. 07:13:20 !learn del distortion[7 07:13:20 Deleted distortion[7/7]: Monster distortion and player distortion use the same table of possible effects. 07:13:20 ??distortion 07:13:20 distortion[1/6]: A weapon brand that inflicts a random option from "1-7 bonus damage" (35% chance), "3-26 bonus damage" (25%), blink (20%), or banish (5%). Effects are the same for both monsters and the player. When you unwield, you suffer wild translocation effects - 50% chance of teleport near monsters, 25% banishment, 25% severe contam. 07:13:20 ??distortion[2 07:13:20 distortion[2/6]: Lugonu prevents distortion unwield effects. You can also use a scroll of brand weapon to safely unwield a distortion weapon. 07:13:20 in this case you could have put that little bit in the second entry, although it seems to fit ok in the first one as well 07:51:35 <09g​ammafunk> I looked at the g&g damage and fsim and was surprised by how poorly they did compare to e.g. +9 demon sword of flaming. You need to stack a lot of slaying for them to stack up, but there are things like aux attacks to consider ofc 07:54:03 <12e​bering> I think a long blade is an unfair comparison: skill and stabbing costs 07:54:23 <09g​ammafunk> well there's just not much of a difference in terms of skill cost in terms of "late game", but yeah stabbing is a thing too 07:56:23 <12e​bering> 8 to 14 skill is a good chunk of skill even "late game" 07:56:38 <12e​bering> with the combination of the shift of the xp curve and thinning of late game xp in 0.28 07:57:00 <09g​ammafunk> what sort of character is going to say 8 skill versus 14? I'll take 50% or more less damage, thanks 07:57:04 <09g​ammafunk> is my point 07:57:16 <09g​ammafunk> it's a fairly start difference purely considering melee 07:57:50 <12e​bering> yes but treating shortblades pure melee the rapier isn't going to fare that well either 07:58:22 <12e​bering> it's apples to oranges 07:58:29 <09g​ammafunk> pure melee the rapier? 08:00:37 <12e​bering> in a pure melee fsim throwdown a rapier is not going to do all that well either verus a +9 flaming demon bblade 08:20:50 <09g​ammafunk> Without slaying, a +9 qb of elec trounces g&g doing 2.7x damage vs stone giant with +9 rapier of elec doing about 2x damage. That same comparison with +10 slaying (from rings) has elec qb doing about 1.8x damage and elec rapier doing about 1.27x damage. I guess my complaing about g&g is that it's a pretty complicated unrand (at least under the hood) unrand that seems to suggest an emphasis on melee, yet it's not especially competitive 08:20:50 with in-class or out-of-class weapons with fairly common damage brands 08:21:09 <09g​ammafunk> Maybe there's something I'm not seeing about it 08:22:25 <09g​ammafunk> it's not factoring in the AC from prot, of course, but it seems hard for that AC to make up the difference 09:00:54 <06a​dvil> it actually appears in a quick test that both a +9 elec short sword and a +9 elec dagger beat gyre and gimble? (with no slaying, rather misc character, tested at both mindelay for each weapon type and 27 shortblades) 09:02:41 <06a​dvil> I suppose one construal is that that says more about elec than anything else 09:04:27 <06a​dvil> messing around with dex doesn't change this 09:04:35 <09h​ellmonk> clearly this means that gyre and gimble should get the elec brand 09:04:57 <10P​leasingFungus> a powerful idea 09:07:39 <09g​ammafunk> eff it, we'll go to three blades 09:07:39 <09g​ammafunk> gyre and gimble and gandalf (the third blade casts spells upon hit) 09:07:39 <10P​leasingFungus> wow 09:07:42 <12e​bering> dual wielding is forbidden 09:07:49 <12e​bering> but there's no rule against higher wieldings 09:10:36 <06a​dvil> apparently the current incarnation was adjusted to have similar damage to its old brand 09:10:57 <09h​ellmonk> make them +12 vorpal 09:11:08 <06a​dvil> %git bee43f90e2b7f 09:11:09 <04C​erebot> argonaut {ebering} * 0.24-a0-263-gbee43f9: Update Gyre and Gimble (2 years, 11 months ago, 1 file, 2+ 3-) https://github.com/crawl/crawl/commit/bee43f90e2b7 09:14:27 <09g​ammafunk> remember (I think it was) +12 vampire's tooth after the rework? 09:14:27 <09g​ammafunk> good times 09:18:58 <10P​leasingFungus> 12 sounds right 10:05:27 yeah my shortblade lifestyles got better when i started following people's advice to trust rapiers over qbs 10:05:47 it was hard for awhile to shed the idea that qb is the toppest tier sb 10:06:02 it *can* be but really needs support or specific scenarios 10:17:00 <09g​ammafunk> well it's worth keeping in mind that a qb of elec is already substantially better than rapier of elec even without any slaying 10:17:39 <09g​ammafunk> it would depend on the brand, but any of the brands that especially work well with lower delay would see that relationship, so stuff like drain, distortion 10:17:51 <10P​leasingFungus> pain! 10:17:55 <09g​ammafunk> pain, yeah 10:17:57 <10P​leasingFungus> venom? 😛 10:17:59 <09g​ammafunk> and you get better stabs to boot 10:18:17 <10P​leasingFungus> do you? 10:18:27 <09g​ammafunk> qb..oh 10:18:29 <09g​ammafunk> yeah right, you don't 10:18:39 <09g​ammafunk> I always forget that exception for daggers is just for daggers 10:18:41 <09g​ammafunk> fair enough 10:19:08 <05k​ate> better-ish for distraction stabs just by virtue of being quicker, i guess 10:19:10 make gyre + gimbal spectral 10:19:47 gyre + gimble + spyre + spimbal :P 10:19:55 (the g is short for ghostly) 10:20:29 <09g​ammafunk> does lower delay interact with sw attacks? does its monster energy proc normally so swinging faster doesn't matter? 10:30:16 <10P​leasingFungus> former 10:30:23 <10P​leasingFungus> monster energy irrelvant for spec weapons now 10:30:29 <10P​leasingFungus> i need to simplify em at some point 10:30:34 <10P​leasingFungus> make em just attack as the player, more or less 10:30:53 <10P​leasingFungus> with some damage discount, like damage to secondary targets of axe cleaving 10:35:27 03RojjaCebolla02 07https://github.com/crawl/crawl/pull/2466 * 0.29-a0-248-g5271992: buff damage, change attack order 10(10 minutes ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/52719929b5ec 10:36:03 confusing touch supposed to work with manifold? its awesome 10:44:56 <09g​ammafunk> thx for SW info 10:46:10 <10P​leasingFungus> more SW info: jabba the hutt has legs but chooses not to use them 10:46:22 <10P​leasingFungus> twelwe: maybe? 10:53:18 <09g​ammafunk> I have found research that exposes your lies: https://www.youtube.com/watch?v=rR0b57coZFk 10:56:31 <10P​leasingFungus> would i lie 10:56:50 <10P​leasingFungus> > Lucas told Industrial Light & Magic visual effects supervisor Phil Tippett to design something alien, grotesque, and like the actor Sydney Greenstreet. 10:56:53 <10P​leasingFungus> brutal 11:04:58 <09h​ellmonk> lol 11:08:33 03PleasingFungus02 07* 0.29-a0-254-g614883f: Make ogres attack more slowly 10(4 minutes ago, 1 file, 12+ 12-) 13https://github.com/crawl/crawl/commit/614883fcd993 11:08:33 03PleasingFungus02 07* 0.29-a0-255-g6e15ea0: Weaken early spawns somewhat 10(3 days ago, 2 files, 7+ 7-) 13https://github.com/crawl/crawl/commit/6e15ea0a97ec 11:08:33 03PleasingFungus02 07* 0.29-a0-256-geff9672: Improve characters' starting kits (Hellmonk) 10(6 weeks ago, 7 files, 72+ 59-) 13https://github.com/crawl/crawl/commit/eff9672185ce 11:08:33 03PleasingFungus02 07* 0.29-a0-257-ga581b86: Don't recommend pillar dancing 10(4 weeks ago, 1 file, 7+ 6-) 13https://github.com/crawl/crawl/commit/a581b86abda2 11:08:33 03PleasingFungus02 07* 0.29-a0-258-g7d8c13d: Revert "Re-randomize energy temporarily" 10(6 weeks ago, 1 file, 0+ 3-) 13https://github.com/crawl/crawl/commit/7d8c13d22b66 11:08:33 03PleasingFungus02 07* 0.29-a0-259-gd469af4: Implement closing attacks 10(5 months ago, 15 files, 176+ 63-) 13https://github.com/crawl/crawl/commit/d469af4107d0 11:09:34 Branch pull/2435 updated to be equal with master: 13https://github.com/crawl/crawl/pull/2435 11:23:43 !!! hype 11:23:43 congrats PF 11:24:38 <10P​leasingFungus> 🙂 11:24:41 <10P​leasingFungus> we'll see how it goes 11:24:48 <10P​leasingFungus> this could be the update that finally kills dcss 11:25:57 that applies to every commit 11:26:25 it's probably the commit that kills qw's winrate by a large chunk though, lol 11:28:35 <10P​leasingFungus> does it...? hm 11:32:35 Unstable branch on crawl.kelbi.org updated to: 0.29-a0-259-gd469af4107 (34) 11:34:20 <09h​ellmonk> dcss died when you removed divinations magic tbh 11:34:40 <09h​ellmonk> piloting the zombie like ratatouille 11:35:46 03PleasingFungus02 07[damage-rates] * 0.29-a0-260-g7b30b16: Rate my damage (WIP) 10(5 days ago, 8 files, 200+ 70-) 13https://github.com/crawl/crawl/commit/7b30b1651591 11:35:46 03PleasingFungus02 07[damage-rates] * 0.29-a0-261-g36b21b5: Tweak slay display 10(86 seconds ago, 1 file, 3+ 7-) 13https://github.com/crawl/crawl/commit/36b21b52d17b 11:41:20 <10P​leasingFungus> lmao 11:42:42 03PleasingFungus02 07* 0.29-a0-260-g7e222a1: Reduce merfolk net gen (meowsim) 10(4 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/7e222a1f62f3 11:47:24 Unstable branch on crawl.kelbi.org updated to: 0.29-a0-261-gf2a2391c1e (34) 11:49:33 03PleasingFungus02 07* 0.29-a0-261-gf2a2391: Reduce meliai Spider gen 10(5 minutes ago, 1 file, 10+ 10-) 13https://github.com/crawl/crawl/commit/f2a2391c1e87 11:49:33 03PleasingFungus02 07* 0.29-a0-262-gd12d1d25: Swap radroaches and meliai in spider 10(4 minutes ago, 1 file, 4+ 4-) 13https://github.com/crawl/crawl/commit/d12d1d25ed31 11:51:22 yeah, 'cause qw relies on running away to stairs with monsters adjacent and stuff 11:51:26 Probably does some pillar dancing too 11:51:34 So it gets lots of op attacks 11:51:36 <10P​leasingFungus> former is still totally fine 11:51:38 <10P​leasingFungus> and expected 11:51:38 <10P​leasingFungus> and works 11:51:56 Oh, for sure, it just means qw has a rougher time now 11:52:14 +1 for more radroaches 11:56:25 03PleasingFungus02 07* 0.29-a0-263-g404d694: Unrand tweaks 10(7 minutes ago, 2 files, 3+ 3-) 13https://github.com/crawl/crawl/commit/404d694432f2 12:02:23 PF, are you sure chance is 1/3? To me it looks like 100%. 12:02:36 Unstable branch on crawl.kelbi.org updated to: 0.29-a0-264-gd32acbc352 (34) 12:03:17 03PleasingFungus02 07* 0.29-a0-264-gd32acbc: Show LRD damage in monster desc (ardl) 10(6 minutes ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/d32acbc3525c 12:04:17 03CrawlOdds02 07https://github.com/crawl/crawl/pull/2287 * 0.29-a0-237-g42526a5: Add stair distance bias 10(2 days ago, 4 files, 46+ 3-) 13https://github.com/crawl/crawl/commit/42526a50d65e 12:04:17 03CrawlOdds02 {GitHub} 07https://github.com/crawl/crawl/pull/2287 * 0.29-a0-268-g7db9935: Merge branch 'crawl:master' into master 10(3 minutes ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/7db99355fcba 12:05:00 <10P​leasingFungus> ...oh no 12:05:00 <12e​bering> + /*|| !one_chance_in(3)*/) 12:05:00 <12e​bering> lost in the rebase 12:05:33 <10P​leasingFungus> my own fault, was debugging and forgot to undebug 12:05:38 <10P​leasingFungus> rebugged instead 12:05:47 <10P​leasingFungus> ty yermak for the quick catch! 12:07:10 just noticed that one scanning the commit :) 12:09:53 <10P​leasingFungus> ty 2 all with sharp eyes 12:10:13 03PleasingFungus02 07* 0.29-a0-265-gb1efcce: Uncomment a very important line (Yermak) 10(5 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/b1efcce96ab5 12:11:55 <10P​leasingFungus> think i got blurry vision mut 12:17:09 03PleasingFungus02 07* 0.29-a0-266-gf56f883: GOOE adjustments 10(2 minutes ago, 2 files, 5+ 6-) 13https://github.com/crawl/crawl/commit/f56f883ddd3a 12:18:46 Unstable branch on crawl.kelbi.org updated to: 0.29-a0-265-gb1efcce96a (34) 12:32:33 Unstable branch on crawl.kelbi.org updated to: 0.29-a0-266-gf56f883ddd (34) 13:23:47 temporary crawl challenge mode 13:40:42 New branch created: pull/2468 (1 commit) 13https://github.com/crawl/crawl/pull/2468 13:40:42 03CrawlOdds02 07https://github.com/crawl/crawl/pull/2468 * 0.29-a0-267-g6f9b3cd: Rest before autoexplore when regenerating divinely 10(2 hours ago, 1 file, 4+ 2-) 13https://github.com/crawl/crawl/commit/6f9b3cda7de6 14:15:18 holy smokes i just caught up on commits 14:15:18 +12 gyre and gimbal :O 14:15:18 hopefully a spicy big, visible buff like that can partially appease some people who are emotionally upset about other things 14:18:23 speaking of blurry vision, i first played crawl 5ish years ago, and only a couple months ago noticed that wizards had beards 14:21:35 03CrawlOdds02 07https://github.com/crawl/crawl/pull/2468 * 0.29-a0-268-g88f0c8a: Fix a whitespace issue 10(8 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/88f0c8a5f479 14:45:32 <12e​bering> @PleasingFungus nooo the wizards leading ugly thing bands vs very ugly things leading ugly things bands lore 14:46:44 <12e​bering> oh it's just some weight 14:49:43 <10P​leasingFungus> lol 14:49:43 <10P​leasingFungus> yeah sry for confusion 14:49:43 <10P​leasingFungus> didn’t realize i was ambiguous until literally everyone misinterpreted it 16:10:05 maybe the culprit is tryna stay under 50 characters for the commit title? 16:25:43 Unstable branch on underhound.eu updated to: 0.29-a0-266-gf56f883ddd (34) 16:43:27 <10P​leasingFungus> commit title wasn’t the issue tho 16:43:32 <10P​leasingFungus> it was the body 16:43:56 <10P​leasingFungus> was xtra terse because holding sleepy baby 16:46:16 ohh, sense 16:46:16 yeah i get more thrifty with keystrokes when there's asleep people around 17:06:49 <10P​leasingFungus> you gotta picture a baby sleeping on my chest and me just sorta typing around him 17:08:16 1learn add parent_rule No committing while parenting! 17:13:40 <10P​leasingFungus> wow, this is anti dad discrimination 17:13:40 <10P​leasingFungus> maybe 17:48:36 <09h​ellmonk> dadge 19:17:06 yeah if i was tryna hold one the thrift would keep going up 21:44:23 -!- cebolla is now known as phoneCebolla 21:54:10 -!- allbery_b is now known as geekosaur 22:13:24 New branch created: pull/2470 (1 commit) 13https://github.com/crawl/crawl/pull/2470 22:13:24 03Alex Jurkiewicz02 07https://github.com/crawl/crawl/pull/2470 * 0.29-a0-267-g1e7ae36: Convert Ghoul devour-on-kill to a mutation 10(19 minutes ago, 4 files, 10+ 4-) 13https://github.com/crawl/crawl/commit/1e7ae363bb96 23:31:06 what would folks think about ghouls also being able to "devour" (heal on kill) the undead? dcss-wise, they took a big hit when they got inhibited regen; i'd argue they don't currently fit in the "simple" category 23:31:56 non-dcss-wise, especially in D&D, ghouls're often described or depicted eating corpses out of graves. specifically wanting living victims feels like more of a vampire thing, ghouls are indiscriminate consumers 23:35:32 Unstable branch on crawl.develz.org updated to: 0.29-a0-266-gf56f883ddd (34) 23:56:49 Windows builds of master branch on crawl.develz.org updated to: 0.29-a0-266-gf56f883ddd 23:58:17 <08w​ormsofcan> finally figured out the cause of a tiles bug: if you use frozen ramparts or oozemancy, it disables wall shadows in tiles 23:58:26 <08w​ormsofcan> before 23:58:27 <08w​ormsofcan> https://cdn.discordapp.com/attachments/747522859361894521/949923900874174484/0d4b94adb1.png 23:58:34 <08w​ormsofcan> after 23:58:35 <08w​ormsofcan> https://cdn.discordapp.com/attachments/747522859361894521/949923930725023804/15ecb11aad.png