00:22:45 <05k​ate> it looks like i actually have it set to true, i think because i was used to it from angband 00:22:56 <05k​ate> but agreed that false is probably better in terms of interface consistency 00:38:48 <05k​ate> Xom grants you a minor favour. You feel more experienced! Your Unarmed Combat skill gained 3 levels and is now at level 19! You have reached level 19! You have reached level 20! You feel stronger. You have reached level 21! 00:38:50 <05k​ate> thanks xom 00:39:05 <05k​ate> glad to have come across this one in an actual game 00:40:39 03kate-02 07* 0.28-a0-1486-g8196b01: Fix Xom granting ~4 potions of experience at once 10(15 minutes ago, 1 file, 5+ 1-) 13https://github.com/crawl/crawl/commit/8196b01e9b8a 00:48:12 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-1486-g8196b01e9b (34) 01:47:43 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4506-g453a05f5f4 02:17:39 -!- allbery_b is now known as geekosaur 04:22:38 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4506-g453a05f5f4 05:22:09 actually, because easy_floor_use also affects wearing, I actually use that option all the time when upgrading armor 05:22:39 It's nice since it's always the same key combination for wearing an item on the ground, regardless of letters for other stuff 05:31:51 Off topic, but since we were talking about floorgod things the other day: just got a D:2 gold dragon scales on the floor just a few spaces away from a ?acq which gave a +5 exe axe?? I didn't even know GDS could randomly generate outside of shops or vault loot! 05:36:08 I think there's almost nothing which can't generate randomly (aside from the pan/hell lords' items) 05:37:47 ^ some things are rarer than others but pretty much anything can randomly generate 05:38:28 when does the orb of zot randomly generate because I really need it right now 05:38:51 The Orb isn't an item anymore 05:39:06 oh, true 05:39:23 hm, where's that tv of someone throwing the orb into a pool of lava 05:39:39 there was even a special message for it 05:41:38 <03w​heals> dragon scales have always been able to generate as early as d:1, too 06:17:42 -!- Yermak_ is now known as Yermak 07:37:53 New branch created: pull/2351 (1 commit) 13https://github.com/crawl/crawl/pull/2351 07:37:55 03sdynet02 07https://github.com/crawl/crawl/pull/2351 * 0.28-a0-1487-g34c5adc: Modification the captain's cutlass 10(2 minutes ago, 3 files, 17+ 4-) 13https://github.com/crawl/crawl/commit/34c5adca059a 08:16:51 Shouldn't Trog dislike it if a troglydite wears an orb of energy? 08:28:55 <12e​bering> Oh probably. Good catch 08:30:19 OK, I'll do a PR for that 08:30:23 If you aren't doing it already 08:30:59 Isn't it a one-liner? 08:31:49 Probably, I was just looking into the code now 08:32:02 In which case I'll probably leave it for ebering, no point in a one-line PR :) 08:35:13 <12e​bering> I just tested positive for the rona so maybe a PR would be nice since I'm going to be going to make arrangements 08:36:21 Whoops! 08:36:25 Don't die! 08:39:26 I hope you get better! (Also don't die!) 08:48:01 <10P​leasingFungus> oh no ebering 😦 fingers crossed! 08:51:20 <06a​dvil> ugh that sucks 😦 08:54:18 sorry to hear that, ebering :| 08:54:18 I'll try to get that PR online later today, busy atm 08:57:09 <12e​bering> is_wizardly_item is the thing to check 08:57:15 <12e​bering> I might get to it once I've made arrangements 08:57:27 <12e​bering> so far asymptomatic and I had all my shots so good ods of staying that way 09:02:16 Nice to hear 09:11:53 <08n​icolae> get better soon ebering 09:12:06 <08n​icolae> oh, i didn't see that you have the rona, i just thought you should get better in general 09:12:10 <08n​icolae> boom dunked 😈 10:32:22 Unstable branch on crawl.akrasiac.org updated to: 0.28-a0-1486-g8196b01 (34) 10:55:31 <12e​bering> @advil on console the default highlight only seems to highlight items that don't have colours? might be my rc 10:55:48 <12e​bering> but when I press 'r' it highlights the first scroll, but then disappears if I use the arrow keys 10:56:27 <12e​bering> @advil seems to have something to do with colour highlighting in my rc 10:56:28 <12e​bering> &rc 10:56:30 <04C​erebot> https://crawl.kelbi.org/crawl/rcfiles/crawl-git/ebering.rc 10:56:37 yeah, doesn't happen on the default setup at least 10:57:00 <12e​bering> but the cursor didn't scroll down even with two unid'd scrolls 10:57:35 not seeing that locally 10:57:45 haven't tried your rc yet 11:15:54 hm, just had a very odd thing where I was trying to add a member variable to `Menu`, and doing so seemed to cause memory corruption of a different member variable in a subclass, and I "fixed" it by reordering the new one 11:16:03 worrying 11:27:49 <10P​leasingFungus> oh no 11:30:25 ebering: I still can't replicate what you're describing, locally or over ssh (cao not cko though) with your rc 11:30:46 <12e​bering> hm 11:31:18 <12e​bering> maybe its something with my iterm settings 11:31:29 I can try iterm 11:31:36 what happens in just the regular inventory? 11:34:00 <12e​bering> I only get highlights on the lines without colour specification 11:35:30 <12e​bering> I think it's my RC, its searching for my colour setting prefix before the menu highlight one 11:37:03 I'm using your exact rc unless you changed it 11:40:10 <06a​dvil> well, I'm not sure what you mean by color spec but in this inventory I can move the hover to every item: 11:40:10 <06a​dvil> https://cdn.discordapp.com/attachments/747522859361894521/930531186307104838/Screen_Shot_2022-01-11_at_1.37.44_PM.png 11:40:10 <12e​bering> its my iterm profile then 11:40:10 <12e​bering> sorry to be a bother 11:40:10 <06a​dvil> well I have checked iterm locally, haven't tried online though, but I'm not sure why the terminal would impact this 11:40:10 <06a​dvil> oh, or do you mean that there is no hover shown at all 11:40:10 <12e​bering> Yeah I mean it does not appear at all 11:40:10 <06a​dvil> I was thinking you meant it skipped items 11:40:12 <12e​bering> but I think I found the issue 11:40:18 <12e​bering> its in my iterm settings 11:40:25 <12e​bering> wait no 11:40:28 <12e​bering> thats not that one 11:43:13 iterm has too many settings 11:43:21 <12e​bering> yeah 11:43:24 <12e​bering> I'll fiddle 11:43:33 if you export the profile as json I can try loading it 11:46:33 ah on the solarized preset the hover is at least very hard to see 11:46:33 <12e​bering> https://csclub.uwaterloo.ca/~ebering/crawl/Crawl.json 11:50:09 hm still not getting issues when I import that, but based on how the iTerm solarized presets are behaving I think it must be something with colors 11:51:04 <12e​bering> yah it works fine with the default profile 11:52:57 basically if DARKGRAY isn't different enough from the specified background color 11:55:47 maybe there should be an option to set the hover color? 11:57:17 can you try exporting your color preset specifically? (lower right dropdown in profiles) 12:00:00 <12e​bering> https://csclub.uwaterloo.ca/~ebering/crawl/crawlcolour.itermcolors 12:03:54 <06a​dvil> still can't replicate 🙃 12:05:45 <06a​dvil> I was able to get the hover to be hard to see by messing with colors but that also makes other ui elements fairly invisible 12:05:45 <06a​dvil> oh, one more idea, what is your TERM? 12:05:45 <12e​bering> xterm 12:06:49 <12e​bering> setting it to xterm-256colour works 12:09:32 <12e​bering> and I get no highlight at all when I set allow_extended_colour = false (even for the 1 non modified row) 12:10:41 <12e​bering> (sadly iterm will brighten bold text but I can't set it to bold brightened text) 12:12:11 <12e​bering> which is really what I want because I am so used to it for legibility 12:16:05 <06a​dvil> yeah I don't get any hover at all for allow_extended_colours = false, which I should do something about 12:18:36 <06a​dvil> aha, with TERM=xterm and bold_brightens_foreground = true (and no other options) I have finally replicated your behavior, on mac terminal at least 12:18:36 <12e​bering> ah, yeah those are both settings I use 12:19:04 jjjjjj (L4 DEFE) ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1712 failed. (D (Sprint)) 12:22:01 <06a​dvil> I think this is what you implied but is the issue that xterm-256color seems to override the bolding effect? 12:22:48 <06a​dvil> I do not immediately know why these terminals can't render bold non-white colors (bold white works ok for me) with a background 12:23:31 <12e​bering> no, allow_extended_colours = false with xterm-256colour works completely as expected 12:25:03 <12e​bering> for regular things 12:25:03 <12e​bering> and no highlighting at all 12:25:03 <12e​bering> the strange sometimes highlight behavior happens with xterm and bold_brightens_foreground = true 12:25:03 <06a​dvil> well, I mean allow_extended_colours = true (the default) with xterm-256color 12:25:03 <06a​dvil> yes, allow_extended_colours=false seems to be broken entirely, I will have to look into it 12:25:05 <06a​dvil> it seems at least possible to render a hover under those conditions, the main menu does it 12:26:11 <12e​bering> yes, with allow_extended_colours = true everything works as expected. but as expected means that bright colours get rendered as the correct colour with normal weight font. the behavior I want is bright colours also bold. 12:56:51 New branch created: pull/2353 (4 commits) 13https://github.com/crawl/crawl/pull/2353 12:56:52 03Zarchan02 07https://github.com/crawl/crawl/pull/2353 * 0.28-a0-949-gfb76a90: Updated documentation of use_animation 10(6 weeks ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/fb76a903ee16 12:56:52 03Zarchan02 07https://github.com/crawl/crawl/pull/2353 * 0.28-a0-950-g96e27ad: Updated monster_list_colour documentation 10(6 weeks ago, 1 file, 5+ 4-) 13https://github.com/crawl/crawl/commit/96e27ad913ee 12:56:52 03Zarchan02 07https://github.com/crawl/crawl/pull/2353 * 0.28-a0-951-g5e66ab1: Removed extra unecessary whitespace 10(6 weeks ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/5e66ab1cdef7 12:56:52 03Zarchan02 07https://github.com/crawl/crawl/pull/2353 * 0.28-a0-952-g43a69fe: No more accidental lava related item destruction. 10(5 minutes ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/43a69fe1bda1 14:23:19 >No more accidental lava related item destruction. 14:23:21 * kiedtl cheers 16:23:59 Unstable branch on underhound.eu updated to: 0.28-a0-1486-g8196b01e9b (34) 16:42:13 03ebering02 07* 0.28-a0-1487-g0a3215c: fix: don't feel guilty for choppin firewood 10(2 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/0a3215c577c8 16:43:31 <09h​ellmonk> fr: let woodcutter's axe oneshot firewood 16:47:33 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-1487-g0a3215c577 (34) 16:49:59 Fedhas has issue with that commit!! 16:49:59 They gon git you 17:15:54 <10P​leasingFungus> boo. revert that change! 17:16:03 <10P​leasingFungus> firewood is real monsters 17:17:17 <12e​bering> cast anguish lead lair monsters to hit plants seemed 17:17:26 <12e​bering> bad 17:18:11 * Pinkbeast has not been casting OTR and leading Elf monsters to oklob farm 17:18:45 <10P​leasingFungus> this is fair 17:19:05 <10P​leasingFungus> but slightly sad 17:19:06 <10P​leasingFungus> maybe 17:26:44 ebering is nature hating (confirmed) [DCSS DRAMA] {EP. 1} 17:27:00 hater* but that works too 17:52:58 03advil02 07* 0.28-a0-1488-g24bb901: fix: more consistent shopping list menu keyhelp 10(7 hours ago, 4 files, 83+ 76-) 13https://github.com/crawl/crawl/commit/24bb901ea470 17:52:58 03advil02 07* 0.28-a0-1489-ga6001f9: feat: add `bold_brightens_foreground=force` 10(3 minutes ago, 5 files, 39+ 11-) 13https://github.com/crawl/crawl/commit/a6001f96d086 17:54:17 <06a​dvil> @ebering that is not the bugfix you were asking for, but it might be the fr you were asking for 17:54:17 <06a​dvil> (I still have no clue why that background color sometimes doesn't render) 18:09:58 <12e​bering> ❤️ a great covid present thank you 18:18:11 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-1489-ga6001f96d0 (34) 18:20:01 I promise nothing but to look at ipbt in 256 colours, but I'll look at it now this can of worms is open 18:21:00 <06a​dvil> I'm not 100% sure if it'll look as expected, it definitely looks different that 8 color + bold 18:21:10 <06a​dvil> *than 18:21:17 <06a​dvil> but it wouldn't be too hard to tweak that mode further 18:58:39 <12e​bering> its exactly what I was looking for 19:05:15 <12e​bering> man the weights in temple.des are wild 19:07:05 <10P​leasingFungus> i'm scared 19:07:27 <12e​bering> for the entry vaults 19:09:02 <12e​bering> oh now I got to the actual temples 19:11:47 <10P​leasingFungus> assume those are tame, normal, reasonable 19:13:20 <12e​bering> interesting assumption 19:13:22 <12e​bering> ill allow it 19:13:24 <12e​bering> (they are not tho) 19:16:10 I've noticed a weird difficulty drop in the temple branch, I feel like there's rarely any challenge or OOD monsters that spawn there. 19:24:22 <10P​leasingFungus> 0.28 actually doubled the number of OODs in temple 19:24:26 <10P​leasingFungus> few have noticed 19:27:37 We let (friendly) ghosts show up in Temple but alas as yet no-one has splatted there 19:38:53 <09g​ammafunk> I've learned over the years to assume that map weights in general are pretty arbitrary 19:40:44 they are precisely calculated numbers that have been tweaked and honed over years of careful game balance and mathematical analysis 19:40:56 especially deco vault weights 19:41:36 <09g​ammafunk> # This one has a lot of arches WEIGHT: 3 19:46:18 <09h​ellmonk> add a weight 1 temple thats only arches 19:57:34 if you add a penguin monster/statue to that it could be arch linux 20:43:37 shout out to slimewall temple 20:44:08 probably biggest temple killer? 20:47:25 <09g​ammafunk> !lg * !boring current temple s=map 20:47:25 <04C​erebot> 674 games for * (!boring current temple): 32x compressed_dpeg_circular_temple, 27x compressed_dpeg_triangle_lava_temple, 21x dpeg_five_rooms_temple, 19x minmay_temple_curvy_loop, 18x kilobyte_greek_temple, 18x nicolae_temple_the_god_donut, 18x hc_temple_tempest_star, 18x regret_index_temple_generic_petals, 18x nicolae_temple_figure_zero, 17x regret_index_temple_sphere_string, 17x eino_temple_scat... 20:47:25 <09g​ammafunk> !lg * !boring current temple s=map kmap= 20:47:25 <04C​erebot> 567 games for * (!boring current temple kmap=): 27x compressed_dpeg_circular_temple, 23x compressed_dpeg_triangle_lava_temple, 18x nicolae_temple_the_god_donut, 17x kilobyte_greek_temple, 16x dpeg_five_rooms_temple, 16x regret_index_temple_generic_petals, 15x hc_temple_tempest_star, 15x nicolae_temple_figure_zero, 15x regret_index_temple_sphere_string, 14x regret_index_temple_waves, 14x eino_temp... 20:47:32 !map compressed_dpeg_circular_temple 20:47:33 No games for compressed_dpeg_circular_temple. 20:47:54 <09g​ammafunk> Seems too rare to dominate over simply dying to a monster you pulled from level above 20:48:17 <09g​ammafunk> But probably if you could filter that out 20:48:21 and in a compressed circle, you can't break LOS i guess 20:48:35 nor even speed away to a distance of 8+ tiles 20:48:44 <09g​ammafunk> Yeah 20:48:58 !blame lasty i mean dpeg 20:48:58 I pronounce lasty i mean dpeg... Guilty! 20:49:20 dpeg out there compressing the peasants :( 20:49:26 you won't get away that easy! 20:50:06 <09g​ammafunk> !lg * !boring current temple s=map killer= 20:50:09 <04C​erebot> 6 games for * (!boring current temple killer=): 2x minmay_freezing_vapour_temple, 2x pf_slimified_temple, cyrus_temple_forest, pf_slime_end_temple 20:50:16 <09g​ammafunk> Ah 20:55:29 when we unmasked this pleasingfungus, turns out he was old man unpleasant slimeus all along! 21:02:14 Will orbs of wrath be removed before 0.28 freeze? 21:08:32 <12e​bering> not crrently planned to remove them 21:08:36 <12e​bering> curious about where you got the idea 21:15:10 <12e​bering> PF might be sad or happy 21:15:20 <12e​bering> unsure what the react is gonna be to this 21:17:24 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-1493-g08698888e4 (34) 21:18:17 03paul02 {ebering} 07* 0.28-a0-1490-ga01311f: fix: a comment on pow_rolls default value 10(9 weeks ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/a01311f06893 21:18:17 03paul02 {ebering} 07* 0.28-a0-1491-g7d64a5f: fix: an off by one error in a temple vault altar count 10(9 weeks ago, 1 file, 5+ 5-) 13https://github.com/crawl/crawl/commit/7d64a5f647a4 21:18:17 03paul02 {ebering} 07* 0.28-a0-1492-g7e3bb95: feat: a rare Ignis-themed temple 10(9 weeks ago, 1 file, 53+ 0-) 13https://github.com/crawl/crawl/commit/7e3bb95383b7 21:18:17 03ebering02 07* 0.28-a0-1493-g0869888: feat: an untended Ignis altar temple 10(20 minutes ago, 1 file, 50+ 1-) 13https://github.com/crawl/crawl/commit/08698888e4b7 21:46:29 <10P​leasingFungus> same 21:55:22 <12e​bering> I think tomorrow I'll overhaul how the number of altars is selected (currently its done by not future proofed weighting rules set in 2016 that don't seem to have been fully respected by subsequent temple adds) to pick a "rare altar temple" with an independently tunable chance 22:38:21 -!- jfcaron_ is now known as jfcaron 22:38:53 orb of reverting: evoke to undo the last turn, but you don't get refunds on any HP, piety, or MP. evoke difficulty goes up with player xl 22:44:14 -!- The topic of #crawl-dev is: Crawl Development | https://github.com/crawl/crawl | Logs: http://s-z.org/crawl-dev/, temporarily http://crawl.akrasiac.org/logs/cheibriados/ | People with +v have commit access, devs on bridged discord as well | General Crawl-related chat to #crawl | Long stuff to a pastebin service, please 22:44:15 -!- The topic of #crawl is: Play Dungeon Crawl Stone Soup online now! Type ??online for instructions, ??lg / !lg for play stats | PM Sequell for long queries | http://crawl.develz.org | FooTV game replays: ??footv for instructions | #crawl-dev for dev discussion, #crawl-offtopic for offtopic 23:34:48 Unstable branch on crawl.develz.org updated to: 0.28-a0-1493-g08698888e4 (34) 23:56:25 Windows builds of master branch on crawl.develz.org updated to: 0.28-a0-1493-g08698888e4